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Audio-driven cospeech video generation typically involves two stages: speech-to-gesture and gesture-to-video. While significant advances have been made in speech-to-gesture generation, synthesizing natural expressions and gestures remains…
Recent advancements in video generation have significantly impacted various downstream applications, particularly in identity-preserving video generation (IPT2V). However, existing methods struggle with "copy-paste" artifacts and low…
While recent neural text-to-speech (TTS) systems perform remarkably well, they typically require a substantial amount of recordings from the target speaker reading in the desired speaking style. In this work, we present a novel 3-step…
Vivid talking face generation holds immense potential applications across diverse multimedia domains, such as film and game production. While existing methods accurately synchronize lip movements with input audio, they typically ignore…
Retrieval-augmented generation (RAG) grounds large language models with external evidence, but under a limited context budget, the key challenge is deciding which retrieved passages should be injected. We show that retrieval relevance…
Most action recognition solutions rely on dense sampling to precisely cover the informative temporal clip. Extensively searching temporal region is expensive for a real-world application. In this work, we focus on improving the inference…
Retrieval-Augmented Generation (RAG) systems face significant performance gaps when applied to technical domains requiring precise information extraction from complex documents. Current evaluation methodologies relying on document-level…
Facial expression spotting is the preliminary step for micro- and macro-expression analysis. The task of reliably spotting such expressions in video sequences is currently unsolved. The current best systems depend upon optical flow methods…
This paper formulates and presents a solution to the new problem of budgeted semantic video segmentation. Given a video, the goal is to accurately assign a semantic class label to every pixel in the video within a specified time budget.…
Implicit neural representations, represented by Neural Radiance Fields (NeRF), have dominated research in 3D computer vision by virtue of high-quality visual results and data-driven benefits. However, their realistic applications are…
Current query expansion models use pseudo-relevance feedback to improve first-pass retrieval effectiveness; however, this fails when the initial results are not relevant. Instead of building a language model from retrieved results, we…
Talking face generation aims to synthesize a sequence of face images that correspond to a clip of speech. This is a challenging task because face appearance variation and semantics of speech are coupled together in the subtle movements of…
This paper presents a self-supervised learning framework, named MGF, for general-purpose speech representation learning. In the design of MGF, speech hierarchy is taken into consideration. Specifically, we propose to use generative learning…
Personalised text generation is essential for user-centric information systems, yet most evaluation methods overlook the individuality of users. We introduce \textbf{PREF}, a \textbf{P}ersonalised \textbf{R}eference-free \textbf{E}valuation…
Automated radiology report generation is essential in clinical practice. However, diagnosing radiological images typically requires physicians 5-10 minutes, resulting in a waste of valuable healthcare resources. Existing studies have not…
Retrieval-augmented generation (RAG) methods can enhance the performance of LLMs by incorporating retrieved knowledge chunks into the generation process. In general, the retrieval and generation steps usually have different requirements for…
Most existing methods for text-based person retrieval focus on text-to-image person retrieval. Nevertheless, due to the lack of dynamic information provided by isolated frames, the performance is hampered when the person is obscured or…
High-fidelity facial avatar reconstruction from a monocular video is a significant research problem in computer graphics and computer vision. Recently, Neural Radiance Field (NeRF) has shown impressive novel view rendering results and has…
We introduce a novel method for joint expression and audio-guided talking face generation. Recent approaches either struggle to preserve the speaker identity or fail to produce faithful facial expressions. To address these challenges, we…
We present GStalker, a 3D audio-driven talking face generation model with Gaussian Splatting for both fast training (40 minutes) and real-time rendering (125 FPS) with a 3$\sim$5 minute video for training material, in comparison with…