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Despite rapid progress in Multi-modal Large Language Models and Large Audio-Language Models, existing audio benchmarks largely test semantics that can be recovered from text captions, masking deficits in fine-grained perceptual reasoning.…
Self-supervised audio-visual learning aims to capture useful representations of video by leveraging correspondences between visual and audio inputs. Existing approaches have focused primarily on matching semantic information between the…
Large Audio Language Models (LALMs) excel at semantic and paralinguistic tasks, yet their ability to perceive the fundamental physical attributes of audio such as pitch, loudness, and spatial location remains under-explored. To bridge this…
Spatial Reasoning from language is essential for natural language understanding. Supporting it requires a representation scheme that can capture spatial phenomena encountered in language as well as in images and videos. Existing spatial…
Recently, diffusion models have achieved great success in mono-channel audio generation. However, when it comes to stereo audio generation, the soundscapes often have a complex scene of multiple objects and directions. Controlling stereo…
Seamless integration of virtual and physical worlds in augmented reality benefits from the system semantically "understanding" the physical environment. AR research has long focused on the potential of context awareness, demonstrating novel…
Loudspeaker-based spatial audio reproduction schemes are increasingly used for evaluating hearing aids in complex acoustic conditions. To further establish the feasibility of this approach, this study investigated the interaction between…
Recent advancements in large audio-language models (LALMs) have shown impressive capabilities in understanding and reasoning about audio and speech information. However, these models still face challenges, including hallucinating…
Hearing is arguably an essential ability of artificial intelligence (AI) agents in the physical world, which refers to the perception and understanding of general auditory information consisting of at least three types of sounds: speech,…
A soundscape is defined by the acoustic environment a person perceives at a location. In this work, we propose a framework for mapping soundscapes across the Earth. Since soundscapes involve sound distributions that span varying spatial…
Spatial audio, which focuses on immersive 3D sound rendering, is widely applied in the acoustic industry. One of the key problems of current spatial audio rendering methods is the lack of personalization based on different anatomies of…
Advances in large language models (LLMs) have enabled significant capabilities in audio processing, resulting in state-of-the-art models now known as Large Audio Language Models (LALMs). However, minimal work has been done to measure audio…
Humans use spatial language to naturally describe object locations and their relations. Interpreting spatial language not only adds a perceptual modality for robots, but also reduces the barrier of interfacing with humans. Previous work…
The study of spatial audio and room acoustics aims to create immersive audio experiences by modeling the physics and psychoacoustics of how sound behaves in space. In the long history of this research area, various key technologies have…
Humans can robustly recognize and localize objects by integrating visual and auditory cues. While machines are able to do the same now with images, less work has been done with sounds. This work develops an approach for dense semantic…
Audio-Visual Speech Recognition (AVSR) enhances robustness in noisy environments by integrating visual cues. While recent advances integrate Large Language Models (LLMs) into AVSR, their high computational cost hinders deployment in…
Vision-language models (VLMs) work well in tasks ranging from image captioning to visual question answering (VQA), yet they struggle with spatial reasoning, a key skill for understanding our physical world that humans excel at. We find that…
While self-supervised learning (SSL) has revolutionized audio representation, the excessive parameterization and quadratic computational cost of standard Transformers limit their deployment on resource-constrained devices. To address this…
While Large Audio Language Models (LALMs) achieve strong performance on short audio, they degrade on long-form inputs. This degradation is more severe in temporal awareness tasks, where temporal alignment becomes increasingly inaccurate as…
Multimodal large language models (MLLMs) achieve strong performance by jointly processing inputs from multiple modalities, such as vision, audio, and language. However, building such models or extending them to new modalities often requires…