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The aesthetic quality of a scene depends strongly on camera viewpoint. Existing approaches for aesthetic viewpoint suggestion are either single-view adjustments, predicting limited camera adjustments from a single image without…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Sheyang Tang , Armin Shafiee Sarvestani , Jialu Xu , Xiaoyu Xu , Zhou Wang

Reconstructing 3D scenes using 3D Gaussian Splatting (3DGS) from sparse views is an ill-posed problem due to insufficient information, often resulting in noticeable artifacts. While recent approaches have sought to leverage generative…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Xingyilang Yin , Qi Zhang , Jiahao Chang , Ying Feng , Qingnan Fan , Xi Yang , Chi-Man Pun , Huaqi Zhang , Xiaodong Cun

Novel view synthesis from sparse inputs is a vital yet challenging task in 3D computer vision. Previous methods explore 3D Gaussian Splatting with neural priors (e.g. depth priors) as an additional supervision, demonstrating promising…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Liang Han , Junsheng Zhou , Yu-Shen Liu , Zhizhong Han

Three-dimensional reconstruction in scenes with extreme depth variations remains challenging due to inconsistent supervisory signals between near-field and far-field regions. Existing methods fail to simultaneously address inaccurate depth…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Yu Deng , Baozhu Zhao , Junyan Su , Xiaohan Zhang , Qi Liu

We propose a feed-forward Gaussian Splatting model that unifies 3D scene and semantic field reconstruction. Combining 3D scenes with semantic fields facilitates the perception and understanding of the surrounding environment. However, key…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Qijian Tian , Xin Tan , Jingyu Gong , Yuan Xie , Lizhuang Ma

Articulated object reconstruction from sparse-view images is an ill-posed problem that requires simultaneous inference of geometry and underlying articulation structure. Existing methods for articulated object reconstruction based on NeRF…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Inseo Lee , Yoonji Kim , Eugene Sohn , Jiwoong Lee , Jungmin You , Joonseok Lee , Jin-Hwa Kim

Recent advances in 3D Gaussian Splatting (3D-GS) have shown remarkable success in representing 3D scenes and generating high-quality, novel views in real-time. However, 3D-GS and its variants assume that input images are captured based on…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Liao Shen , Tianqi Liu , Huiqiang Sun , Jiaqi Li , Zhiguo Cao , Wei Li , Chen Change Loy

Rendering novel view images in dynamic scenes is a crucial yet challenging task. Current methods mainly utilize NeRF-based methods to represent the static scene and an additional time-variant MLP to model scene deformations, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Diwen Wan , Ruijie Lu , Gang Zeng

In this study, we present an end-to-end pipeline capable of converting drone-captured video streams into high-fidelity 3D reconstructions with minimal latency. Unmanned aerial vehicles (UAVs) are extensively used in aerial real-time…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Christos Maikos , Georgios Angelidis , Georgios Th. Papadopoulos

3D Gaussian Splatting (3DGS) has emerged as a real-time, differentiable representation for neural scene understanding. However, existing 3DGS-based methods struggle to represent hierarchical 3D semantic structures and capture whole-part…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Jingbin You , Zehao Li , Hao Jiang , Xinzhu Ma , Shuqin Gao , Honglong Zhao , Congcong Zheng , Tianlu Mao , Feng Dai , Yucheng Zhang , Zhaoqi Wang

3D open-vocabulary scene understanding, which accurately perceives complex semantic properties of objects in space, has gained significant attention in recent years. In this paper, we propose GAGS, a framework that distills 2D CLIP features…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Yuning Peng , Haiping Wang , Yuan Liu , Chenglu Wen , Zhen Dong , Bisheng Yang

We propose GaussCtrl, a text-driven method to edit a 3D scene reconstructed by the 3D Gaussian Splatting (3DGS). Our method first renders a collection of images by using the 3DGS and edits them by using a pre-trained 2D diffusion model…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Jing Wu , Jia-Wang Bian , Xinghui Li , Guangrun Wang , Ian Reid , Philip Torr , Victor Adrian Prisacariu

Light field displays (LFDs) require rendering an interlaced image that encodes many view-dependent observations. This multi-view requirement introduces substantial computational overhead, making real-time rendering difficult to achieve.…

Graphics · Computer Science 2026-05-07 Gyujin Sim , Seungjoo Shin , Hosung Jeon , Gwangsoon Lee , Hyon-Gon Choo , Sunghyun Cho

Recently, 3D GANs based on 3D Gaussian splatting have been proposed for high quality synthesis of human heads. However, existing methods stabilize training and enhance rendering quality from steep viewpoints by conditioning the random…

Computer Vision and Pattern Recognition · Computer Science 2026-01-23 Florian Barthel , Wieland Morgenstern , Paul Hinzer , Anna Hilsmann , Peter Eisert

We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Xingjun Wang , Lianlei Shan

Recently, the 3D Gaussian Splatting (3D-GS) method has achieved great success in novel view synthesis, providing real-time rendering while ensuring high-quality rendering results. However, this method faces challenges in modeling specular…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Zhiru Wang , Shiyun Xie , Chengwei Pan , Guoping Wang

We present LangFlash, a feed-forward framework for 3D Language Gaussian Splatting that reconstructs 3D scenes parameterized by Gaussian primitives enriched with language-aligned semantic features from sparse unposed multi-view images.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Yilong Liu , Wanhua Li , Chen Zhu-Tian , Hanspeter Pfister

We propose 3D Super Resolution (3DSR), a novel 3D Gaussian-splatting-based super-resolution framework that leverages off-the-shelf diffusion-based 2D super-resolution models. 3DSR encourages 3D consistency across views via the use of an…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Yi-Ting Chen , Ting-Hsuan Liao , Pengsheng Guo , Alexander Schwing , Jia-Bin Huang

Neural scene representations such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have transformed how 3D environments are modeled, rendered, and interpreted. NeRF introduced view-consistent photorealism via volumetric…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Javed Ahmad , Penggang Gao , Donatien Delehelle , Mennuti Canio , Nikhil Deshpande , Jesús Ortiz , Darwin G. Caldwell , Yonas Teodros Tefera

We propose a framework for active next best view and touch selection for robotic manipulators using 3D Gaussian Splatting (3DGS). 3DGS is emerging as a useful explicit 3D scene representation for robotics, as it has the ability to represent…

Robotics · Computer Science 2025-03-11 Matthew Strong , Boshu Lei , Aiden Swann , Wen Jiang , Kostas Daniilidis , Monroe Kennedy