Related papers: Online Flow Time Minimization: Tight Bounds for No…
The area of sublinear algorithms have recently received a lot of attention. In this setting, one has to choose specific access model for the input, as the algorithm does not have time to pre-process or even to see the whole input. A…
For the online transportation problem with $m$ server sites, it has long been known that the competitive ratio of any deterministic algorithm is at least $2m-1$. Kalyanasundaram and Pruhs conjectured in 1998 that a deterministic…
We study online convex optimization in a setting where the learner seeks to minimize the sum of a per-round hitting cost and a movement cost which is incurred when changing decisions between rounds. We prove a new lower bound on the…
We provide the first deterministic distributed synchronizer with near-optimal time complexity and message complexity overheads. Concretely, given any distributed algorithm $\mathcal{A}$ that has time complexity $T$ and message complexity…
Online algorithm selection (OAS) aims to adapt the optimization process to changes in the fitness landscape and is expected to outperform any single algorithm from a given portfolio. Although this expectation is supported by numerous…
We study the online scheduling problem where the machines need to be calibrated before processing any jobs. To calibrate a machine, it will take $\lambda$ time steps as the activation time, and then the machine will remain calibrated status…
Consider the problem: we are given $n$ boxes, labeled $\{1,2,\ldots, n\}$ by an adversary, each containing a single number chosen from an unknown distribution; these $n$ distributions are not necessarily identical. We are also given an…
We study the classical scheduling problem on parallel machines %with precedence constraints where the precedence graph has the bounded depth $h$. Our goal is to minimize the maximum completion time. We focus on developing approximation…
The demand for stringent interactive quality-of-service has intensified in both mobile edge computing (MEC) and cloud systems, driven by the imperative to improve user experiences. As a result, the processing of computation-intensive tasks…
This paper considers a combination of the joint replenishment problem with single machine scheduling. There is a single resource, which is required by all the jobs, and a job can be started at time point $t$ on the machine if and only the…
Motivated by the use of high speed circuit switches in large scale data centers, we consider the problem of circuit switch scheduling. In this problem we are given demands between pairs of servers and the goal is to schedule at every time…
This paper provides three nearly-optimal algorithms for scheduling $t$ jobs in the $\mathsf{CLIQUE}$ model. First, we present a deterministic scheduling algorithm that runs in $O(\mathsf{GlobalCongestion} + \mathsf{dilation})$ rounds for…
The All-Pairs Min-Cut problem (aka All-Pairs Max-Flow) asks to compute a minimum $s$-$t$ cut (or just its value) for all pairs of vertices $s,t$. We study this problem in directed graphs with unit edge/vertex capacities (corresponding to…
The minimum cost flow problem is one of the most studied network optimization problems and appears in numerous applications. Some efficient algorithms exist for this problem, which are freely available in the form of libraries or software…
This paper studies Makespan Minimization in the secretary model. Formally, jobs, specified by their processing times, are presented in a uniformly random order. An online algorithm has to assign each job permanently and irrevocably to one…
In this paper we provide new randomized algorithms with improved runtimes for solving linear programs with two-sided constraints. In the special case of the minimum cost flow problem on $n$-vertex $m$-edge graphs with integer…
Online algorithms are usually analyzed using the notion of competitive ratio which compares the solution obtained by the algorithm to that obtained by an online adversary for the worst possible input sequence. Often this measure turns out…
We consider a practically motivated variant of the canonical online fair allocation problem: a decision-maker has a budget of perishable resources to allocate over a fixed number of rounds. Each round sees a random number of arrivals, and…
By exploiting the superiority of non-orthogonal multiple access (NOMA), NOMA-aided mobile edge computing (MEC) can provide scalable and low-latency computing services for the Internet of Things. However, given the prevalent stochasticity of…
We consider the problem of scheduling $n$ jobs to minimize the makespan on $m$ unrelated machines, where job $j$ requires time $p_{ij}$ if processed on machine $i$. A classic algorithm of Lenstra et al. yields the best known approximation…