Related papers: Online Flow Time Minimization: Tight Bounds for No…
We present a new strongly polynomial algorithm for generalized flow maximization that is significantly simpler and faster than the previous strongly polynomial algorithm [V\'egh16]. For the uncapacitated problem formulation, the complexity…
We consider the problem of minimizing the weighted makespan on a single machine with restarts. Restarts are similar to preemptions but weaker: a job can be interrupted, but then it has to be run again from the start instead of resuming at…
I study the simplest model of revenue management with reusable resources: admission control of two customer classes into a loss queue. This model's long-run average collected reward has two natural upper bounds: the deterministic relaxation…
For two matroids $\mathcal{M}_1$ and $\mathcal{M}_2$ defined on the same ground set $E$, the online matroid intersection problem is to design an algorithm that constructs a large common independent set in an online fashion. The algorithm is…
Algorithms with predictions is a recent framework that has been used to overcome pessimistic worst-case bounds in incomplete information settings. In the context of scheduling, very recent work has leveraged machine-learned predictions to…
The single- and multi- processor cup games can be used to model natural problems in areas such as processor scheduling, deamortization, and buffer management. At the beginning of the single-processor cup game, $n$ cups are initially empty.…
Online platforms increasingly rely on sequential decision-making algorithms to allocate resources, match users, or control exposure, while facing growing pressure to ensure fairness over time. We study a general online decision-making…
When facing a very large stream of data, it is often desirable to extract most important statistics online in a short time and using small memory. For example, one may want to quickly find the most influential users generating posts online…
In a classical scheduling problem, we are given a set of $n$ jobs of unit length along with precedence constraints and the goal is to find a schedule of these jobs on $m$ identical machines that minimizes the makespan. This problem is…
We consider a parallel system of $m$ identical machines prone to unpredictable crashes and restarts, trying to cope with the continuous arrival of tasks to be executed. Tasks have different computational requirements (i.e., processing time…
We consider the classical online scheduling problem P||C_{max} in which jobs are released over list and provide a nearly optimal online algorithm. More precisely, an online algorithm whose competitive ratio is at most (1+\epsilon) times…
Consider a system in which tasks of different execution times arrive continuously and have to be executed by a set of processors that are prone to crashes and restarts. In this paper we model and study the impact of parallelism and failures…
We consider the scheduling problem on $n$ strategic unrelated machines when no payments are allowed, under the objective of minimizing the makespan. We adopt the model introduced in [Koutsoupias, Theory Comput. Syst. (2014)] where a machine…
We consider a variant of the online buffer management problem in network switches, called the $k$-frame throughput maximization problem ($k$-FTM). This problem models the situation where a large frame is fragmented into $k$ packets and…
We give a deterministic algorithm for computing a global minimum vertex cut in a vertex-weighted graph $n$ vertices and $m$ edges in $\widehat O(mn)$ time. This breaks the long-standing $\widehat \Omega(n^{4})$-time barrier in dense graphs,…
In the model of online caching with machine learned advice, introduced by Lykouris and Vassilvitskii, the goal is to solve the caching problem with an online algorithm that has access to next-arrival predictions: when each input element…
We improve on random sampling techniques for approximately solving problems that involve cuts and flows in graphs. We give a near-linear-time construction that transforms any graph on n vertices into an O(n\log n)-edge graph on the same…
We study the problem of reaching agreement in a synchronous distributed system by $n$ autonomous parties, when the communication links from/to faulty parties can omit messages. The faulty parties are selected and controlled by an adaptive,…
We consider the problem of sorting $n$ items, given the outcomes of $m$ pre-existing comparisons. We present a simple and natural deterministic algorithm that runs in $O(m + \log T)$ time and does $O(\log T)$ comparisons, where $T$ is the…
Minimal deterministic finite automata (DFAs) can be reduced further at the expense of a finite number of errors. Recently, such minimization algorithms have been improved to run in time O(n log n), where n is the number of states of the…