Related papers: ZJUNlict Extended Team Description Paper 2025
For the Small Size League of RoboCup 2018, Team ZJUNLict has won the champion and therefore, this paper thoroughly described the devotion which ZJUNLict has devoted and the effort that ZJUNLict has contributed. There are three mean…
ZJUNlict became the Small Size League Champion of RoboCup 2019 with 6 victories and 1 tie for their 7 games. The overwhelming ability of ball-handling and passing allows ZJUNlict to greatly threaten its opponent and almost kept its goal…
This paper presents the b-it-bots RoboCup@Work team and its current hardware and functional architecture for the KUKA youBot robot. We describe the underlying software framework and the developed capabilities required for operating in…
This work presents a team description paper for the RoboCup Work League. Our team, UruBots, has been developing robots and projects for research and competitions in the last three years, attending robotics competitions in Uruguay and around…
The increasing use of artificial intelligence (AI) technology in turn-based sports, such as badminton, has sparked significant interest in evaluating strategies through the analysis of match video data. Predicting future shots based on past…
In this paper, our objective is to improve the performance of the existing framework ShuttleNet in predicting badminton shot types and locations by leveraging past strokes. We participated in the CoachAI Badminton Challenge at IJCAI 2023…
This paper describes the approach used by Team UruBots for participation in the 2025 RoboCup Rescue Robot League competition. Our team aims to participate for the first time in this competition at RoboCup, using experience learned from…
In recent years, with the continuous advancement of deep learning and the emergence of large-scale human motion datasets, human motion prediction technology has gradually gained prominence in various fields such as human-computer…
This paper describes Auriga's @Work team and their robot, developed at Shahid Beheshti University Faculty of Electrical Engineering's Robotics and Intelligent Automation Lab for RoboCup 2024 competitions. The robot is designed for…
Cross-platform strategy game automation remains a challenge due to diverse user interfaces and dynamic battlefield environments. Existing Vision--Language Models (VLMs) struggle with generalization across heterogeneous platforms and lack…
This paper presents the JHU-Microsoft joint submission for WMT 2021 quality estimation shared task. We only participate in Task 2 (post-editing effort estimation) of the shared task, focusing on the target-side word-level quality…
High-level robot skills represent an increasingly popular paradigm in robot programming. However, configuring the skills' parameters for a specific task remains a manual and time-consuming endeavor. Existing approaches for learning or…
The FC Portugal 3D team is developed upon the structure of our previous Simulation league 2D/3D teams and our standard platform league team. Our research concerning the robot low-level skills is focused on developing behaviors that may be…
This paper describes an overview of the techniques of Hibikino-Musashi@Home, which intends to participate in the domestic standard platform league. The team has developed a dataset generator for the training of a robot vision system and an…
The increasing demand for analyzing the insights in sports has stimulated a line of productive studies from a variety of perspectives, e.g., health state monitoring, outcome prediction. In this paper, we focus on objectively judging what…
In this report, we briefly present the technical procedure and simulation steps for the 2D soccer simulation of team Cyrus. We emphasize on this document on how the prediction of teammates' behavior is performed. In our proposed method, the…
This paper presents the concepts of Artificial Intelligence, Multi-Agent-Systems, Coordination, Intelligent Robotics and Deep Reinforcement Learning. Emphasis is given on and how AI and DRL, may be efficiently used to create efficient robot…
This work describes the development of a robotic system that acquires knowledge incrementally through human interaction where new tools and motions are taught on the fly. The robotic system developed was one of the five finalists in the…
Over the past two decades, Machine Learning (ML) techniques have been increasingly utilized for the purpose of predicting outcomes in sport. In this paper, we provide a review of studies that have used ML for predicting results in team…
This document addresses the description of the corresponding "Urubots" Team for the 2024 Fira Air League, "Air Emergency Service (Indoor)." We introduce our team and an autonomous Unmanned Aerial Vehicle (UAV) that relies on computer vision…