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Related papers: 3EED: Ground Everything Everywhere in 3D

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GUI grounding is a critical component in building capable GUI agents. However, existing grounding benchmarks suffer from significant limitations: they either provide insufficient data volume and narrow domain coverage, or focus excessively…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Beitong Zhou , Zhexiao Huang , Yuan Guo , Zhangxuan Gu , Tianyu Xia , Zichen Luo , Fei Tang , Dehan Kong , Yanyi Shang , Suling Ou , Zhenlin Guo , Changhua Meng , Shuheng Shen

Embodied outdoor scene understanding forms the foundation for autonomous agents to perceive, analyze, and react to dynamic driving environments. However, existing 3D understanding is predominantly based on 2D Vision-Language Models (VLMs),…

Computer Vision and Pattern Recognition · Computer Science 2025-09-15 Runwei Guan , Jianan Liu , Ningwei Ouyang , Shaofeng Liang , Daizong Liu , Xiaolou Sun , Lianqing Zheng , Ming Xu , Yutao Yue , Guoqiang Mao , Hui Xiong

The integration of language and 3D perception is crucial for embodied agents and robots that comprehend and interact with the physical world. While large language models (LLMs) have demonstrated impressive language understanding and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Jianing Yang , Xuweiyi Chen , Nikhil Madaan , Madhavan Iyengar , Shengyi Qian , David F. Fouhey , Joyce Chai

3D object grounding aims to locate the most relevant target object in a raw point cloud scene based on a free-form language description. Understanding complex and diverse descriptions, and lifting them directly to a point cloud is a new and…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Mingtao Feng , Zhen Li , Qi Li , Liang Zhang , XiangDong Zhang , Guangming Zhu , Hui Zhang , Yaonan Wang , Ajmal Mian

To act in the world, a model must name what it sees and know where it is in 3D. Today's vision-language models (VLMs) excel at open-ended 2D description and grounding, yet multi-object 3D detection remains largely missing from the VLM…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Yunze Man , Shihao Wang , Guowen Zhang , Johan Bjorck , Zhiqi Li , Liang-Yan Gui , Jim Fan , Jan Kautz , Yu-Xiong Wang , Zhiding Yu

Recently, 3D vision-and-language tasks have attracted increasing research interest. Compared to other vision-and-language tasks, the 3D visual question answering (VQA) task is less exploited and is more susceptible to language priors and…

Computer Vision and Pattern Recognition · Computer Science 2022-09-27 Lichen Zhao , Daigang Cai , Jing Zhang , Lu Sheng , Dong Xu , Rui Zheng , Yinjie Zhao , Lipeng Wang , Xibo Fan

Embodied intelligence fundamentally requires a capability to determine where to act in 3D space. We formalize this requirement as embodied localization -- the problem of predicting executable 3D points conditioned on visual observations and…

Robotics · Computer Science 2026-03-31 Qiming Zhu , Zhirui Fang , Tianming Zhang , Chuanxiu Liu , Xiaoke Jiang , Lei Zhang

Understanding relationships between objects is central to visual intelligence, with applications in embodied AI, assistive systems, and scene understanding. Yet, most visual relationship detection (VRD) models rely on a fixed predicate set,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Shanmukha Vellamcheti , Sanjoy Kundu , Sathyanarayanan N. Aakur

Visual grounding is a task to locate the target indicated by a natural language expression. Existing methods extend the generic object detection framework to this problem. They base the visual grounding on the features from pre-generated…

Computer Vision and Pattern Recognition · Computer Science 2022-06-09 Li Yang , Yan Xu , Chunfeng Yuan , Wei Liu , Bing Li , Weiming Hu

3D visual grounding allows an embodied agent to understand visual information in real-world 3D environments based on human instructions, which is crucial for embodied intelligence. Existing 3D visual grounding methods typically rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Fan Li , Zanyi Wang , Zeyi Huang , Guang Dai , Jingdong Wang , Mengmeng Wang

Answering questions about the spatial properties of the environment poses challenges for existing language and vision foundation models due to a lack of understanding of the 3D world notably in terms of relationships between objects. To…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Emilia Szymanska , Mihai Dusmanu , Jan-Willem Buurlage , Mahdi Rad , Marc Pollefeys

We study an important, yet largely unexplored problem of large-scale cross-modal visual localization by matching ground RGB images to a geo-referenced aerial LIDAR 3D point cloud (rendered as depth images). Prior works were demonstrated on…

Computer Vision and Pattern Recognition · Computer Science 2020-09-15 Niluthpol Chowdhury Mithun , Karan Sikka , Han-Pang Chiu , Supun Samarasekera , Rakesh Kumar

3D affordance grounding aims to highlight the actionable regions on 3D objects, which is crucial for robotic manipulation. Previous research primarily focused on learning affordance knowledge from static cues such as language and images,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Hanqing Wang , Mingyu Liu , Xiaoyu Chen , Chengwei MA , Yiming Zhong , Wenti Yin , Yuhao Liu , Zhiqing Cui , Jiahao Yuan , Lu Dai , Zhiyuan Ma , Hui Xiong

Recent advances in 3D datasets and multimodal models have greatly improved natural language 3D scene understanding. However, most 3D referring segmentation methods do not explicitly represent the observer viewpoint, making spatial relations…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Ayaka Nanri , Klara Reichard , Mert Kiray , Federico Tombari , Benjamin Busam , Asako Kanezaki

Vision-language models (VLMs) commonly formulate visual grounding and detection as a coordinate-token generation problem, serializing each 2D box into multiple 1D tokens that are learned and decoded largely independently. This…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Shihao Wang , Shilong Liu , Yuanguo Kuang , Xinyu Wei , Yangzhou Liu , Zhiqi Li , Yunze Man , Guo Chen , Andrew Tao , Guilin Liu , Jan Kautz , Lei Zhang , Zhiding Yu

Reconstructing accurate 3D models of large-scale real-world scenes from unstructured, in-the-wild imagery remains a core challenge in computer vision, especially when the input views have little or no overlap. In such cases, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Tamir Cohen , Leo Segre , Shay Shomer-Chai , Shai Avidan , Hadar Averbuch-Elor

We introduce the novel task of Language-Guided Object Placement in Real 3D Scenes. Our model is given a 3D scene's point cloud, a 3D asset, and a textual prompt broadly describing where the 3D asset should be placed. The task here is to…

Computer Vision and Pattern Recognition · Computer Science 2025-10-03 Ahmed Abdelreheem , Filippo Aleotti , Jamie Watson , Zawar Qureshi , Abdelrahman Eldesokey , Peter Wonka , Gabriel Brostow , Sara Vicente , Guillermo Garcia-Hernando

Modern 3D object detection datasets are constrained by narrow class taxonomies and costly manual annotations, limiting their ability to scale to open-world settings. In contrast, 2D vision-language models trained on web-scale image-text…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Atharv Goel , Mehar Khurana

3D object detection from visual sensors is a cornerstone capability of robotic systems. State-of-the-art methods focus on reasoning and decoding object bounding boxes from multi-view camera input. In this work we gain intuition from the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-10 Dian Chen , Jie Li , Vitor Guizilini , Rares Ambrus , Adrien Gaidon

Models like OpenAI-o3 pioneer visual grounded reasoning by dynamically referencing visual regions, just like human "thinking with images". However, no benchmark exists to evaluate these capabilities holistically. To bridge this gap, we…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Haochen Wang , Xiangtai Li , Zilong Huang , Anran Wang , Jiacong Wang , Tao Zhang , Jiani Zheng , Sule Bai , Zijian Kang , Jiashi Feng , Zhuochen Wang , Zhaoxiang Zhang