English

Viewpoint Equivariance for Multi-View 3D Object Detection

Computer Vision and Pattern Recognition 2023-04-10 v2 Artificial Intelligence Machine Learning Robotics

Abstract

3D object detection from visual sensors is a cornerstone capability of robotic systems. State-of-the-art methods focus on reasoning and decoding object bounding boxes from multi-view camera input. In this work we gain intuition from the integral role of multi-view consistency in 3D scene understanding and geometric learning. To this end, we introduce VEDet, a novel 3D object detection framework that exploits 3D multi-view geometry to improve localization through viewpoint awareness and equivariance. VEDet leverages a query-based transformer architecture and encodes the 3D scene by augmenting image features with positional encodings from their 3D perspective geometry. We design view-conditioned queries at the output level, which enables the generation of multiple virtual frames during training to learn viewpoint equivariance by enforcing multi-view consistency. The multi-view geometry injected at the input level as positional encodings and regularized at the loss level provides rich geometric cues for 3D object detection, leading to state-of-the-art performance on the nuScenes benchmark. The code and model are made available at https://github.com/TRI-ML/VEDet.

Keywords

Cite

@article{arxiv.2303.14548,
  title  = {Viewpoint Equivariance for Multi-View 3D Object Detection},
  author = {Dian Chen and Jie Li and Vitor Guizilini and Rares Ambrus and Adrien Gaidon},
  journal= {arXiv preprint arXiv:2303.14548},
  year   = {2023}
}

Comments

11 pages, 4 figures; accepted to CVPR 2023

R2 v1 2026-06-28T09:33:43.374Z