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Embodied intelligence requires precise reconstruction and rendering to simulate large-scale real-world data. Although 3D Gaussian Splatting (3DGS) has recently demonstrated high-quality results with real-time performance, it still faces…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Haodong Xiang , Xinghui Li , Kai Cheng , Xiansong Lai , Wanting Zhang , Zhichao Liao , Long Zeng , Xueping Liu

We introduce GeMS, a framework for 3D Gaussian Splatting (3DGS) designed to handle severely motion-blurred images. State-of-the-art deblurring methods for extreme blur, such as ExBluRF, as well as Gaussian Splatting-based approaches like…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Gopi Raju Matta , Trisha Reddypalli , Vemunuri Divya Madhuri , Kaushik Mitra

Recent advances in novel view synthesis have enabled real-time rendering speeds with high reconstruction accuracy. 3D Gaussian Splatting (3D-GS), a foundational point-based parametric 3D scene representation, models scenes as large sets of…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Alex Hanson , Allen Tu , Vasu Singla , Mayuka Jayawardhana , Matthias Zwicker , Tom Goldstein

Highly accurate geometric precision and dense image features characterize True Digital Orthophoto Maps (TDOMs), which are in great demand for applications such as urban planning, infrastructure management, and environmental monitoring.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Qian Wang , Zhihao Zhan , Jialei He , Zhituo Tu , Jie Yuan

LiDAR novel view synthesis (NVS) has emerged as a novel task within LiDAR simulation, offering valuable simulated point cloud data from novel viewpoints to aid in autonomous driving systems. However, existing LiDAR NVS methods typically…

Computer Vision and Pattern Recognition · Computer Science 2025-02-06 Junzhe Jiang , Chun Gu , Yurui Chen , Li Zhang

In 3D reconstruction of underwater scenes, traditional methods based on atmospheric optical models cannot effectively deal with the selective attenuation of light wavelengths and the effect of suspended particle scattering, which are unique…

Graphics · Computer Science 2025-08-14 Jiachen Li , Guangzhi Han , Jin Wan , Yuan Gao , Delong Han

Reconstructing realistic underwater scenes from underwater video remains a meaningful yet challenging task in the multimedia domain. The inherent spatiotemporal degradations in underwater imaging, including caustics, flickering,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Shaohua Liu , Ning Gao , Zuoya Gu , Hongkun Dou , Yue Deng , Hongjue Li

Differentiable 3D-Gaussian splatting (GS) is emerging as a prominent technique in computer vision and graphics for reconstructing 3D scenes. GS represents a scene as a set of 3D Gaussians with varying opacities and employs a computationally…

Computer Vision and Pattern Recognition · Computer Science 2024-07-08 Ziyuan Qu , Omkar Vengurlekar , Mohamad Qadri , Kevin Zhang , Michael Kaess , Christopher Metzler , Suren Jayasuriya , Adithya Pediredla

In this paper, we explore the capabilities of multimodal inputs to 3D Gaussian Splatting (3DGS) based Radiance Field Rendering. We present LiDAR-3DGS, a novel method of reinforcing 3DGS inputs with LiDAR generated point clouds to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Hansol Lim , Hanbeom Chang , Jongseong Brad Choi , Chul Min Yeum

3D Gaussian Splatting (3DGS) is a powerful alternative to Neural Radiance Fields (NeRF), excelling in complex scene reconstruction and efficient rendering. However, it relies on high-quality point clouds from Structure-from-Motion (SfM),…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Ziao Liu , Zhenjia Li , Yifeng Shi , Xiangang Li

3D Gaussian Splatting (3DGS) techniques have recently enabled high-quality 3D scene reconstruction and real-time novel view synthesis. These approaches, however, are limited by the pinhole camera model and lack effective modeling of defocus…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Yujie Wang , Praneeth Chakravarthula , Baoquan Chen

Geometric priors are often used to enhance 3D reconstruction. With many smartphones featuring low-resolution depth sensors and the prevalence of off-the-shelf monocular geometry estimators, incorporating geometric priors as regularization…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Xuqian Ren , Matias Turkulainen , Jiepeng Wang , Otto Seiskari , Iaroslav Melekhov , Juho Kannala , Esa Rahtu

Accurate geo-registration of LiDAR point clouds remains a significant challenge in urban environments where Global Navigation Satellite System (GNSS) signals are denied or degraded. Existing methods typically rely on real-time GNSS and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Xinyu Wang , Muhammad Ibrahim , Haitian Wang , Atif Mansoor , Xiuping Jia , Ajmal Mian

We introduce GeoGS3D, a novel two-stage framework for reconstructing detailed 3D objects from single-view images. Inspired by the success of pre-trained 2D diffusion models, our method incorporates an orthogonal plane decomposition…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Qijun Feng , Zhen Xing , Zuxuan Wu , Yu-Gang Jiang

Conventional geometry-based SLAM systems lack dense 3D reconstruction capabilities since their data association usually relies on feature correspondences. Additionally, learning-based SLAM systems often fall short in terms of real-time…

Computer Vision and Pattern Recognition · Computer Science 2024-08-22 Zhongche Qu , Zhi Zhang , Cong Liu , Jianhua Yin

The reconstruction of indoor scenes remains challenging due to the inherent complexity of spatial structures and the prevalence of textureless regions. Recent advancements in 3D Gaussian Splatting have improved novel view synthesis with…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Wanting Zhang , Haodong Xiang , Zhichao Liao , Xiansong Lai , Xinghui Li , Long Zeng

Reconstructing clean, distractor-free 3D scenes from real-world captures remains a significant challenge, particularly in highly dynamic and cluttered settings such as egocentric videos. To tackle this problem, we introduce DeGauss, a…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Rui Wang , Quentin Lohmeyer , Mirko Meboldt , Siyu Tang

3D reconstruction for Digital Twins often relies on LiDAR-based methods, which provide accurate geometry but lack the semantics and textures naturally captured by cameras. Traditional LiDAR-camera fusion approaches require complex…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Andy Huynh , João Malheiro Silva , Holger Caesar , Tong Duy Son

3D Gaussian Splatting (3DGS) effectively synthesizes novel views through its flexible representation, yet fails to accurately reconstruct scene geometry. While modern variants like PGSR introduce additional losses to ensure proper depth and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Zhentao Huang , Di Wu , Zhenbang He , Minglun Gong

Three-dimensional Gaussian Splatting (3DGS) has recently emerged as an efficient representation for novel-view synthesis, achieving impressive visual quality. However, in scenes dominated by large and low-texture regions, common in indoor…

Computer Vision and Pattern Recognition · Computer Science 2025-10-29 Xirui Jin , Renbiao Jin , Boying Li , Danping Zou , Wenxian Yu