Related papers: Multiplayer Parallel Repetition Is the Same as Hig…
Game comonads offer a categorical view of a number of model-comparison games central to model theory, such as pebble and Ehrenfeucht-Fra\"iss\'e games. Remarkably, the categories of coalgebras for these comonads capture preservation of…
One of possible interpretations of the well-known K\"onig--Hall--Egerv\'ary theorem is a full characterization of all bipartite graphs extremal for fractional matchings of a given weight (or, equivalently, a characterization of…
In view of the complexity of the dynamics of learning in games, we seek to decompose a game into simpler components where the dynamics' long-run behavior is well understood. A natural starting point for this is Helmholtz's theorem, which…
Using coalgebraic methods, we extend Conway's theory of games to possibly non-terminating, i.e. non-wellfounded games (hypergames). We take the view that a play which goes on forever is a draw, and hence rather than focussing on winning…
Parity games are simple infinite games played on finite graphs with a winning condition that is expressive enough to capture nested least and greatest fixpoints. Through their tight relationship to the modal mu-calculus, they are used in…
Prediction problems often admit competing models that perform almost equally well. This effect challenges key assumptions in machine learning when competing models assign conflicting predictions. In this paper, we define predictive…
In 2019, P. Higgins formulated [1] a question about bipartite graphs (see Conjecture 1 below); this question arises in the study of regular finite semigroups. F. V. Petrov formulated [2] another combinatorial conjecture (Conjecture 3);…
This paper addresses several significant gaps in the theory of restricted mis\`ere play (Plambeck, Siegel 2008), primarily in the well-studied universe of dead-ending games, $\mathcal{E}$ (Milley, Renault 2013); if a player run out of moves…
This paper concerns two-player alternating play combinatorial games (Conway 1976) in the normal-play convention, i.e. last move wins. Specifically, we study impartial vector subtraction games on tuples of nonnegative integers (Golomb 1966),…
We exhibit an analogy between the problem of pushing forward measurable sets under measure preserving maps and linear relaxations in combinatorialoptimization. We show how invariance of hyperfiniteness of graphings under local isomorphism…
Positional games are a branch of combinatorics, researching a variety of two-player games, ranging from popular recreational games such as Tic-Tac-Toe and Hex, to purely abstract games played on graphs and hypergraphs. It is closely…
In a $3$-$\mathsf{XOR}$ game $\mathcal{G}$, the verifier samples a challenge $(x,y,z)\sim \mu$ where $\mu$ is a probability distribution over $\Sigma\times\Gamma\times\Phi$, and a map $t\colon \Sigma\times\Gamma\times\Phi\to\mathcal{A}$ for…
Game comonads have brought forth a new approach to studying finite model theory categorically. By representing model comparison games semantically as comonads, they allow important logical and combinatorial properties to be exressed in…
We revisit the problem of counting the number of copies of a fixed graph in a random graph or multigraph, including the case of constrained degrees. Our approach relies heavily on analytic combinatorics and on the notion of patchwork to…
We consider combinatorial avoidance and achievement games based on graph Ramsey theory: The players take turns in coloring still uncolored edges of a graph G, each player being assigned a distinct color, choosing one edge per move. In…
We give a converging semidefinite programming hierarchy of outer approximations for the set of quantum correlations of fixed dimension and derive analytical bounds on the convergence speed of the hierarchy. In particular, we give a…
We introduce and study the problem of optimizing arbitrary functions over degree sequences of hypergraphs and multihypergraphs. We show that over multihypergraphs the problem can be solved in polynomial time. For hypergraphs, we show that…
We derive multiparty games that, if the winning chance exceeds a certain limit, prove the incompatibility of the parties' causal relations with any partial order. This, in turn, means that the parties exert a back-action on the causal…
In this article, we discuss some classical problems in combinatorics which can be solved by exploiting analogues between graph theory and the theory of manifolds. One well-known example is the McMullen conjecture, which was settled twenty…
In scheduling and timetabling applications, the mutual-exclusion constraint stipulates that certain pairs of tasks that cannot be executed at the same time. This corresponds to the vertex colouring problem in graph theory, for which there…