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Multi-traversal data, commonly collected through daily commutes or by self-driving fleets, provides multiple viewpoints for scene reconstruction within a road block. This data offers significant potential for high-quality novel view…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Tianyu Li , Yihang Qiu , Zhenhua Wu , Carl Lindström , Peng Su , Matthias Nießner , Hongyang Li

We introduce FLAG-4D, a novel framework for generating novel views of dynamic scenes by reconstructing how 3D Gaussian primitives evolve through space and time. Existing methods typically rely on a single Multilayer Perceptron (MLP) to…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Guan Yuan Tan , Ngoc Tuan Vu , Arghya Pal , Sailaja Rajanala , Raphael Phan C. -W. , Mettu Srinivas , Chee-Ming Ting

This paper presents DENSER, an efficient and effective approach leveraging 3D Gaussian splatting (3DGS) for the reconstruction of dynamic urban environments. While several methods for photorealistic scene representations, both implicitly…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Mahmud A. Mohamad , Gamal Elghazaly , Arthur Hubert , Raphael Frank

Drones have become essential tools for reconstructing wild scenes due to their outstanding maneuverability. Recent advances in radiance field methods have achieved remarkable rendering quality, providing a new avenue for 3D reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Jiadong Tang , Yu Gao , Dianyi Yang , Liqi Yan , Yufeng Yue , Yi Yang

3D occupancy prediction is important for autonomous driving due to its comprehensive perception of the surroundings. To incorporate sequential inputs, most existing methods fuse representations from previous frames to infer the current 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Sicheng Zuo , Wenzhao Zheng , Yuanhui Huang , Jie Zhou , Jiwen Lu

Gaussian Splatting and its dynamic extensions are effective for reconstructing 3D scenes from 2D images when there is significant camera movement to facilitate motion parallax and when scene objects remain relatively static. However, in…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Liuyue Xie , Joel Julin , Koichiro Niinuma , Laszlo A. Jeni

4D Gaussian Splatting (4DGS) has recently gained considerable attention as a method for reconstructing dynamic scenes. Despite achieving superior quality, 4DGS typically requires substantial storage and suffers from slow rendering speed. In…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Yuheng Yuan , Qiuhong Shen , Xingyi Yang , Xinchao Wang

Recent breakthroughs in radiance fields have significantly advanced 3D scene reconstruction and novel view synthesis (NVS) in autonomous driving. Nevertheless, critical limitations persist: reconstruction-based methods exhibit substantial…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Yingshuang Zou , Yikang Ding , Chuanrui Zhang , Jiazhe Guo , Bohan Li , Xiaoyang Lyu , Feiyang Tan , Xiaojuan Qi , Haoqian Wang

Feed-forward 3D reconstruction offers substantial runtime advantages over per-scene optimization, which remains slow at inference and often fragile under sparse views. However, existing feed-forward methods still have potential for further…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Tianyu Chen , Wei Xiang , Kang Han , Yu Lu , Di Wu , Gaowen Liu , Ramana Rao Kompella

Recent 4D dynamic scene editing methods require editing thousands of 2D images used for dynamic scene synthesis and updating the entire scene with additional training loops, resulting in several hours of processing to edit a single dynamic…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Joohyun Kwon , Hanbyel Cho , Junmo Kim

Online reconstruction of dynamic scenes aims to learn from streaming multi-view inputs under low-latency constraints. The fast training and real-time rendering capabilities of 3D Gaussian Splatting have made on-the-fly reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Wonjoon Lee , Sungmin Woo , Donghyeong Kim , Jungho Lee , Sangheon Park , Sangyoun Lee

Recent advances in text-to-3D creation integrate the potent prior of Diffusion Models from text-to-image generation into 3D domain. Nevertheless, generating 3D scenes with multiple objects remains challenging. Therefore, we present…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Yueming Zhao , Xuening Yuan , Hongyu Yang , Di Huang

Simultaneously localizing camera poses and constructing Gaussian radiance fields in dynamic scenes establish a crucial bridge between 2D images and the 4D real world. Instead of removing dynamic objects as distractors and reconstructing…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Yanyan Li , Youxu Fang , Zunjie Zhu , Kunyi Li , Yong Ding , Federico Tombari

Recent advances in feed-forward 3D Gaussian Splatting have led to rapid improvements in efficient scene reconstruction from sparse views. However, most existing approaches construct Gaussian primitives directly aligned with the pixels in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Yiming Wang , Lucy Chai , Xuan Luo , Michael Niemeyer , Manuel Lagunas , Stephen Lombardi , Siyu Tang , Tiancheng Sun

3D Gaussian Splatting techniques have enabled efficient photo-realistic rendering of static scenes. Recent works have extended these approaches to support surface reconstruction and tracking. However, tracking dynamic surfaces with 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Chengwei Zheng , Lixin Xue , Juan Zarate , Jie Song

Driving view synthesis along free-form trajectories is essential for realistic driving simulations, enabling closed-loop evaluation of end-to-end driving policies. Existing methods excel at view interpolation along recorded paths but…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Zeyu Yang , Zijie Pan , Yuankun Yang , Xiatian Zhu , Li Zhang

Reconstructing clean, distractor-free 3D scenes from real-world captures remains a significant challenge, particularly in highly dynamic and cluttered settings such as egocentric videos. To tackle this problem, we introduce DeGauss, a…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Rui Wang , Quentin Lohmeyer , Mirko Meboldt , Siyu Tang

The semantic synthesis of unseen scenes from multiple viewpoints is crucial for research in 3D scene understanding. Current methods are capable of rendering novel-view images and semantic maps by reconstructing generalizable Neural Radiance…

Graphics · Computer Science 2025-05-09 Feng Xiao , Hongbin Xu , Wanlin Liang , Wenxiong Kang

Dynamic and static components in scenes often exhibit distinct properties, yet most 4D reconstruction methods treat them indiscriminately, leading to suboptimal performance in both cases. This work introduces SDD-4DGS, the first framework…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Dai Sun , Huhao Guan , Kun Zhang , Xike Xie , S. Kevin Zhou

Combining 3D Gaussian splatting with Simultaneous Localization and Mapping (SLAM) has gained popularity as it enables continuous 3D environment reconstruction during motion. However, existing methods struggle in dynamic environments,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Yangfan Zhao , Hanwei Zhang , Ke Huang , Qiufeng Wang , Zhenzhou Shao , Dengyu Wu