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Although 3D Gaussian Splatting (3D-GS) achieves efficient rendering for novel view synthesis, extending it to dynamic scenes still results in substantial memory overhead from replicating Gaussians across frames. To address this challenge,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Chun-Tin Wu , Jun-Cheng Chen

Forecasting future scenarios in dynamic environments is essential for intelligent decision-making and navigation, a challenge yet to be fully realized in computer vision and robotics. Traditional approaches like video prediction and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Boming Zhao , Yuan Li , Ziyu Sun , Lin Zeng , Yujun Shen , Rui Ma , Yinda Zhang , Hujun Bao , Zhaopeng Cui

We present TraceFlow, a novel framework for high-fidelity rendering of dynamic specular scenes by addressing two key challenges: precise reflection direction estimation and physically accurate reflection modeling. To achieve this, we…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Jiachen Tao , Junyi Wu , Haoxuan Wang , Zongxin Yang , Dawen Cai , Yan Yan

We introduce a novel method for dynamic free-view synthesis of an ambient scenes from a monocular capture bringing a immersive quality to the viewing experience. Our method builds upon the recent advancements in 3D Gaussian Splatting (3DGS)…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Meng-Li Shih , Jia-Bin Huang , Changil Kim , Rajvi Shah , Johannes Kopf , Chen Gao

Capturing and reconstructing high-speed dynamic 3D scenes has numerous applications in computer graphics, vision, and interdisciplinary fields such as robotics, aerodynamics, and evolutionary biology. However, achieving this using a single…

Computer Vision and Pattern Recognition · Computer Science 2025-02-10 Zihao Zou , Ziyuan Qu , Xi Peng , Vivek Boominathan , Adithya Pediredla , Praneeth Chakravarthula

This study addresses the challenge of generating online 3D Gaussian Splatting (3DGS) models from RGB-only frames. Previous studies have employed dense SLAM techniques to estimate 3D scenes from keyframes for 3DGS model construction.…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Byeonggwon Lee , Junkyu Park , Khang Truong Giang , Soohwan Song

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

Existing Gaussian splatting methods often fall short in achieving satisfactory novel view synthesis in driving scenes, primarily due to the absence of crafty designs and geometric constraints for the involved elements. This paper introduces…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Xi Shi , Lingli Chen , Peng Wei , Xi Wu , Tian Jiang , Yonggang Luo , Lecheng Xie

Reconstructing urban scenes is challenging due to their complex geometries and the presence of potentially dynamic objects. 3D Gaussian Splatting (3DGS)-based methods have shown strong performance, but existing approaches often incorporate…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Ziwen Li , Jiaxin Huang , Runnan Chen , Yunlong Che , Yandong Guo , Tongliang Liu , Fakhri Karray , Mingming Gong

Urban scene reconstruction is critical for autonomous driving, enabling structured 3D representations for data synthesis and closed-loop testing. Supervised approaches rely on costly human annotations and lack scalability, while current…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Chenpeng Su , Wenhua Wu , Chensheng Peng , Tianchen Deng , Zhe Liu , Hesheng Wang

We introduce a novel large-scale scene reconstruction benchmark using the newly developed 3D representation approach, Gaussian Splatting, on our expansive U-Scene dataset. U-Scene encompasses over one and a half square kilometres, featuring…

Computer Vision and Pattern Recognition · Computer Science 2024-01-26 Butian Xiong , Zhuo Li , Zhen Li

We present DeSiRe-GS, a self-supervised gaussian splatting representation, enabling effective static-dynamic decomposition and high-fidelity surface reconstruction in complex driving scenarios. Our approach employs a two-stage optimization…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Chensheng Peng , Chengwei Zhang , Yixiao Wang , Chenfeng Xu , Yichen Xie , Wenzhao Zheng , Kurt Keutzer , Masayoshi Tomizuka , Wei Zhan

LiDAR scene flow is the task of estimating per-point 3D motion between consecutive point clouds. Recent methods achieve centimeter-level accuracy on popular autonomous vehicle (AV) datasets, but are typically only trained and evaluated on a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Siyi Li , Qingwen Zhang , Ishan Khatri , Kyle Vedder , Eric Eaton , Deva Ramanan , Neehar Peri

Deformable 3D Gaussian Splatting (3D-GS) is limited by missing intermediate motion information due to the low temporal resolution of RGB cameras. To address this, we introduce the first approach combining event cameras, which capture…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Wenhao Xu , Wenming Weng , Yueyi Zhang , Ruikang Xu , Zhiwei Xiong

Per-scene optimization methods such as 3D Gaussian Splatting provide state-of-the-art novel view synthesis quality but extrapolate poorly to under-observed areas. Methods that leverage generative priors to correct artifacts in these areas…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Riccardo de Lutio , Tobias Fischer , Yen-Yu Chang , Yuxuan Zhang , Jay Zhangjie Wu , Xuanchi Ren , Tianchang Shen , Katarina Tothova , Zan Gojcic , Haithem Turki

A single-pass driving clip frequently results in incomplete scanning of the road structure, making reconstructed scene expanding a critical requirement for sensor simulators to effectively regress driving actions. Although contemporary 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Sicong Du , Jiarun Liu , Qifeng Chen , Hao-Xiang Chen , Tai-Jiang Mu , Sheng Yang

With the increasing popularity of autonomous driving based on the powerful and unified bird's-eye-view (BEV) representation, a demand for high-quality and large-scale multi-view video data with accurate annotation is urgently required.…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Xiaofan Li , Yifu Zhang , Xiaoqing Ye

We consider the problem of novel-view synthesis (NVS) for dynamic scenes. Recent neural approaches have accomplished exceptional NVS results for static 3D scenes, but extensions to 4D time-varying scenes remain non-trivial. Prior efforts…

Computer Vision and Pattern Recognition · Computer Science 2024-07-03 Yuanxing Duan , Fangyin Wei , Qiyu Dai , Yuhang He , Wenzheng Chen , Baoquan Chen

Understanding dynamic scenes from casual videos is critical for scalable robot learning, yet four-dimensional (4D) reconstruction under strictly monocular settings remains highly ill-posed. To address this challenge, our key insight is that…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Can Li , Jie Gu , Jingmin Chen , Fangzhou Qiu , Lei Sun

Recent advancements in 3D Gaussian Splatting (3DGS) have demonstrated its potential for efficient and photorealistic 3D reconstructions, which is crucial for diverse applications such as robotics and immersive media. However, current…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Daheng Yin , Isaac Ding , Yili Jin , Jianxin Shi , Jiangchuan Liu
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