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This paper introduces a new Negotiating Agent for automated negotiation on continuous domains and without considering a specified deadline. The agent bidding strategy relies on Monte Carlo Tree Search, which is a trendy method since it has…

Artificial Intelligence · Computer Science 2019-04-01 Cédric Buron , Zahia Guessoum , Sylvain Ductor

Graph theory is an interdisciplinary field of study that has various applications in mathematical modeling and computer science. Research in graph theory depends on the creation of not only theorems but also conjectures. Conjecture-refuting…

Combinatorics · Mathematics 2023-06-29 Valentino Vito , Lim Yohanes Stefanus

Distribution-based search algorithms are an effective approach for evolutionary reinforcement learning of neural network controllers. In these algorithms, gradients of the total reward with respect to the policy parameters are estimated…

Neural and Evolutionary Computing · Computer Science 2020-12-09 Nihat Engin Toklu , Paweł Liskowski , Rupesh Kumar Srivastava

The technique of abstracting abstract machines (AAM) provides a systematic approach for deriving computable approximations of evaluators that are easily proved sound. This article contributes a complementary step-by-step process for…

Programming Languages · Computer Science 2013-07-25 J. Ian Johnson , Nicholas Labich , Matthew Might , David Van Horn

We present MBAPPE, a novel approach to motion planning for autonomous driving combining tree search with a partially-learned model of the environment. Leveraging the inherent explainable exploration and optimization capabilities of the…

Robotics · Computer Science 2023-09-18 Raphael Chekroun , Thomas Gilles , Marin Toromanoff , Sascha Hornauer , Fabien Moutarde

We address the synthesis of control policies for unknown discrete-time stochastic dynamical systems to satisfy temporal logic objectives. We present a data-driven, abstraction-based control framework that integrates online learning with…

Computer Science and Game Theory · Computer Science 2026-04-14 Irmak Sağlam , Mahdi Nazeri , Alessandro Abate , Sadegh Soudjani , Anne-Kathrin Schmuck

This paper introduces COR-MCTS (Conservation of Resources - Monte Carlo Tree Search), a novel tactical decision-making approach for automated driving focusing on maneuver planning over extended horizons. Traditional decision-making…

Robotics · Computer Science 2025-04-23 Karim Essalmi , Fernando Garrido , Fawzi Nashashibi

Monte Carlo Tree Search (MCTS) is a powerful algorithm for solving complex decision-making problems. This paper presents an optimized MCTS implementation applied to the FrozenLake environment, a classic reinforcement learning task…

Artificial Intelligence · Computer Science 2024-09-26 Esteban Aldana Guerra

$\mu$-Calculus and automata on infinite trees are complementary ways of describing infinite tree languages. The correspondence between $\mu$-Calculus and alternating tree automaton is used to solve the satisfiability and model checking…

Logic in Computer Science · Computer Science 2016-02-03 M. Fareed Arif

Reinforcement learning has emerged as a paradigm for post-training large language models, boosting their reasoning capabilities. Such approaches compute an advantage value for each sample, reflecting better or worse performance than…

Computation and Language · Computer Science 2025-12-16 Changpeng Yang , Jinyang Wu , Yuchen Liu , Shuai Zhang , Yang Li , Qiliang Liang , Hongzhen Wang , Shuai Nie , Jiaming Xu , Runyu Shi , Ying Huang , Guoquan Zhang

This paper discusses the problem of abstracting conditional probabilistic actions. We identify two distinct types of abstraction: intra-action abstraction and inter-action abstraction. We define what it means for the abstraction of an…

Artificial Intelligence · Computer Science 2013-02-28 Peter Haddawy , AnHai Doan

Taking into account future risk is essential for an autonomously operating robot to find online not only the best but also a safe action to execute. In this paper, we build upon the recently introduced formulation of probabilistic…

Artificial Intelligence · Computer Science 2024-11-12 Andrey Zhitnikov , Vadim Indelman

The key to building trustworthy large language models (LLMs) lies in endowing them with inherent uncertainty expression capabilities, thereby mitigating overconfident errors in high-stakes applications. However, existing RL paradigms such…

Artificial Intelligence · Computer Science 2026-05-27 Xianzhou Zeng , Jing Huang , Chunmei Xie , Gongrui Nan , Siye Chen , Mengyu Lu , Weiqi Xiong , Qixuan Zhou , Junhao Zhang , Qiang Zhu , Yadong Li , Xingzhong Xu

Feature acquisition algorithms address the problem of acquiring informative features while balancing the costs of acquisition to improve the learning performances of ML models. Previous approaches have focused on calculating the expected…

Machine Learning · Computer Science 2022-12-23 Sungsoo Lim , Diego Klabjan , Mark Shapiro

Offline reinforcement learning (RL) refers to the problem of learning policies entirely from a large batch of previously collected data. This problem setting offers the promise of utilizing such datasets to acquire policies without any…

Machine Learning · Computer Science 2020-11-24 Tianhe Yu , Garrett Thomas , Lantao Yu , Stefano Ermon , James Zou , Sergey Levine , Chelsea Finn , Tengyu Ma

Abstraction is a powerful idea widely used in science, to model, reason and explain the behavior of systems in a more tractable search space, by omitting irrelevant details. While notions of abstraction have matured for deterministic…

Artificial Intelligence · Computer Science 2020-01-14 Vaishak Belle

The advent of AlphaGo and its successors marked the beginning of a new paradigm in playing games using artificial intelligence. This was achieved by combining Monte Carlo tree search, a planning procedure, and deep learning. While the…

Artificial Intelligence · Computer Science 2023-12-29 Marco Kemmerling , Daniel Lütticke , Robert H. Schmitt

Monte Carlo Tree Search (MCTS) has proven to be capable of solving challenging tasks in domains such as Go, chess and Atari. Previous research has developed parallel versions of MCTS, exploiting today's multiprocessing architectures. These…

Machine Learning · Computer Science 2020-04-01 Karl Kurzer , Christoph Hörtnagl , J. Marius Zöllner

Reinforcement learning has achieved remarkable success in perfect information games such as Go and Atari, enabling agents to compete at the highest levels against human players. However, research in reinforcement learning for imperfect…

Machine Learning · Computer Science 2024-10-24 Jiamian Li

We introduce a new family of mechanisms for one-sided matching markets, denoted pick-an-object (PAO) mechanisms. When implementing an allocation rule via PAO, agents are asked to pick an object from individualized menus. These choices may…

Theoretical Economics · Economics 2023-02-07 Inácio Bó , Rustamdjan Hakimov