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Most SLAM algorithms are based on the assumption that the scene is static. However, in practice, most scenes are dynamic which usually contains moving objects, these methods are not suitable. In this paper, we introduce DymSLAM, a dynamic…

Computer Vision and Pattern Recognition · Computer Science 2020-03-11 Chenjie Wang , Bin Luo , Yun Zhang , Qing Zhao , Lu Yin , Wei Wang , Xin Su , Yajun Wang , Chengyuan Li

Direct optimization of interpolated features on multi-resolution voxel grids has emerged as a more efficient alternative to MLP-like modules. However, this approach is constrained by higher memory expenses and limited representation…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Xiangyu Xu , Lichang Chen , Changjiang Cai , Huangying Zhan , Qingan Yan , Pan Ji , Junsong Yuan , Heng Huang , Yi Xu

We present sparse tree-based and list-based density estimation methods for binary/categorical data. Our density estimation models are higher dimensional analogies to variable bin width histograms. In each leaf of the tree (or list), the…

Machine Learning · Statistics 2023-11-16 Siong Thye Goh , Lesia Semenova , Cynthia Rudin

Evolutionary Robotics allows robots with limited sensors and processing to tackle complex tasks by means of sensory-motor coordination. In this paper we show the first application of the Behaviour Tree framework to a real robotic platform…

Robotics · Computer Science 2015-08-10 Kirk Y. W. Scheper , Sjoerd Tijmons , Coen C. de Visser , Guido C. H. E. de Croon

We propose to compose dynamic tree structures that place the objects in an image into a visual context, helping visual reasoning tasks such as scene graph generation and visual Q&A. Our visual context tree model, dubbed VCTree, has two key…

Computer Vision and Pattern Recognition · Computer Science 2018-12-06 Kaihua Tang , Hanwang Zhang , Baoyuan Wu , Wenhan Luo , Wei Liu

Sketching is a direct and inexpensive means of visual expression. Though image-based sketching has been well studied, video-based sketch animation generation is still very challenging due to the temporal coherence requirement. In this…

Graphics · Computer Science 2026-03-19 Xinding Zhu , Xinye Yang , Shuyang Zheng , Zhexin Zhang , Fei Gao , Jing Huang , Jiazhou Chen

Many manipulation tasks pose a challenge since they depend on non-visual environmental information that can only be determined after sustained physical interaction has already begun. This is particularly relevant for effort-sensitive,…

Robotics · Computer Science 2025-03-11 Jacques Cloete , Wolfgang Merkt , Ioannis Havoutis

Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Shengqu Cai , Duygu Ceylan , Matheus Gadelha , Chun-Hao Paul Huang , Tuanfeng Yang Wang , Gordon Wetzstein

Interactive 3D biomedical image segmentation requires efficient models that can iteratively refine predictions based on user prompts. Current foundation models either lack volumetric awareness or suffer from limited interactive…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Tidiane Camaret Ndir , Alexander Pfefferle , Robin Tibor Schirrmeister

Reconstructing dynamic 3D scenes from sparse multi-view videos is highly ill-posed, often leading to geometric collapse, trajectory drift, and floating artifacts. Recent attempts introduce generative priors to hallucinate missing content,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Zhenlong Wu , Zihan Zheng , Xuanxuan Wang , Qianhe Wang , Hua Yang , Xiaoyun Zhang , Qiang Hu , Wenjun Zhang

We propose DriveAnyMesh, a method for driving mesh guided by monocular video. Current 4D generation techniques encounter challenges with modern rendering engines. Implicit methods have low rendering efficiency and are unfriendly to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Yahao Shi , Yang Liu , Yanmin Wu , Xing Liu , Chen Zhao , Jie Luo , Bin Zhou

We introduce top trees as a design of a new simpler interface for data structures maintaining information in a fully-dynamic forest. We demonstrate how easy and versatile they are to use on a host of different applications. For example, we…

Data Structures and Algorithms · Computer Science 2007-05-23 Stephen Alstrup , Jacob Holm , Kristian de Lichtenberg , Mikkel Thorup

Variable trees are a new method for the exploration of discrete multivariate data. They display nested subsets and corresponding frequencies and percentages. Manual calculation of these quantities can be laborious, especially when there are…

Computation · Statistics 2021-02-08 Nick Barrowman , Richard J. Webster

We present a novel network pruning algorithm called Dynamic Sparse Training that can jointly find the optimal network parameters and sparse network structure in a unified optimization process with trainable pruning thresholds. These…

Machine Learning · Computer Science 2020-05-15 Junjie Liu , Zhe Xu , Runbin Shi , Ray C. C. Cheung , Hayden K. H. So

Data collection at a massive scale is becoming ubiquitous in a wide variety of settings, from vast offline databases to streaming real-time information. Learning algorithms deployed in such contexts must rely on single-pass inference, where…

Methodology · Statistics 2012-01-27 Christoforos Anagnostopoulos , Robert B. Gramacy

Robotics applications often rely on scene reconstructions to enable downstream tasks. In this work, we tackle the challenge of actively building an accurate map of an unknown scene using an RGB-D camera on a mobile platform. We propose a…

Robotics · Computer Science 2025-04-09 Liren Jin , Xingguang Zhong , Yue Pan , Jens Behley , Cyrill Stachniss , Marija Popović

One of the limitations of deep learning models with sparse features today stems from the predefined nature of their input, which requires a dictionary be defined prior to the training. With this paper we propose both a theory and a working…

Artificial Intelligence · Computer Science 2020-04-20 Yun Zeng , Siqi Zuo , Dongcai Shen

Photo-realistic free-viewpoint rendering of real-world scenes using classical computer graphics techniques is challenging, because it requires the difficult step of capturing detailed appearance and geometry models. Recent studies have…

Computer Vision and Pattern Recognition · Computer Science 2021-01-08 Lingjie Liu , Jiatao Gu , Kyaw Zaw Lin , Tat-Seng Chua , Christian Theobalt

Humans can easily imagine the complete 3D geometry of occluded objects and scenes. This appealing ability is vital for recognition and understanding. To enable such capability in AI systems, we propose VoxFormer, a Transformer-based…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Yiming Li , Zhiding Yu , Christopher Choy , Chaowei Xiao , Jose M. Alvarez , Sanja Fidler , Chen Feng , Anima Anandkumar

Humans recognize object structure from both their appearance and motion; often, motion helps to resolve ambiguities in object structure that arise when we observe object appearance only. There are particular scenarios, however, where…

Computer Vision and Pattern Recognition · Computer Science 2018-09-14 Tianfan Xue , Jiajun Wu , Zhoutong Zhang , Chengkai Zhang , Joshua B. Tenenbaum , William T. Freeman
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