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This paper presents the concept of an adaptive safe padding that forces Reinforcement Learning (RL) to synthesise optimal control policies while ensuring safety during the learning process. Policies are synthesised to satisfy a goal,…

Machine Learning · Computer Science 2020-03-24 Mohammadhosein Hasanbeig , Alessandro Abate , Daniel Kroening

Games can be a powerful tool for learning about statistical methodology. Effective game design involves a fine balance between caricature and realism, to simultaneously illustrate salient concepts in a controlled setting and serve as a…

Other Statistics · Statistics 2018-05-15 Robert B. Gramacy

We consider a lifelong learning scenario in which a learner faces a neverending and arbitrary stream of facts and has to decide which ones to retain in its limited memory. We introduce a mathematical model based on the online learning…

Machine Learning · Computer Science 2022-01-13 Robi Bhattacharjee , Gaurav Mahajan

In this paper, we study belief elicitation about an uncertain future event, where the reports will affect a principal's decision. We study two problems that can arise in this setting: (1) Agents may have an interest in the outcome of the…

Computer Science and Game Theory · Computer Science 2023-03-01 Manuel Wuthrich , Mark York , David C. Parkes

Iterated reference games - in which players repeatedly pick out novel referents using language - present a test case for agents' ability to perform context-sensitive pragmatic reasoning in multi-turn linguistic environments. We tested…

Computation and Language · Computer Science 2025-11-07 Alvin Wei Ming Tan , Ben Prystawski , Veronica Boyce , Michael C. Frank

Recurrent neural networks have proven effective in modeling sequential user feedbacks for recommender systems. However, they usually focus solely on item relevance and fail to effectively explore diverse items for users, therefore harming…

Machine Learning · Computer Science 2022-02-17 Hao Wang , Yifei Ma , Hao Ding , Yuyang Wang

We seek to align agent behavior with a user's objectives in a reinforcement learning setting with unknown dynamics, an unknown reward function, and unknown unsafe states. The user knows the rewards and unsafe states, but querying the user…

Computers and Society · Computer Science 2021-03-26 Siddharth Reddy , Anca D. Dragan , Sergey Levine , Shane Legg , Jan Leike

Traditional cybersecurity tabletop exercises (TTXs) provide valuable training but are often scripted, resource-intensive, and difficult to scale. We introduce AgentBnB, a browser-based re-imagining of the Backdoors & Breaches game that…

Computation and Language · Computer Science 2025-11-04 Arman Anwar , Zefang Liu

Counterfactual explanations (CFEs) highlight what changes to a model's input would have changed its prediction in a particular way. CFEs have gained considerable traction as a psychologically grounded solution for explainable artificial…

Artificial Intelligence · Computer Science 2023-03-24 Ulrike Kuhl , André Artelt , Barbara Hammer

Reward engineering and designing an incentive reward function are non-trivial tasks to train agents in complex environments. Furthermore, an inaccurate reward function may lead to a biased behaviour which is far from an efficient and…

Robotics · Computer Science 2021-05-04 Saeed Tafazzol , Erfan Fathi , Mahdi Rezaei , Ehsan Asali

This work considers a repeated principal-agent bandit game, where the principal can only interact with her environment through the agent. The principal and the agent have misaligned objectives and the choice of action is only left to the…

Linear temporal logic (LTL) offers a simplified way of specifying tasks for policy optimization that may otherwise be difficult to describe with scalar reward functions. However, the standard RL framework can be too myopic to find maximally…

Machine Learning · Computer Science 2023-03-06 Cameron Voloshin , Abhinav Verma , Yisong Yue

A contextual bandit problem is studied in a highly non-stationary environment, which is ubiquitous in various recommender systems due to the time-varying interests of users. Two models with disjoint and hybrid payoffs are considered to…

Machine Learning · Computer Science 2020-03-03 Xiao Xu , Fang Dong , Yanghua Li , Shaojian He , Xin Li

We present a systematic investigation of the quantum games, constructed using a novel repeated game protocol, when played repeatedly ad infinitum. We focus on establishing that such repeated games -- by virtue of inherent quantum-mechanical…

Quantum Physics · Physics 2024-02-27 Archan Mukhopadhyay , Saikat Sur , Tanay Saha , Shubhadeep Sadhukhan , Sagar Chakraborty

An increasingly common socio-technical problem is people being taken in by offers that sound ``too good to be true'', where persuasion and trust shape decision-making. This paper investigates how \abr{ai} can help detect these deceptive…

Computation and Language · Computer Science 2025-06-06 Wichayaporn Wongkamjan , Yanze Wang , Feng Gu , Denis Peskoff , Jonathan K. Kummerfeld , Jonathan May , Jordan Lee Boyd-Graber

Continual Learning is an unresolved challenge, whose relevance increases when considering modern applications. Unlike the human brain, trained deep neural networks suffer from a phenomenon called catastrophic forgetting, wherein they…

Machine Learning · Computer Science 2025-02-18 Shahar Shaul-Ariel , Daphna Weinshall

Imperfect-recall games, in which players may forget previously acquired information, have found many practical applications, ranging from game abstractions to team games and testing AI agents. In this paper, we quantify the utility gain by…

Computer Science and Game Theory · Computer Science 2024-12-30 Ratip Emin Berker , Emanuel Tewolde , Ioannis Anagnostides , Tuomas Sandholm , Vincent Conitzer

We consider a variant of the standard Bayesian mechanism, where players evaluate their outcomes and constraints in an ex-ante manner. Such a model captures a major form of modern online advertising where an advertiser is concerned with…

Computer Science and Game Theory · Computer Science 2022-03-01 Bonan Ni , Pingzhong Tang

In the real world, agents often have to operate in situations with incomplete information, limited sensing capabilities, and inherently stochastic environments, making individual observations incomplete and unreliable. Moreover, in many…

Machine Learning · Computer Science 2018-09-26 Akshat Agarwal , Abhinau Kumar , Kyle Dunovan , Erik Peterson , Timothy Verstynen , Katia Sycara

The ability to engage in goal-oriented conversations has allowed humans to gain knowledge, reduce uncertainty, and perform tasks more efficiently. Artificial agents, however, are still far behind humans in having goal-driven conversations.…

Computation and Language · Computer Science 2019-07-30 Pushkar Shukla , Carlos Elmadjian , Richika Sharan , Vivek Kulkarni , Matthew Turk , William Yang Wang
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