English
Related papers

Related papers: Conditional Recall

200 papers

Reinforcement learning (RL) has proven to be a powerful tool for training agents that excel in various games. However, the black-box nature of neural network models often hinders our ability to understand the reasoning behind the agent's…

Artificial Intelligence · Computer Science 2024-06-11 Jingyuan Sha , Hikaru Shindo , Quentin Delfosse , Kristian Kersting , Devendra Singh Dhami

History eXplanation based on Predicates (HXP), studies the behavior of a Reinforcement Learning (RL) agent in a sequence of agent's interactions with the environment (a history), through the prism of an arbitrary predicate. To this end, an…

Artificial Intelligence · Computer Science 2024-08-06 Léo Saulières , Martin C. Cooper , Florence Dupin de Saint Cyr

The Prisoner's Dilemma is used to represent many real life phenomena whether from the civilized world of humans or from the wild life of the other living. Researchers working on iterated prisoner's dilemma (IPD) with limited memory…

Computer Science and Game Theory · Computer Science 2025-05-28 Meliksah Turker , Haluk O. Bingol

We present an extended version of the Iterated Prisoner's Dilemma game in which agents with limited memory receive recommendations about the unknown opponent to decide whether to play with. Since agents can receive more than one…

Computer Science and Game Theory · Computer Science 2021-02-26 Zeynep B. Cinar , Haluk O. Bingol

To discover new drugs is to seek and to prove causality. As an emerging approach leveraging human knowledge and creativity, data, and machine intelligence, causal inference holds the promise of reducing cognitive bias and improving decision…

Quantitative Methods · Quantitative Biology 2025-04-09 Tom Michoel , Jitao David Zhang

When playing games in groups, it is an advantage for individuals to have accurate statistical information on the strategies of their opponents. Such information may be obtained by remembering previous interactions. We consider a…

Adaptation and Self-Organizing Systems · Physics 2015-10-14 James Burridge

Consider the following story: A teacher announces to her students a test for the following week, such that the test will be ``surprising''. The students use this as the basis for a ``logical derivation'' and reach a contradiction, which…

Logic · Mathematics 2026-02-04 Martin Dietzfelbinger

Commitment devices are powerful tools that can influence and incentivise certain behaviours by linking them to rewards or punishments. These devices are particularly useful in decision-making, as they can steer individuals towards specific…

Computer Science and Game Theory · Computer Science 2023-12-11 Maria Alejandra Ramirez , Yoav Kolumbus , Rosemarie Nagel , David Wolpert , Jürgen Jost

In an earlier experiment, participants played a perfect information game against a computer, which was programmed to deviate often from its backward induction strategy right at the beginning of the game. Participants knew that in each game,…

Computer Science and Game Theory · Computer Science 2017-07-28 Sujata Ghosh , Aviad Heifetz , Rineke Verbrugge , Harmen de Weerd

We consider an infinite collection of agents who make decisions, sequentially, about an unknown underlying binary state of the world. Each agent, prior to making a decision, receives an independent private signal whose distribution depends…

Computer Science and Game Theory · Computer Science 2012-09-07 Kimon Drakopoulos , Asuman Ozdaglar , John Tsitsiklis

Extended reality (XR) technology has the incredible potential to revolutionize mental health treatment and support, bringing a whole new dimension to the field. Through the use of immersive virtual and augmented reality experiences,…

Human-Computer Interaction · Computer Science 2023-04-05 Benjamin Kenwright

Algorithmic Information Theory has inspired intractable constructions of general intelligence (AGI), and undiscovered tractable approximations are likely feasible. Reinforcement Learning (RL), the dominant paradigm by which an agent might…

Artificial Intelligence · Computer Science 2021-05-14 Michael K. Cohen , Badri Vellambi , Marcus Hutter

We examine sequential equilibrium in the context of computational games, where agents are charged for computation. In such games, an agent can rationally choose to forget, so issues of imperfect recall arise. In this setting, we consider…

Computer Science and Game Theory · Computer Science 2014-12-22 Joseph Y. Halpern , Rafael Pass

Replaying past experiences has proven to be a highly effective approach for averting catastrophic forgetting in supervised continual learning. However, some crucial factors are still largely ignored, making it vulnerable to serious failure,…

Machine Learning · Computer Science 2023-11-21 Tiantian Zhang , Kevin Zehua Shen , Zichuan Lin , Bo Yuan , Xueqian Wang , Xiu Li , Deheng Ye

We focus on the task of creating a reinforcement learning agent that is inherently explainable -- with the ability to produce immediate local explanations by thinking out loud while performing a task and analyzing entire trajectories…

Human-Computer Interaction · Computer Science 2022-10-10 Xiangyu Peng , Mark O. Riedl , Prithviraj Ammanabrolu

There is a consensus that human and non-human subjects experience temporal distortions in many stages of their perceptual and decision-making systems. Similarly, intertemporal choice research has shown that decision-makers undervalue future…

Neurons and Cognition · Quantitative Biology 2016-05-31 Pedro A. Ortega , Naftali Tishby

Large language models face challenges in long-context question answering, where key evidence of a query may be dispersed across millions of tokens. Existing works equip large language models with a memory buffer that is dynamically updated…

Computation and Language · Computer Science 2026-03-03 Yaorui Shi , Yuxin Chen , Siyuan Wang , Sihang Li , Hengxing Cai , Qi Gu , Xiang Wang , An Zhang

Consider an arbitrary set $S$ and an arbitrary function $f : \mathbb{R} \to S$. We think of the domain of $f$ as representing time, and for each $x \in \mathbb{R}$, we think of $f(x)$ as the state of some system at time $x$. Imagine that,…

Logic · Mathematics 2015-08-28 Dvij Bajpai , Daniel J. Velleman

We present a novel form of explanation for Reinforcement Learning, based around the notion of intended outcome. These explanations describe the outcome an agent is trying to achieve by its actions. We provide a simple proof that general…

Artificial Intelligence · Computer Science 2020-11-12 Herman Yau , Chris Russell , Simon Hadfield

Reinforcement learning agents deployed in the real world often have to cope with partially observable environments. Therefore, most agents employ memory mechanisms to approximate the state of the environment. Recently, there have been…

Machine Learning · Computer Science 2023-10-30 Fabian Paischer , Thomas Adler , Markus Hofmarcher , Sepp Hochreiter
‹ Prev 1 2 3 10 Next ›