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Related papers: H2OFlow: Grounding Human-Object Affordances with 3…

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This work proposes DOFS, a pilot dataset of 3D deformable objects (DOs) (e.g., elasto-plastic objects) with full spatial information (i.e., top, side, and bottom information) using a novel and low-cost data collection platform with a…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Zhen Zhang , Xiangyu Chu , Yunxi Tang , K. W. Samuel Au

Modeling the mechanics of fluid in complex scenes is vital to applications in design, graphics, and robotics. Learning-based methods provide fast and differentiable fluid simulators, however most prior work is unable to accurately model how…

Machine Learning · Computer Science 2023-09-12 Arjun Mani , Ishaan Preetam Chandratreya , Elliot Creager , Carl Vondrick , Richard Zemel

Short-Term object-interaction Anticipation consists of detecting the location of the next-active objects, the noun and verb categories of the interaction, and the time to contact from the observation of egocentric video. This ability is…

Computer Vision and Pattern Recognition · Computer Science 2024-06-06 Lorenzo Mur-Labadia , Ruben Martinez-Cantin , Josechu Guerrero , Giovanni Maria Farinella , Antonino Furnari

Learning the prior knowledge of the 3D human-object spatial relation is crucial for reconstructing human-object interaction from images and understanding how humans interact with objects in 3D space. Previous works learn this prior from…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Chaofan Huo , Ye Shi , Jingya Wang

Robots are increasingly expected to manipulate objects in ever more unstructured environments where the object properties have high perceptual uncertainty from any single sensory modality. This directly impacts successful object…

Robotics · Computer Science 2022-07-15 Wenyu Liang , Fen Fang , Cihan Acar , Wei Qi Toh , Ying Sun , Qianli Xu , Yan Wu

This paper introduces the first text-guided work for generating the sequence of hand-object interaction in 3D. The main challenge arises from the lack of labeled data where existing ground-truth datasets are nowhere near generalizable in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Junuk Cha , Jihyeon Kim , Jae Shin Yoon , Seungryul Baek

Modeling 3D human-object interaction (HOI) is a problem of great interest for computer vision and a key enabler for virtual and mixed-reality applications. Existing methods work in a one-way direction: some recover plausible human…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Ilya A. Petrov , Riccardo Marin , Julian Chibane , Gerard Pons-Moll

Visual affordance segmentation identifies the surfaces of an object an agent can interact with. Common challenges for the identification of affordances are the variety of the geometry and physical properties of these surfaces as well as…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Tommaso Apicella , Alessio Xompero , Edoardo Ragusa , Riccardo Berta , Andrea Cavallaro , Paolo Gastaldo

To be capable of lifelong learning in a real-life environment, robots have to tackle multiple challenges. Being able to relate physical properties they may observe in their environment to possible interactions they may have is one of them.…

Artificial Intelligence · Computer Science 2020-09-24 Alexandre Manoury , Sao Mai Nguyen , Cédric Buche

Transferring appearance to 3D assets using different representations of the appearance object - such as images or text - has garnered interest due to its wide range of applications in industries like gaming, augmented reality, and digital…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Sayan Deb Sarkar , Sinisa Stekovic , Vincent Lepetit , Iro Armeni

Optical flow is inherently a 2D search problem, and thus the computational complexity grows quadratically with respect to the search window, making large displacements matching infeasible for high-resolution images. In this paper, we take…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Haofei Xu , Jiaolong Yang , Jianfei Cai , Juyong Zhang , Xin Tong

Diffusion and flow-based models have become the state of the art for generative AI across a wide range of data modalities, including images, videos, shapes, molecules, music, and more. This tutorial provides a self-contained introduction to…

Machine Learning · Computer Science 2026-03-19 Peter Holderrieth , Ezra Erives

The advent of generative radiance fields has significantly promoted the development of 3D-aware image synthesis. The cumulative rendering process in radiance fields makes training these generative models much easier since gradients are…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Xudong Xu , Xingang Pan , Dahua Lin , Bo Dai

Open-Vocabulary 3D object affordance grounding aims to anticipate ``action possibilities'' regions on 3D objects with arbitrary instructions, which is crucial for robots to generically perceive real scenarios and respond to operational…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Yawen Shao , Wei Zhai , Yuhang Yang , Hongchen Luo , Yang Cao , Zheng-Jun Zha

Understanding and manipulating deformable objects (e.g., ropes and fabrics) is an essential yet challenging task with broad applications. Difficulties come from complex states and dynamics, diverse configurations and high-dimensional action…

Computer Vision and Pattern Recognition · Computer Science 2023-07-24 Ruihai Wu , Chuanruo Ning , Hao Dong

We address the problem of affordance reasoning in diverse scenes that appear in the real world. Affordances relate the agent's actions to their effects when taken on the surrounding objects. In our work, we take the egocentric view of the…

Computer Vision and Pattern Recognition · Computer Science 2018-06-18 Ching-Yao Chuang , Jiaman Li , Antonio Torralba , Sanja Fidler

Visual affordance grounding aims to segment all possible interaction regions between people and objects from an image/video, which is beneficial for many applications, such as robot grasping and action recognition. However, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2021-08-13 Hongchen Luo , Wei Zhai , Jing Zhang , Yang Cao , Dacheng Tao

For effective interactions with the open world, robots should understand how interactions with known and novel objects help them towards their goal. A key aspect of this understanding lies in detecting an object's affordances, which…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Anne Kemmeren , Gertjan Burghouts , Michael van Bekkum , Wouter Meijer , Jelle van Mil

Unbounded 3D world generation is emerging as a foundational task for scene modeling in computer vision, graphics, and robotics. In this work, we present WorldFlow3D, a novel method capable of generating unbounded 3D worlds. Building upon a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Amogh Joshi , Julian Ost , Felix Heide

Recent vision-language-action (VLA) models can generate plausible end-effector motions, yet they often fail in long-horizon, contact-rich tasks because the underlying hand-object interaction (HOI) structure is not explicitly represented. An…

Robotics · Computer Science 2026-02-17 Huajian Zeng , Lingyun Chen , Jiaqi Yang , Yuantai Zhang , Fan Shi , Peidong Liu , Xingxing Zuo