English
Related papers

Related papers: Knowledge and Common Knowledge of Strategies

200 papers

Mean-payoff games are important quantitative models for open reactive systems. They have been widely studied as games of full observation. In this paper we investigate the algorithmic properties of several sub-classes of mean-payoff games…

Computer Science and Game Theory · Computer Science 2017-10-10 Paul Hunter , Arno Pauly , Guillermo A. Pérez , Jean-François Raskin

We introduce the concept of knowledge states; many well-known algorithms can be viewed as knowledge state algorithms. The knowledge state approach can be used to to construct competitive randomized online algorithms and study the tradeoff…

Data Structures and Algorithms · Computer Science 2007-05-23 Wolfgang Bein , Lawrence L. Larmore , Rüdiger Reischuk

The paper investigates the second-order blameworthiness or duty to warn modality "one coalition knew how another coalition could have prevented an outcome". The main technical result is a sound and complete logical system that describes the…

Artificial Intelligence · Computer Science 2020-02-24 Pavel Naumov , Jia Tao

In this article we analyse the notion of knowledge role. First of all, we present how the relationship between problem solving methods and domain models is tackled in different approaches. We concentrate on how they cope with this issue in…

Artificial Intelligence · Computer Science 2023-02-21 Chantal Reynaud , Nathalie Aussenac-Gilles , Pierre Tchounikine , Franckie Trichet

Mean Field Games (MFGs) can potentially scale multi-agent systems to extremely large populations of agents. Yet, most of the literature assumes a single initial distribution for the agents, which limits the practical applications of MFGs.…

Machine Learning · Computer Science 2021-09-21 Sarah Perrin , Mathieu Laurière , Julien Pérolat , Romuald Élie , Matthieu Geist , Olivier Pietquin

To make machine exhibit human-like abilities in the domains like robotics and conversation, social commonsense knowledge (SCK), i.e., common sense about social contexts and social roles, is absolutely necessarily. Therefor, our ultimate…

Artificial Intelligence · Computer Science 2019-12-30 Zhenzhen Gu , Cungen Cao , Ya Wang , Yuefei Sui

In imperfect-information games, subgame solving is significantly more challenging than in perfect-information games, but in the last few years, such techniques have been developed. They were the key ingredient to the milestone of superhuman…

Computer Science and Game Theory · Computer Science 2021-12-06 Brian Hu Zhang , Tuomas Sandholm

Large parts of professional human communication proceed in a request-reply fashion, whereby requests contain specifics of the information desired while replies can deliver the required information. However, time limitations often force…

Social and Information Networks · Computer Science 2013-12-25 Kristian Moss Bendtsen , Florian Uekermann , Jan O. Haerter

Distributed knowledge is one of the better known group knowledge modalities. While its intuitive idea is relatively clear, there is ample room for interpretation of details. We investigate 12 definitions of distributed knowledge that differ…

Logic in Computer Science · Computer Science 2025-05-13 Rustam Galimullin , Louwe B. Kuijer

Determining an individual's strategic reasoning capability based solely on choice data is a complex task. This complexity arises because sophisticated players might have non-equilibrium beliefs about others, leading to non-equilibrium…

General Economics · Economics 2026-02-04 Wei James Chen , Meng-Jhang Fong , Po-Hsuan Lin

Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing dependencies induced by quantifications in first-order…

Logic in Computer Science · Computer Science 2009-08-28 Samuel Mimram

The framework of algorithmic knowledge assumes that agents use deterministic knowledge algorithms to compute the facts they explicitly know. We extend the framework to allow for randomized knowledge algorithms. We then characterize the…

Artificial Intelligence · Computer Science 2017-01-11 Joseph Y. Halpern , Riccardo Pucella

In this paper we model a game such that all strategies are non-revealing, with imperfect recall and incomplete information. We also introduce a modified sliding-block code as a linear transformation which generates common knowledge of how…

Computer Science and Game Theory · Computer Science 2024-09-24 Ian Malloy

Quite some work in the ATL-tradition uses the differences between various types of strategies (positional, uniform, perfect recall) to give alternative semantics to the same logical language. This paper contributes to another perspective on…

Logic in Computer Science · Computer Science 2016-07-13 Hein Duijf , Jan Broersen

Opponent modeling is necessary in multi-agent settings where secondary agents with competing goals also adapt their strategies, yet it remains challenging because strategies interact with each other and change. Most previous work focuses on…

Machine Learning · Computer Science 2016-09-20 He He , Jordan Boyd-Graber , Kevin Kwok , Hal Daumé

Methods for learning and planning in sequential decision problems often assume the learner is aware of all possible states and actions in advance. This assumption is sometimes untenable. In this paper, we give a method to learn factored…

Artificial Intelligence · Computer Science 2019-02-28 Craig Innes , Alex Lascarides

The logic of goal-directed knowing-how extends the standard epistemic logic with an operator of knowing-how. The knowing-how operator is interpreted as that there exists a strategy such that the agent knows that the strategy can make sure…

Logic in Computer Science · Computer Science 2023-07-12 Yanjun Li

In repeated-game applications where both the collusive and non-collusive outcomes can be supported as equilibria, researchers must resolve underlying selection questions if theory will be used to understand counterfactual policies. One…

General Economics · Economics 2021-01-18 Emanuel Vespa , Taylor Weidman , Alistair J. Wilson

The problem of knowing who knows what is multi-faceted. Knowledge and expertise lie on a spectrum and one's expertise in one topic area may have little bearing on one's knowledge in a disparate topic area. In addition, we continue to learn…

Social and Information Networks · Computer Science 2012-04-17 Terrell G. Russell

Within Reinforcement Learning, there is a growing collection of research which aims to express all of an agent's knowledge of the world through predictions about sensation, behaviour, and time. This work can be seen not only as a collection…

Machine Learning · Computer Science 2019-04-22 Alex Kearney , Patrick M. Pilarski
‹ Prev 1 3 4 5 6 7 10 Next ›