Related papers: RIR-Mega: a large-scale simulated room impulse res…
Recent neural room impulse response (RIR) estimators typically comprise an encoder for reference audio analysis and a generator for RIR synthesis. Especially, it is the performance of the generator that directly influences the overall…
Room equalisation aims to increase the quality of loudspeaker reproduction in reverberant environments, compensating for colouration caused by imperfect room reflections and frequency dependant loudspeaker directivity. A common technique in…
We investigate the impact of more realistic room simulation for training far-field keyword spotting systems without fine-tuning on in-domain data. To this end, we study the impact of incorporating the following factors in the room impulse…
Immersion in virtual and augmented reality solutions is reliant on plausible spatial audio. However, plausibly representing a space for immersive audio often requires many individual acoustic measurements of source-microphone pairs with…
Data availability is essential in the development of acoustic signal processing algorithms, especially when it comes to data-driven approaches that demand large and diverse training datasets. For this reason, an increasing number of…
In this work, we consider the problem of jointly estimating a set of room impulse responses (RIRs) corresponding to closely spaced microphones. The accurate estimation of RIRs is crucial in acoustic applications such as speech enhancement,…
Measuring the acoustic characteristics of a space is often done by capturing its impulse response (IR), a representation of how a full-range stimulus sound excites it. This work generates an IR from a single image, which can then be applied…
This paper presents Rec-RIR for monaural blind room impulse response (RIR) identification. Rec-RIR is developed based on the convolutive transfer function (CTF) approximation, which models reverberation effect within narrow-band filter…
Ensuring performance robustness for a variety of situations that can occur in real-world environments is one of the challenging tasks in sound event classification. One of the unpredictable and detrimental factors in performance, especially…
This paper presents dEchorate: a new database of measured multichannel Room Impulse Responses (RIRs) including annotations of early echo timings and 3D positions of microphones, real sources and image sources under different wall…
AI researchers and practitioners increasingly apply large language models (LLMs) to what we call reasoning-intensive regression (RiR), i.e., deducing subtle numerical scores from text. Unlike standard language regression tasks such as…
Optimizing resistance training for hypertrophy requires balancing proximity to muscular failure, often quantified by Repetitions in Reserve (RiR), with fatigue management. However, subjective RiR assessment is unreliable, leading to…
Blind room impulse response (RIR) estimation is a core task for capturing and transferring acoustic properties; yet existing methods often suffer from limited modeling capability and degraded performance under unseen conditions. Moreover,…
Deep learning approaches have emerged that aim to transform an audio signal so that it sounds as if it was recorded in the same room as a reference recording, with applications both in audio post-production and augmented reality. In this…
Nowadays, non-privacy small-scale motion detection has attracted an increasing amount of research in remote sensing in speech recognition. These new modalities are employed to enhance and restore speech information from speakers of multiple…
Accurate and efficient simulation of room impulse responses is crucial for spatial audio applications. However, existing acoustic ray-tracing tools often operate as black boxes and only output impulse responses (IRs), providing limited…
In this paper we introduce StoRIR - a stochastic room impulse response generation method dedicated to audio data augmentation in machine learning applications. This technique, in contrary to geometrical methods like image-source or ray…
Audio adversarial examples are audio files that have been manipulated to fool an automatic speech recognition (ASR) system, while still sounding benign to a human listener. Most methods to generate such samples are based on a two-step…
Building effective LLM agents increasingly requires selecting appropriate AI models as tools from large open repositories (e.g., HuggingFace with > 2M models) based on natural language requests. Unlike invoking a fixed set of API tools,…
Predicting spatially varying Room Impulse Response (RIR) from sparse observations is a critical but highly challenging inverse problem for immersive spatial audio rendering. In this work, we present EIGENET, a geometry-informed multi-modal…