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Feint behaviors refer to a set of deceptive behaviors in a nuanced manner, which enable players to obtain temporal and spatial advantages over opponents in competitive games. Such behaviors are crucial tactics in most competitive…

Computer Science and Game Theory · Computer Science 2025-06-10 Junyu Liu , Xiangjun Peng

We propose a function-based temporal pooling method that captures the latent structure of the video sequence data - e.g. how frame-level features evolve over time in a video. We show how the parameters of a function that has been fit to the…

Computer Vision and Pattern Recognition · Computer Science 2016-05-17 Basura Fernando , Efstratios Gavves , Jose Oramas , Amir Ghodrati , Tinne Tuytelaars

Despite video forecasting has been a widely explored topic in recent years, the mainstream of the existing work still limits their models with a single prediction space but completely neglects the way to leverage their model with…

Computer Vision and Pattern Recognition · Computer Science 2021-07-22 Mengcheng Lan , Shuliang Ning , Yanran Li , Qian Chen , Xunlai Chen , Xiaoguang Han , Shuguang Cui

We extract and use player position time-series data, tagged along with the action types, to build a competent model for representing team tactics behavioral patterns and use this representation to predict the outcome of arbitrary movements.…

Machine Learning · Computer Science 2021-09-17 Omid Shokrollahi , Bahman Rohani , Amin Nobakhti

This paper represents an analysis on the momentum of tennis match. And due to Generalization performance of it, it can be helpful in constructing a system to predict the result of sports game and analyze the performance of player based on…

Machine Learning · Computer Science 2024-04-23 Jingdi Lei , Tianqi Kang , Yuluan Cao , Shiwei Ren

The abundance of instructional videos and their narrations over the Internet offers an exciting avenue for understanding procedural activities. In this work, we propose to learn video representation that encodes both action steps and their…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Yiwu Zhong , Licheng Yu , Yang Bai , Shangwen Li , Xueting Yan , Yin Li

This research work aims to develop an analytical approach for optimizing team formation and predicting team performance in a competitive environment based on data on the competitors' skills prior to the team formation. There are several…

Machine Learning · Computer Science 2024-02-02 Federico Galbiati , Ranier X. Gran , Brendan D. Jacques , Sullivan J. Mulhern , Chun-Kit Ngan

The paper explores how video models trained for classification tasks represent nuanced, hidden semantic information that may not affect the final outcome, a key challenge for Trustworthy AI models. Through Explainable and Interpretable AI…

Machine Learning · Computer Science 2026-03-13 Sai V R Chereddy

We present a neural network TTNet aimed at real-time processing of high-resolution table tennis videos, providing both temporal (events spotting) and spatial (ball detection and semantic segmentation) data. This approach gives core…

Computer Vision and Pattern Recognition · Computer Science 2020-04-22 Roman Voeikov , Nikolay Falaleev , Ruslan Baikulov

Detecting complex events in a large video collection crawled from video websites is a challenging task. When applying directly good image-based feature representation, e.g., HOG, SIFT, to videos, we have to face the problem of how to pool…

Computer Vision and Pattern Recognition · Computer Science 2016-08-22 Lan Wang , Chenqiang Gao , Jiang Liu , Deyu Meng

We then introduce a novel hierarchical knowledge distillation strategy that incorporates the similarity matrix, feature representation, and response map-based distillation to guide the learning of the student Transformer network. We also…

Computer Vision and Pattern Recognition · Computer Science 2025-02-11 Shiao Wang , Xiao Wang , Chao Wang , Liye Jin , Lin Zhu , Bo Jiang , Yonghong Tian , Jin Tang

Many recent studies leverage the pre-trained CLIP for text-video cross-modal retrieval by tuning the backbone with additional heavy modules, which not only brings huge computational burdens with much more parameters, but also leads to the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Siteng Huang , Biao Gong , Yulin Pan , Jianwen Jiang , Yiliang Lv , Yuyuan Li , Donglin Wang

To which degree can abstract gameplay metrics capture the player experience in a general fashion within a game genre? In this comprehensive study we address this question across three different videogame genres: racing, shooter, and…

Human-Computer Interaction · Computer Science 2021-10-05 David Melhart , Antonios Liapis , Georgios N. Yannakakis

This paper presents a new event-based method for detecting and tracking features from the output of an event-based camera. Unlike many tracking algorithms from the computer vision community, this process does not aim for particular…

Computer Vision and Pattern Recognition · Computer Science 2018-11-20 Laurent Dardelet , Sio-Hoi Ieng , Ryad Benosman

Sports channel video portals offer an exciting domain for research on multimodal, multilingual analysis. We present methods addressing the problem of automatic video highlight prediction based on joint visual features and textual analysis…

Computation and Language · Computer Science 2017-07-27 Cheng-Yang Fu , Joon Lee , Mohit Bansal , Alexander C. Berg

Orientation is a crucial skill for football players that becomes a differential factor in a large set of events, especially the ones involving passes. However, existing orientation estimation methods, which are based on computer-vision…

Machine Learning · Computer Science 2021-06-02 Adrià Arbués-Sangüesa , Adrián Martín , Paulino Granero , Coloma Ballester , Gloria Haro

Multimodal reward models have advanced substantially in text and image domains, yet progress in video understanding reward modeling remains severely limited by the lack of robust evaluation benchmarks and high-quality preference data. To…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Yuancheng Wei , Linli Yao , Lei Li , Haojie Zhang , Hao Zhou , Fandong Meng , Xu Sun

Robots in dynamic environments need fast, accurate models of how objects move in their environments to support agile planning. In sports such as ping pong, analytical models often struggle to accurately predict ball trajectories with spins…

Robotics · Computer Science 2025-02-24 Qingyu Xiao , Zixuan Wu , Matthew Gombolay

In this paper, the problem of head movement prediction for virtual reality videos is studied. In the considered model, a deep learning network is introduced to leverage position data as well as video frame content to predict future head…

Computer Vision and Pattern Recognition · Computer Science 2020-03-03 Xinwei Chen , Ali Taleb Zadeh Kasgari , Walid Saad

Video tasks are compute-heavy and thus pose a challenge when deploying in real-time applications, particularly for tasks that require state-of-the-art Vision Transformers (ViTs). Several research efforts have tried to address this challenge…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Sreetama Sarkar , Gourav Datta , Souvik Kundu , Kai Zheng , Chirayata Bhattacharyya , Peter A. Beerel
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