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Feint behaviors refer to a set of deceptive behaviors in a nuanced manner, which enable players to obtain temporal and spatial advantages over opponents in competitive games. Such behaviors are crucial tactics in most competitive…
We propose a function-based temporal pooling method that captures the latent structure of the video sequence data - e.g. how frame-level features evolve over time in a video. We show how the parameters of a function that has been fit to the…
Despite video forecasting has been a widely explored topic in recent years, the mainstream of the existing work still limits their models with a single prediction space but completely neglects the way to leverage their model with…
We extract and use player position time-series data, tagged along with the action types, to build a competent model for representing team tactics behavioral patterns and use this representation to predict the outcome of arbitrary movements.…
This paper represents an analysis on the momentum of tennis match. And due to Generalization performance of it, it can be helpful in constructing a system to predict the result of sports game and analyze the performance of player based on…
The abundance of instructional videos and their narrations over the Internet offers an exciting avenue for understanding procedural activities. In this work, we propose to learn video representation that encodes both action steps and their…
This research work aims to develop an analytical approach for optimizing team formation and predicting team performance in a competitive environment based on data on the competitors' skills prior to the team formation. There are several…
The paper explores how video models trained for classification tasks represent nuanced, hidden semantic information that may not affect the final outcome, a key challenge for Trustworthy AI models. Through Explainable and Interpretable AI…
We present a neural network TTNet aimed at real-time processing of high-resolution table tennis videos, providing both temporal (events spotting) and spatial (ball detection and semantic segmentation) data. This approach gives core…
Detecting complex events in a large video collection crawled from video websites is a challenging task. When applying directly good image-based feature representation, e.g., HOG, SIFT, to videos, we have to face the problem of how to pool…
We then introduce a novel hierarchical knowledge distillation strategy that incorporates the similarity matrix, feature representation, and response map-based distillation to guide the learning of the student Transformer network. We also…
Many recent studies leverage the pre-trained CLIP for text-video cross-modal retrieval by tuning the backbone with additional heavy modules, which not only brings huge computational burdens with much more parameters, but also leads to the…
To which degree can abstract gameplay metrics capture the player experience in a general fashion within a game genre? In this comprehensive study we address this question across three different videogame genres: racing, shooter, and…
This paper presents a new event-based method for detecting and tracking features from the output of an event-based camera. Unlike many tracking algorithms from the computer vision community, this process does not aim for particular…
Sports channel video portals offer an exciting domain for research on multimodal, multilingual analysis. We present methods addressing the problem of automatic video highlight prediction based on joint visual features and textual analysis…
Orientation is a crucial skill for football players that becomes a differential factor in a large set of events, especially the ones involving passes. However, existing orientation estimation methods, which are based on computer-vision…
Multimodal reward models have advanced substantially in text and image domains, yet progress in video understanding reward modeling remains severely limited by the lack of robust evaluation benchmarks and high-quality preference data. To…
Robots in dynamic environments need fast, accurate models of how objects move in their environments to support agile planning. In sports such as ping pong, analytical models often struggle to accurately predict ball trajectories with spins…
In this paper, the problem of head movement prediction for virtual reality videos is studied. In the considered model, a deep learning network is introduced to leverage position data as well as video frame content to predict future head…
Video tasks are compute-heavy and thus pose a challenge when deploying in real-time applications, particularly for tasks that require state-of-the-art Vision Transformers (ViTs). Several research efforts have tried to address this challenge…