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Sketch-based 3D reconstruction remains a challenging task due to the abstract and sparse nature of sketch inputs, which often lack sufficient semantic and geometric information. To address this, we propose Sketch2Symm, a two-stage…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Yan Zhou , Mingji Li , Xiantao Zeng , Jie Lin , Yuexia Zhou

During the early stages of interface design, designers need to produce multiple sketches to explore a design space. Design tools often fail to support this critical stage, because they insist on specifying more details than necessary.…

Human-Computer Interaction · Computer Science 2026-03-31 Aryan Garg , Yue Jiang , Antti Oulasvirta

Diverse and controllable scenario generation (e.g., wind, solar, load, etc.) is critical for robust power system planning and operation. As AI-based scenario generation methods are becoming the mainstream, existing methods (e.g.,…

Signal Processing · Electrical Eng. & Systems 2026-02-24 Zhenghao Zhou , Yiyan Li , Fei Xie , Lu Wang , Bo Wang , Jiansheng Wang , Zheng Yan , Mo-Yuen Chow

Diffusion probabilistic models have achieved remarkable success in text guided image generation. However, generating 3D shapes is still challenging due to the lack of sufficient data containing 3D models along with their descriptions.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Zijie Wu , Yaonan Wang , Mingtao Feng , He Xie , Ajmal Mian

Sketching is a uniquely human tool for expressing ideas and creativity. The animation of sketches infuses life into these static drawings, opening a new dimension for designers. Animating sketches is a time-consuming process that demands…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Ruolin Yang , Da Li , Honggang Zhang , Yi-Zhe Song

Animation of 2D hand-drawn sketches provides an effective medium for visual communication. However, these sketches pose challenges, particularly in handling occlusions and accurately mapping motion. While 3D animation naturally addresses…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Gaurav Rai , Ojaswa Sharma

A sketch is one of the most intuitive and versatile tools humans use to convey their ideas visually. An animated sketch opens another dimension to the expression of ideas and is widely used by designers for a variety of purposes. Animating…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Rinon Gal , Yael Vinker , Yuval Alaluf , Amit H. Bermano , Daniel Cohen-Or , Ariel Shamir , Gal Chechik

Creating high-quality anime illustrations presents notable challenges, particularly for beginners, due to the intricate styles and fine details inherent in anime art. We present an interactive drawing guidance system specifically designed…

Graphics · Computer Science 2025-07-15 Chuang Chen , Xiaoxuan Xie , Yongming Zhang , Tianyu Zhang , Haoran Xie

Synthesizing face images from monochrome sketches is one of the most fundamental tasks in the field of image-to-image translation. However, it is still challenging to (1)~make models learn the high-dimensional face features such as geometry…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Yichen Peng , Chunqi Zhao , Haoran Xie , Tsukasa Fukusato , Kazunori Miyata

We present a novel data-driven algorithm to synthesize high-resolution flow simulations with reusable repositories of space-time flow data. In our work, we employ a descriptor learning approach to encode the similarity between fluid regions…

Graphics · Computer Science 2017-07-26 Mengyu Chu , Nils Thuerey

Recently, text-to-3D approaches have achieved high-fidelity 3D content generation using text description. However, the generated objects are stochastic and lack fine-grained control. Sketches provide a cheap approach to introduce such…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Minglin Chen , Weihao Yuan , Yukun Wang , Zhe Sheng , Yisheng He , Zilong Dong , Liefeng Bo , Yulan Guo

Sketching serves as a versatile tool for externalizing ideas, enabling rapid exploration and visual communication that spans various disciplines. While artificial systems have driven substantial advances in content creation and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Yael Vinker , Tamar Rott Shaham , Kristine Zheng , Alex Zhao , Judith E Fan , Antonio Torralba

3D Content Generation is at the heart of many computer graphics applications, including video gaming, film-making, virtual and augmented reality, etc. This paper proposes a novel deep-learning based approach for automatically generating…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Yongzhi Xu , Yonhon Ng , Yifu Wang , Inkyu Sa , Yunfei Duan , Zhenhong Sun , Yang Li , Pan Ji , Hongdong Li

Graphic layout generation is a growing research area focusing on generating aesthetically pleasing layouts ranging from poster designs to documents. While recent research has explored ways to incorporate user constraints to guide the layout…

We present Sketch2Colab, which turns storyboard-style 2D sketches into coherent, object-aware 3D multi-human motion with fine-grained control over agents, joints, timing, and contacts. Diffusion-based motion generators offer strong realism…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Divyanshu Daiya , Aniket Bera

We present Follow-Your-Color, a diffusion-based framework for multi-instance sketch colorization. The production of multi-instance 2D line art colorization adheres to an industry-standard workflow, which consists of three crucial stages:…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Yinhan Zhang , Yue Ma , Bingyuan Wang , Qifeng Chen , Zeyu Wang

We propose a method to interactively control the animation of fluid elements in still images to generate cinemagraphs. Specifically, we focus on the animation of fluid elements like water, smoke, fire, which have the properties of repeating…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Aniruddha Mahapatra , Kuldeep Kulkarni

In the game development process, creating character animations is a vital step that involves several stages. Typically for 2D games, illustrators begin by designing the main character image, which serves as the foundation for all subsequent…

Graphics · Computer Science 2025-03-18 Cheng-An Hsieh , Jing Zhang , Ava Yan

We introduce a novel sketch-to-image tool that aligns with the iterative refinement process of artists. Our tool lets users sketch blocking strokes to coarsely represent the placement and form of objects and detail strokes to refine their…

Graphics · Computer Science 2024-10-28 Vishnu Sarukkai , Lu Yuan , Mia Tang , Maneesh Agrawala , Kayvon Fatahalian

Flow fields are often represented by a set of static arrows to illustrate scientific vulgarization, documentary film, meteorology, etc. This simple schematic representation lets an observer intuitively interpret the main properties of a…

Graphics · Computer Science 2012-05-24 Bruno Jobard , Nicolas Ray , Dmitry Sokolov