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Drag-based image editing using generative models provides intuitive control over image structures. However, existing methods rely heavily on manually provided masks and textual prompts to preserve semantic fidelity and motion precision.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Sheng-Hao Liao , Shang-Fu Chen , Tai-Ming Huang , Wen-Huang Cheng , Kai-Lung Hua

We present DanceText, a training-free framework for multilingual text editing in images, designed to support complex geometric transformations and achieve seamless foreground-background integration. While diffusion-based generative models…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Zhenyu Yu , Mohd Yamani Idna Idris , Hua Wang , Pei Wang , Rizwan Qureshi , Shaina Raza , Aman Chadha , Yong Xiang , Zhixiang Chen

Recent work on image content manipulation based on vision-language pre-training models has been effectively extended to text-driven 3D scene editing. However, existing schemes for 3D scene editing still exhibit certain shortcomings,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-11 Shuangkang Fang , Yufeng Wang , Yi-Hsuan Tsai , Yi Yang , Wenrui Ding , Shuchang Zhou , Ming-Hsuan Yang

We propose NeRF-Insert, a NeRF editing framework that allows users to make high-quality local edits with a flexible level of control. Unlike previous work that relied on image-to-image models, we cast scene editing as an in-painting…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Benet Oriol Sabat , Alessandro Achille , Matthew Trager , Stefano Soatto

With the popularity of implicit neural representations, or neural radiance fields (NeRF), there is a pressing need for editing methods to interact with the implicit 3D models for tasks like post-processing reconstructed scenes and 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Xiangyu Wang , Jingsen Zhu , Qi Ye , Yuchi Huo , Yunlong Ran , Zhihua Zhong , Jiming Chen

Implicit surface representations are valued for their compactness and continuity, but they pose significant challenges for editing. Despite recent advancements, existing methods often fail to preserve identity and maintain geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-05-19 Nail Ibrahimli , Julian F. P. Kooij , Liangliang Nan

Inversion-based image editing in flow matching models has emerged as a powerful paradigm for training-free, text-guided image manipulation. A central challenge in this paradigm is the injection dilemma: injecting source features during…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Guandong Li , Zhaobin Chu

Video editing according to instructions is a highly challenging task due to the difficulty in collecting large-scale, high-quality edited video pair data. This scarcity not only limits the availability of training data but also hinders the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Chi Zhang , Chengjian Feng , Feng Yan , Qiming Zhang , Mingjin Zhang , Yujie Zhong , Jing Zhang , Lin Ma

This paper proposes ProEdit - a simple yet effective framework for high-quality 3D scene editing guided by diffusion distillation in a novel progressive manner. Inspired by the crucial observation that multi-view inconsistency in scene…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Jun-Kun Chen , Yu-Xiong Wang

Over the past few years, the automatic generation of facial animation for virtual characters has garnered interest among the animation research and industry communities. Recent research contributions leverage machine-learning approaches to…

Graphics · Computer Science 2020-07-21 Eloïse Berson , Catherine Soladié , Vincent Barrielle , Nicolas Stoiber

Acquiring detailed 3D scenes typically demands costly equipment, multi-view data, or labor-intensive modeling. Therefore, a lightweight alternative, generating complex 3D scenes from a single top-down image, plays an essential role in…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Kaizhi Zheng , Ruijian Zha , Zishuo Xu , Jing Gu , Jie Yang , Xin Eric Wang

Video colour editing is a crucial task for content creation, yet existing solutions either require painstaking frame-by-frame manipulation or produce unrealistic results with temporal artefacts. We present a practical, training-free…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Chaitat Utintu , Pinaki Nath Chowdhury , Aneeshan Sain , Subhadeep Koley , Ayan Kumar Bhunia , Yi-Zhe Song

Drag-based editing has become popular in 2D content creation, driven by the capabilities of image generative models. However, extending this technique to 3D remains a challenge. Existing 3D drag-based editing methods, whether employing…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Honghua Chen , Yushi Lan , Yongwei Chen , Yifan Zhou , Xingang Pan

The evolution of 3D generative modeling has been notably propelled by the adoption of 2D diffusion models. Despite this progress, the cumbersome optimization process per se presents a critical hurdle to efficiency. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-04-10 Xingyi Yang , Xinchao Wang

Object-centric surface reconstruction from multi-view images is crucial in creating editable digital assets for AR/VR. Due to the lack of geometric constraints, existing methods, e.g., NeuS necessitate annotating the object masks to…

Computer Vision and Pattern Recognition · Computer Science 2024-09-23 Haotian Bai , Yize Chen , Lin Wang

Diffusion models are a leading paradigm for data generation, but training-free editing typically re-runs the full denoising trajectory for every edit strength, making iterative refinement expensive. To address this issue, we instead edit…

Machine Learning · Computer Science 2026-04-28 Yiming Zhang , Sitong Liu , Ke Li , Zhihong Wu , Alex Cloninger , Melvin Leok

Despite the recent success of multi-view diffusion models for text/image-based 3D asset generation, instruction-based editing of 3D assets lacks surprisingly far behind the quality of generation models. The main reason is that recent…

Graphics · Computer Science 2025-12-15 Maria Parelli , Michael Oechsle , Michael Niemeyer , Federico Tombari , Andreas Geiger

In image editing, it is essential to incorporate a context image to convey the user's precise requirements, such as subject appearance or image style. Existing training-based visual context-aware editing methods incur data collection effort…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Rui Song , Guo-Hua Wang , Qing-Guo Chen , Weihua Luo , Tongda Xu , Zhening Liu , Yan Wang , Zehong Lin , Jun Zhang

Recent advancements in zero-shot video diffusion models have shown promise for text-driven video editing, but challenges remain in achieving high temporal consistency. To address this, we introduce Video-3DGS, a 3D Gaussian Splatting…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Inkyu Shin , Qihang Yu , Xiaohui Shen , In So Kweon , Kuk-Jin Yoon , Liang-Chieh Chen

High-fidelity surgical video generation can greatly improve medical training and the development of AI, adapting these generative models for precise video editing remains a formidable challenge. Modifying surgical attributes, such as…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Ritul Jangir , Arkya Jyoti Bagchi , Aiman Farooq , Mangalton Okram , Saurabh Seetaram Korgaonkar , Deepak Mishra
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