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Despite recent progress, text-to-image models still struggle to generate semantically diverse and compositionally accurate multi-person interaction scenes, often collapsing to repetitive layouts, stereotypical poses, and poorly grounded…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Wenxuan Peng , Bharath Hariharan , Hadar Averbuch-Elor

Language is often used to describe physical interaction, yet most 3D human pose estimation methods overlook this rich source of information. We bridge this gap by leveraging large multimodal models (LMMs) as priors for reconstructing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Sanjay Subramanian , Evonne Ng , Lea Müller , Dan Klein , Shiry Ginosar , Trevor Darrell

Pose-guided human image animation aims to synthesize realistic videos of a reference character driven by a sequence of poses. While diffusion-based methods have achieved remarkable success, most existing approaches are limited to…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Yingcheng Hu , Haowen Gong , Chuanguang Yang , Zhulin An , Yongjun Xu , Songhua Liu

Intelligent agents, such as robots and virtual agents, must understand the dynamics of complex social interactions to interact with humans. Effectively representing social dynamics is challenging because we require multi-modal, synchronized…

Machine Learning · Computer Science 2025-01-22 Antonio Lech Martin-Ozimek , Isuru Jayarathne , Su Larb Mon , Jouh Yeong Chew

Due to visual ambiguities and inter-person occlusions, existing human pose estimation methods cannot recover plausible close interactions from in-the-wild videos. Even state-of-the-art large foundation models~(\eg, SAM) cannot accurately…

Computer Vision and Pattern Recognition · Computer Science 2025-07-04 Buzhen Huang , Chen Li , Chongyang Xu , Dongyue Lu , Jinnan Chen , Yangang Wang , Gim Hee Lee

Human pose forecasting is a challenging problem involving complex human body motion and posture dynamics. In cases that there are multiple people in the environment, one's motion may also be influenced by the motion and dynamic movements of…

Computer Vision and Pattern Recognition · Computer Science 2022-08-31 Edward Vendrow , Satyajit Kumar , Ehsan Adeli , Hamid Rezatofighi

Effectively handling the interplay between spatial perception and action generation remains a critical bottleneck in robotic manipulation. Existing methods typically treat spatial perception and action execution as decoupled or strictly…

Robotics · Computer Science 2026-05-13 Kai Xiong , Hongjie Fang , Lixin Yang , Cewu Lu

Human-robot collaboration is on the rise. Robots need to increasingly improve the efficiency and smoothness with which they assist humans by properly anticipating a human's intention. To do so, prediction models need to increase their…

Robotics · Computer Science 2019-01-31 Shuangda Duan , Longxin Chen , Hongmin Wu , Yaxiang Wang , Xuan Zhao , Juan Rojas

Generating realistic human motions that naturally respond to both spoken language and physical objects is crucial for interactive digital experiences. Current methods, however, address speech-driven gestures or object interactions…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Sreehari Rajan , Kunal Bhosikar , Charu Sharma

Generating animation of physics-based characters with intuitive control has long been a desirable task with numerous applications. However, generating physically simulated animations that reflect high-level human instructions remains a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Jiawei Ren , Mingyuan Zhang , Cunjun Yu , Xiao Ma , Liang Pan , Ziwei Liu

Various heuristic objectives for modeling hand-object interaction have been proposed in past work. However, due to the lack of a cohesive framework, these objectives often possess a narrow scope of applicability and are limited by their…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Shutong Zhang , Yi-Ling Qiao , Guanglei Zhu , Eric Heiden , Dylan Turpin , Jingzhou Liu , Ming Lin , Miles Macklin , Animesh Garg

Multi-person motion prediction remains a challenging problem, especially in the joint representation learning of individual motion and social interactions. Most prior methods only involve learning local pose dynamics for individual motion…

Computer Vision and Pattern Recognition · Computer Science 2023-02-07 Xiaogang Peng , Yaodi Shen , Haoran Wang , Binling Nie , Yigang Wang , Zizhao Wu

Human pose forecasting garners attention for its diverse applications. However, challenges in modeling the multi-modal nature of human motion and intricate interactions among agents persist, particularly with longer timescales and more…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Jaewoo Jeong , Daehee Park , Kuk-Jin Yoon

Interactive applications demand believable characters that respond naturally to dynamic environments. Traditional character animation techniques often struggle to handle arbitrary situations, leading to a growing trend of dynamically…

Graphics · Computer Science 2025-10-28 Jose Luis Ponton , Sheldon Andrews , Carlos Andujar , Nuria Pelechano

We present a method to animate a character incorporating multiple part-wise motion priors (PMP). While previous works allow creating realistic articulated motions from reference data, the range of motion is largely limited by the available…

Graphics · Computer Science 2023-05-08 Jinseok Bae , Jungdam Won , Donggeun Lim , Cheol-Hui Min , Young Min Kim

From just a glance, humans can make rich predictions about the future state of a wide range of physical systems. On the other hand, modern approaches from engineering, robotics, and graphics are often restricted to narrow domains and…

Computer Vision and Pattern Recognition · Computer Science 2017-06-06 Nicholas Watters , Andrea Tacchetti , Theophane Weber , Razvan Pascanu , Peter Battaglia , Daniel Zoran

We propose a new dataset and a novel approach to learning hand-object interaction priors for hand and articulated object pose estimation. We first collect a dataset using visual teleoperation, where the human operator can directly play…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Zehao Zhu , Jiashun Wang , Yuzhe Qin , Deqing Sun , Varun Jampani , Xiaolong Wang

Complex scenes present significant challenges for predicting human behaviour due to the abundance of interaction information, such as human-human and humanenvironment interactions. These factors complicate the analysis and understanding of…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Caiyi Sun , Yujing Sun , Xiao Han , Zemin Yang , Jiawei Liu , Xinge Zhu , Siu Ming Yiu , Yuexin Ma

Interactive portrait matting refers to extracting the soft portrait from a given image that best meets the user's intent through their inputs. Existing methods often underperform in complex scenarios, mainly due to three factors. (1) Most…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Siyi Jiao , Wenzheng Zeng , Changxin Gao , Nong Sang

Diffusion-based human animation aims to animate a human character based on a source human image as well as driving signals such as a sequence of poses. Leveraging the generative capacity of diffusion model, existing approaches are able to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Fa-Ting Hong , Zhan Xu , Haiyang Liu , Qinjie Lin , Luchuan Song , Zhixin Shu , Yang Zhou , Duygu Ceylan , Dan Xu
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