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Related papers: 3D Scene Prompting for Scene-Consistent Camera-Con…

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Promptable segmentation has emerged as a powerful paradigm in computer vision, enabling users to guide models in parsing complex scenes with prompts such as clicks, boxes, or textual cues. Recent advances, exemplified by the Segment…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Yoonwoo Jeong , Cheng Sun , Yu-Chiang Frank Wang , Minsu Cho , Jaesung Choe

Video-conditioned 4D shape generation aims to recover time-varying 3D geometry and view-consistent appearance directly from an input video. In this work, we introduce a native video-to-4D shape generation framework that synthesizes a single…

Computer Vision and Pattern Recognition · Computer Science 2025-10-08 Jiraphon Yenphraphai , Ashkan Mirzaei , Jianqi Chen , Jiaxu Zou , Sergey Tulyakov , Raymond A. Yeh , Peter Wonka , Chaoyang Wang

Understanding geometric, semantic, and instance information in 3D scenes from sequential video data is essential for applications in robotics and augmented reality. However, existing Simultaneous Localization and Mapping (SLAM) methods…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Runnan Chen , Zhaoqing Wang , Jiepeng Wang , Yuexin Ma , Mingming Gong , Wenping Wang , Tongliang Liu

High-quality 3D scene generation from a single image is crucial for AR/VR and embodied AI applications. Early approaches struggle to generalize due to reliance on specialized models trained on curated small datasets. While recent…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Boshi Tang , Henry Zheng , Rui Huang , Gao Huang

Human movement is goal-directed and influenced by the spatial layout of the objects in the scene. To plan future human motion, it is crucial to perceive the environment -- imagine how hard it is to navigate a new room with lights off.…

Computer Vision and Pattern Recognition · Computer Science 2020-08-03 Zhe Cao , Hang Gao , Karttikeya Mangalam , Qi-Zhi Cai , Minh Vo , Jitendra Malik

In recent years, visual 3D Semantic Scene Completion (SSC) has emerged as a critical perception task for autonomous driving due to its ability to infer complete 3D scene layouts and semantics from single 2D images. However, in real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Haoang Lu , Yuanqi Su , Xiaoning Zhang , Hao Hu

In recent years, the introduction of Multi-modal Large Language Models (MLLMs) into video understanding tasks has become increasingly prevalent. However, how to effectively integrate temporal information remains a critical research focus.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Xiaoyi Bao , Chenwei Xie , Hao Tang , Tingyu Weng , Xiaofeng Wang , Yun Zheng , Xingang Wang

Synthesizing multi-view 3D from one single image is a significant but challenging task. Zero-1-to-3 methods have achieved great success by lifting a 2D latent diffusion model to the 3D scope. The target view image is generated with a…

Computer Vision and Pattern Recognition · Computer Science 2024-08-09 Yabo Chen , Jiemin Fang , Yuyang Huang , Taoran Yi , Xiaopeng Zhang , Lingxi Xie , Xinggang Wang , Wenrui Dai , Hongkai Xiong , Qi Tian

Visual SLAM algorithms achieve significant improvements through the exploration of 3D Gaussian Splatting (3DGS) representations, particularly in generating high-fidelity dense maps. However, they depend on a static environment assumption…

Robotics · Computer Science 2026-04-15 Yi Liu , Haoxuan Xu , Hongbo Duan , Keyu Fan , Zhengyang Zhang , Peiyu Zhuang , Pengting Luo , Houde Liu

Large-scale scene data is essential for training and testing in robot learning. Neural reconstruction methods have promised the capability of reconstructing large physically-grounded outdoor scenes from captured sensor data. However, these…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Julian Ost , Andrea Ramazzina , Amogh Joshi , Maximilian Bömer , Mario Bijelic , Felix Heide

This paper proposes AutoScape, a long-horizon driving scene generation framework. At its core is a novel RGB-D diffusion model that iteratively generates sparse, geometrically consistent keyframes, serving as reliable anchors for the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Jiacheng Chen , Ziyu Jiang , Mingfu Liang , Bingbing Zhuang , Jong-Chyi Su , Sparsh Garg , Ying Wu , Manmohan Chandraker

Generating 3D scenes from natural language holds great promise for applications in gaming, film, and design. However, existing methods struggle with automation, 3D consistency, and fine-grained control. We present DreamScene, an end-to-end…

Computer Vision and Pattern Recognition · Computer Science 2025-07-30 Haoran Li , Yuli Tian , Kun Lan , Yong Liao , Lin Wang , Pan Hui , Peng Yuan Zhou

The recent innovations and breakthroughs in diffusion models have significantly expanded the possibilities of generating high-quality videos for the given prompts. Most existing works tackle the single-scene scenario with only one video…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Fuchen Long , Zhaofan Qiu , Ting Yao , Tao Mei

Given two consecutive frames from a pair of stereo cameras, 3D scene flow methods simultaneously estimate the 3D geometry and motion of the observed scene. Many existing approaches use superpixels for regularization, but may predict…

Computer Vision and Pattern Recognition · Computer Science 2017-10-09 Zhile Ren , Deqing Sun , Jan Kautz , Erik B. Sudderth

Despite recent advancements in neural 3D reconstruction, the dependence on dense multi-view captures restricts their broader applicability. Additionally, 3D scene generation is vital for advancing embodied AI and world models, which depend…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Yuxin Zhang , Ziyu Lu , Hongbo Duan , Keyu Fan , Pengting Luo , Peiyu Zhuang , Mengyu Yang , Houde Liu

This paper introduces CameraCtrl II, a framework that enables large-scale dynamic scene exploration through a camera-controlled video diffusion model. Previous camera-conditioned video generative models suffer from diminished video dynamics…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Hao He , Ceyuan Yang , Shanchuan Lin , Yinghao Xu , Meng Wei , Liangke Gui , Qi Zhao , Gordon Wetzstein , Lu Jiang , Hongsheng Li

We introduce 3inGAN, an unconditional 3D generative model trained from 2D images of a single self-similar 3D scene. Such a model can be used to produce 3D "remixes" of a given scene, by mapping spatial latent codes into a 3D volumetric…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Animesh Karnewar , Oliver Wang , Tobias Ritschel , Niloy Mitra

Understanding 3D scenes in open-world settings poses fundamental challenges for vision and robotics, particularly due to the limitations of closed-vocabulary supervision and static annotations. To address this, we propose a unified…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Fei Yu , Quan Deng , Shengeng Tang , Yuehua Li , Lechao Cheng

Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Jianan Li , Tao Huang , Qingxu Zhu , Tien-Tsin Wong

We present a method to incrementally generate complete 2D or 3D scenes with the following properties: (a) it is globally consistent at each step according to a learned scene prior, (b) real observations of a scene can be incorporated while…

Computer Vision and Pattern Recognition · Computer Science 2019-11-15 Benjamin Planche , Xuejian Rong , Ziyan Wu , Srikrishna Karanam , Harald Kosch , YingLi Tian , Jan Ernst , Andreas Hutter