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The recent advances in deep learning have made it possible to generate photo-realistic images by using neural networks and even to extrapolate video frames from an input video clip. In this paper, for the sake of both furthering this…

Computer Vision and Pattern Recognition · Computer Science 2018-08-10 Lijie Fan , Wenbing Huang , Chuang Gan , Junzhou Huang , Boqing Gong

Text-to-video models have demonstrated substantial potential in robotic decision-making, enabling the imagination of realistic plans of future actions as well as accurate environment simulation. However, one major issue in such models is…

Robotics · Computer Science 2024-04-19 Siyuan Zhou , Yilun Du , Jiaben Chen , Yandong Li , Dit-Yan Yeung , Chuang Gan

We propose VideoPerceiver, a novel video multimodal large language model (VMLLM) that enhances fine-grained perception in video understanding, addressing VMLLMs' limited ability to reason about brief actions in short clips or rare transient…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Fufangchen Zhao , Liao Zhang , Daiqi Shi , Yuanjun Gao , Chen Ye , Yang Cai , Jian Gao , Danfeng Yan

Recent advances in diffusion-based video generation have achieved remarkable visual realism but still struggle to obey basic physical laws such as gravity, inertia, and collision. Generated objects often move inconsistently across frames,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Lin Geng Foo , Mark He Huang , Alexandros Lattas , Stylianos Moschoglou , Thabo Beeler , Christian Theobalt

Latent variable generative models have emerged as powerful tools for generative tasks including image and video synthesis. These models are enabled by pretrained autoencoders that map high resolution data into a compressed lower dimensional…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Mohammed Suhail , Carlos Esteves , Leonid Sigal , Ameesh Makadia

Human-centric volumetric videos offer immersive free-viewpoint experiences, yet existing methods focus either on replaying general dynamic scenes or animating human avatars, limiting their ability to re-perform general dynamic scenes. In…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Yuheng Jiang , Zhehao Shen , Chengcheng Guo , Yu Hong , Zhuo Su , Yingliang Zhang , Marc Habermann , Lan Xu

Realistic fake videos are a potential tool for spreading harmful misinformation given our increasing online presence and information intake. This paper presents a multimodal learning-based method for detection of real and fake videos. The…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Kalin Stefanov , Bhawna Paliwal , Abhinav Dhall

Recent advances in video generation have shown remarkable potential for constructing world simulators. However, current models still struggle to produce physically consistent results, particularly when handling large-scale or complex…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Zijun Wang , Panwen Hu , Jing Wang , Terry Jingchen Zhang , Yuhao Cheng , Long Chen , Yiqiang Yan , Zutao Jiang , Hanhui Li , Xiaodan Liang

Pre-training video transformers generally requires a large amount of data, presenting significant challenges in terms of data collection costs and concerns related to privacy, licensing, and inherent biases. Synthesizing data is one of the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Yuchi Ishikawa , Masayoshi Kondo , Yoshimitsu Aoki

Realistic simulation of dynamic scenes requires accurately capturing diverse material properties and modeling complex object interactions grounded in physical principles. However, existing methods are constrained to basic material types…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Zhuoman Liu , Weicai Ye , Yan Luximon , Pengfei Wan , Di Zhang

Generating rich and controllable motion is a pivotal challenge in video synthesis. We propose Boximator, a new approach for fine-grained motion control. Boximator introduces two constraint types: hard box and soft box. Users select objects…

Computer Vision and Pattern Recognition · Computer Science 2024-02-05 Jiawei Wang , Yuchen Zhang , Jiaxin Zou , Yan Zeng , Guoqiang Wei , Liping Yuan , Hang Li

Lightweight, controllable, and physically plausible human motion synthesis is crucial for animation, virtual reality, robotics, and human-computer interaction applications. Existing methods often compromise between computational efficiency,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-29 Arvin Tashakori , Arash Tashakori , Gongbo Yang , Z. Jane Wang , Peyman Servati

A long-standing goal in scene understanding is to obtain interpretable and editable representations that can be directly constructed from a raw monocular RGB-D video, without requiring specialized hardware setup or priors. The problem is…

Computer Vision and Pattern Recognition · Computer Science 2023-06-22 Yu-Shiang Wong , Niloy J. Mitra

Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti

We propose a method for generating video-realistic animations of real humans under user control. In contrast to conventional human character rendering, we do not require the availability of a production-quality photo-realistic 3D model of…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Hyeongwoo Kim , Florian Bernard , Marc Habermann , Wenping Wang , Christian Theobalt

We introduce PhysicalAgent, an agentic framework for robotic manipulation that integrates iterative reasoning, diffusion-based video generation, and closed-loop execution. Given a textual instruction, our method generates short video…

Interactive image editing allows users to modify images through visual interaction operations such as drawing, clicking, and dragging. Existing methods construct such supervision signals from videos, as they capture how objects change with…

Computer Vision and Pattern Recognition · Computer Science 2025-01-15 Yabo Zhang , Xinpeng Zhou , Yihan Zeng , Hang Xu , Hui Li , Wangmeng Zuo

Autonomous driving requires robust perception models trained on high-quality, large-scale multi-view driving videos for tasks like 3D object detection, segmentation and trajectory prediction. While world models provide a cost-effective…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Zhuoran Yang , Xi Guo , Chenjing Ding , Chiyu Wang , Wei Wu

Understanding the dynamic physical world, characterized by its evolving 3D structure, real-world motion, and semantic content with textual descriptions, is crucial for human-agent interaction and enables embodied agents to perceive and act…

Neural Implicit Representation (NIR) has recently gained significant attention due to its remarkable ability to encode complex and high-dimensional data into representation space and easily reconstruct it through a trainable mapping…

Computer Vision and Pattern Recognition · Computer Science 2024-02-08 Haeyong Kang , Jaehong Yoon , DaHyun Kim , Sung Ju Hwang , Chang D Yoo