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Despite recent advancements in neural 3D reconstruction, the dependence on dense multi-view captures restricts their broader applicability. Additionally, 3D scene generation is vital for advancing embodied AI and world models, which depend…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Yuxin Zhang , Ziyu Lu , Hongbo Duan , Keyu Fan , Pengting Luo , Peiyu Zhuang , Mengyu Yang , Houde Liu

Recent advances in driving-scene generation and reconstruction have demonstrated significant potential for enhancing autonomous driving systems by producing scalable and controllable training data. Existing generation methods primarily…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Ziyue Zhu , Zhanqian Wu , Zhenxin Zhu , Lijun Zhou , Haiyang Sun , Bing Wan , Kun Ma , Guang Chen , Hangjun Ye , Jin Xie , jian Yang

Generating 4D scenes from a single-view video is inherently ill-posed: a single viewpoint lacks the information needed to recover a complete, dynamic scene with full coverage. Existing methods are typically limited to monocular videos,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Tingxi Chen , Ke Hao , Yabo Chen , Zhengxue Cheng , Rong Xie , Li Song , Haibin Huang , Chi Zhang , Xuelong Li

In this paper, we propose Scene Splatter, a momentum-based paradigm for video diffusion to generate generic scenes from single image. Existing methods, which employ video generation models to synthesize novel views, suffer from limited…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Shengjun Zhang , Jinzhao Li , Xin Fei , Hao Liu , Yueqi Duan

3D scene reconstruction is essential for applications in virtual reality, robotics, and autonomous driving, enabling machines to understand and interact with complex environments. Traditional 3D Gaussian Splatting techniques rely on images…

Graphics · Computer Science 2025-03-04 Changlin Song , Jiaqi Wang , Liyun Zhu , He Weng

In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…

Graphics · Computer Science 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

Recent advances in text-to-3D scene generation have demonstrated significant potential to transform content creation across multiple industries. Although the research community has made impressive progress in addressing the challenges of…

While 3D generative models have greatly improved artists' workflows, the existing diffusion models for 3D generation suffer from slow generation and poor generalization. To address this issue, we propose a two-stage approach named Hunyuan3D…

Recent advancements in generative models have provided promising solutions for synthesizing realistic driving videos, which are crucial for training autonomous driving perception models. However, existing approaches often struggle with…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Wei Wu , Xi Guo , Weixuan Tang , Tingxuan Huang , Chiyu Wang , Dongyue Chen , Chenjing Ding

In this work, we introduce Prometheus, a 3D-aware latent diffusion model for text-to-3D generation at both object and scene levels in seconds. We formulate 3D scene generation as multi-view, feed-forward, pixel-aligned 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Yuanbo Yang , Jiahao Shao , Xinyang Li , Yujun Shen , Andreas Geiger , Yiyi Liao

Generating 3D worlds from text is a highly anticipated goal in computer vision. Existing works are limited by the degree of exploration they allow inside of a scene, i.e., produce streched-out and noisy artifacts when moving beyond central…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Manuel-Andreas Schneider , Lukas Höllein , Matthias Nießner

A recent frontier in computer vision has been the task of 3D video generation, which consists of generating a time-varying 3D representation of a scene. To generate dynamic 3D scenes, current methods explicitly model 3D temporal dynamics by…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Rishab Parthasarathy , Zachary Ankner , Aaron Gokaslan

Modern video generative models based on diffusion models can produce very realistic clips, but they are computationally inefficient, often requiring minutes of GPU time for just a few seconds of video. This inefficiency poses a critical…

Computer Vision and Pattern Recognition · Computer Science 2026-01-15 Jieying Chen , Jeffrey Hu , Joan Lasenby , Ayush Tewari

Previous works leveraging video models for image-to-3D scene generation tend to suffer from geometric distortions and blurry content. In this paper, we renovate the pipeline of image-to-3D scene generation by unlocking the potential of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Yuhao Wan , Lijuan Liu , Jingzhi Zhou , Zihan Zhou , Xuying Zhang , Dongbo Zhang , Shaohui Jiao , Qibin Hou , Ming-Ming Cheng

Synthesizing consistent and photorealistic 3D scenes is an open problem in computer vision. Video diffusion models generate impressive videos but cannot directly synthesize 3D representations, i.e., lack 3D consistency in the generated…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Katja Schwarz , Norman Mueller , Peter Kontschieder

Generating multi-camera street-view videos is critical for augmenting autonomous driving datasets, addressing the urgent demand for extensive and varied data. Due to the limitations in diversity and challenges in handling lighting…

Computer Vision and Pattern Recognition · Computer Science 2024-08-09 Jiachen Lu , Ze Huang , Zeyu Yang , Jiahui Zhang , Li Zhang

Recovering 3D scenes from sparse views is a challenging task due to its inherent ill-posed problem. Conventional methods have developed specialized solutions (e.g., geometry regularization or feed-forward deterministic model) to mitigate…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Hanyang Wang , Fangfu Liu , Jiawei Chi , Yueqi Duan

We introduce a recipe for generating immersive 3D worlds from a single image by framing the task as an in-context learning problem for 2D inpainting models. This approach requires minimal training and uses existing generative models. Our…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Katja Schwarz , Denys Rozumnyi , Samuel Rota Bulò , Lorenzo Porzi , Peter Kontschieder

Using image as prompts for 3D generation demonstrate particularly strong performances compared to using text prompts alone, for images provide a more intuitive guidance for the 3D generation process. In this work, we delve into the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-29 Seungwook Kim , Yichun Shi , Kejie Li , Minsu Cho , Peng Wang

DiT models have achieved great success in text-to-video generation, leveraging their scalability in model capacity and data scale. High content and motion fidelity aligned with text prompts, however, often require large model parameters and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-02 Shilong Zhang , Wenbo Li , Shoufa Chen , Chongjian GE , Peize Sun , Yifu Zhang , Yi Jiang , Zehuan Yuan , Bingyue Peng , Ping Luo