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We study a class of stochastic dynamic games that exhibit strategic complementarities between players; formally, in the games we consider, the payoff of a player has increasing differences between her own state and the empirical…

Computer Science and Game Theory · Computer Science 2010-12-13 Sachin Adlakha , Ramesh Johari

We propose a principled and effective framework for one-step generative modeling. We introduce the notion of average velocity to characterize flow fields, in contrast to instantaneous velocity modeled by Flow Matching methods. A…

Machine Learning · Computer Science 2025-05-20 Zhengyang Geng , Mingyang Deng , Xingjian Bai , J. Zico Kolter , Kaiming He

In this paper, we introduce a natural learning rule for mean field games with finite state and action space, the so-called myopic adjustment process. The main motivation for these considerations are the complex computations necessary to…

Optimization and Control · Mathematics 2020-09-01 Berenice Anne Neumann

Mean-field game theory relies on approximating games that are intractable to model due to a very large to infinite population of players. While these kinds of games can be solved analytically via the associated system of partial…

Machine Learning · Computer Science 2026-04-16 Anna C. M. Thöni , Yoram Bachrach , Tal Kachman

Independent learners are agents that employ single-agent algorithms in multi-agent systems, intentionally ignoring the effect of other strategic agents. This paper studies mean-field games from a decentralized learning perspective, with two…

Computer Science and Game Theory · Computer Science 2025-02-04 Bora Yongacoglu , Gürdal Arslan , Serdar Yüksel

Exploration in multi-agent reinforcement learning is a challenging problem, especially in environments with sparse rewards. We propose a general method for efficient exploration by sharing experience amongst agents. Our proposed algorithm,…

Multiagent Systems · Computer Science 2021-05-20 Filippos Christianos , Lukas Schäfer , Stefano V. Albrecht

A key aspect of intelligence is the ability to demonstrate a broad spectrum of behaviors for adapting to unexpected situations. Over the past decade, advancements in deep reinforcement learning have led to groundbreaking achievements to…

Machine Learning · Computer Science 2024-06-04 Luca Grillotti , Maxence Faldor , Borja G. León , Antoine Cully

The theory of Mean-Field Games is interested in the behaviour of interacting particle systems in which the individual interaction between particles (players) decreases as the size of the population increases. In recent years, it was…

Optimization and Control · Mathematics 2024-01-23 Daniel Hernández-Hernández , Joshué Helí Ricalde-Guerrero

We identify a fundamental problem in policy gradient-based methods in continuous control. As policy gradient methods require the agent's underlying probability distribution, they limit policy representation to parametric distribution…

Machine Learning · Computer Science 2019-11-26 Chen Tessler , Guy Tennenholtz , Shie Mannor

We introduce an Implicit Game-Theoretic MPC (IGT-MPC), a decentralized algorithm for two-agent motion planning that uses a learned value function that predicts the game-theoretic interaction outcomes as the terminal cost-to-go function in a…

Multiagent Systems · Computer Science 2025-12-05 Hansung Kim , Edward L. Zhu , Chang Seok Lim , Francesco Borrelli

In this paper, we consider a finite horizon, non-stationary, mean field games (MFG) with a large population of homogeneous players, sequentially making strategic decisions, where each player is affected by other players through an aggregate…

Systems and Control · Electrical Eng. & Systems 2020-04-07 Rajesh K Mishra , Deepanshu Vasal , Sriram Vishwanath

To improve the sample efficiency of policy-gradient based reinforcement learning algorithms, we propose implicit distributional actor-critic (IDAC) that consists of a distributional critic, built on two deep generator networks (DGNs), and a…

Machine Learning · Computer Science 2020-10-21 Yuguang Yue , Zhendong Wang , Mingyuan Zhou

We investigate the global numerical approximation of a class of extended mean field control problems (MFC), where the dynamics and costs depend on the joint distribution of the state and the control. We propose a framework to approximate…

Optimization and Control · Mathematics 2026-03-23 Athena Picarelli , Marco Scaratti , Jonathan Tam

Highway vehicular traffic is an inherently multi-agent problem. Traffic jams can appear and disappear mysteriously. We develop a method for traffic flow control that is applied at the vehicular level via mean-field games. We begin this work…

Optimization and Control · Mathematics 2023-06-06 Amoolya Tirumalai , John S. Baras

We investigate inverse backward-in-time problems for a class of second-order degenerate Mean-Field Game (MFG) systems. More precisely, given the final datum $(u(\cdot, T),m(\cdot, T))$ of a solution to the one-dimensional mean-field game…

Analysis of PDEs · Mathematics 2025-05-21 S. E. Chorfi , A. Habbal , M. Jahid , L. Maniar , A. Ratnani

Mean-field games (MFG) provide a statistical physics inspired modeling framework for decision making in large-populations of strategic, non-cooperative agents. Mathematically, these systems consist of a forward-backward in time system of…

Dynamical Systems · Mathematics 2024-05-10 Ali Akbar Rezaei Lori , Piyush Grover

This paper studies multi-agent reinforcement learning in Markov games, with the goal of learning Nash equilibria or coarse correlated equilibria (CCE) sample-optimally. All prior results suffer from at least one of the two obstacles: the…

Machine Learning · Computer Science 2022-10-13 Gen Li , Yuejie Chi , Yuting Wei , Yuxin Chen

We introduce and study a mean-field model for a system of spatially distributed players interacting through an evolutionary game driven by a replicator dynamics. Strategies evolve by a replicator dynamics influenced by the position and the…

Optimization and Control · Mathematics 2018-05-11 Luigi Ambrosio , Massimo Fornasier , Marco Morandotti , Giuseppe Savaré

This article introduces a novel mean-field game model for multi-sector economic growth in which a dynamically evolving externality, influenced by the collective actions of agents, plays a central role. Building on classical growth theories…

Optimization and Control · Mathematics 2026-05-05 Pierre Lavigne , Quentin Petit , Xavier Warin

Due to their complex nonlinear dynamics and batch-to-batch variability, batch processes pose a challenge for process control. Due to the absence of accurate models and resulting plant-model mismatch, these problems become harder to address…

Machine Learning · Computer Science 2022-05-03 Tanuja Joshi , Hariprasad Kodamana , Harikumar Kandath , Niket Kaisare
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