English
Related papers

Related papers: Multiwinner Voting with Interval Preferences under…

200 papers

Purpose: Multiwinner voting rules typically require full knowledge of voter preferences, which becomes impractical in large-scale or attention-limited settings. This paper investigates how accurately a winning committee can be approximated…

Computer Science and Game Theory · Computer Science 2026-04-01 Itay Asher Zimet , Shiri Alouf-Heffetz , Nimrod Talmon

The study of proportionality in multiwinner voting with approval ballots has received much attention in recent years. Typically, proportionality is captured by variants of the Justified Representation axiom, which say that cohesive groups…

Computer Science and Game Theory · Computer Science 2025-08-04 Matthew M. Casey , Edith Elkind

We study proportional representation in the framework of temporal voting with approval ballots. Prior work adapted basic proportional representation concepts -- justified representation (JR), proportional JR (PJR), and extended JR (EJR) --…

Computer Science and Game Theory · Computer Science 2025-05-29 Bradley Phillips , Edith Elkind , Nicholas Teh , Tomasz Wąs

We consider distributed elections, where there is a center and $k$ sites. In such distributed elections, each voter has preferences over some set of candidates, and each voter is assigned to exactly one site such that each site is aware…

Computer Science and Game Theory · Computer Science 2019-07-24 Arnold Filtser , Nimrod Talmon

Justified Representation (JR)/Extended Justified Representation (EJR) is a desirable axiom in multiwinner approval voting. In contrast to that (E)JR only requires at least \emph{one} voter to be represented in every cohesive group, we study…

Computer Science and Game Theory · Computer Science 2025-02-19 Biaoshuai Tao , Chengkai Zhang , Houyu Zhou

The winner determination problems of many attractive multi-winner voting rules are NP-complete. However, they often admit polynomial-time algorithms when restricting inputs to be single-peaked. Commonly, such algorithms employ dynamic…

Computer Science and Game Theory · Computer Science 2021-04-20 Dominik Peters

Even though proportional representation is a fundamental goal in multiwinner voting and a plethora of proportionality notions has been introduced, the normative justifications for choosing one notion over another remain poorly understood.…

Computer Science and Game Theory · Computer Science 2026-05-07 Chris Dong , Jannik Peters

We study the problem of bribery in multiwinner elections, for the case where the voters cast approval ballots (i.e., sets of candidates they approve) and the bribery actions are limited to: adding an approval to a vote, deleting an approval…

Computer Science and Game Theory · Computer Science 2021-04-20 Piotr Faliszewski , Piotr Skowron , Nimrod Talmon

We consider a social choice problem where only a small number of people out of a large population are sufficiently available or motivated to vote. A common solution to increase participation is to allow voters use a proxy, that is, transfer…

Computer Science and Game Theory · Computer Science 2016-11-28 Gal Cohensius , Shie Manor , Reshef Meir , Eli Meirom , Ariel Orda

In this paper we extend the principle of proportional representation to rankings. We consider the setting where alternatives need to be ranked based on approval preferences. In this setting, proportional representation requires that…

Computer Science and Game Theory · Computer Science 2016-12-06 Piotr Skowron , Martin Lackner , Markus Brill , Dominik Peters , Edith Elkind

In this paper, we experimentally compare major approval-based multiwinner voting rules. To this end, we define a measure of similarity between two equal-sized committees subject to a given election. Using synthetic elections coming from…

Computer Science and Game Theory · Computer Science 2024-01-23 Piotr Faliszewski , Martin Lackner , Krzysztof Sornat , Stanisław Szufa

We consider a distributed voting problem with a set of agents that are partitioned into disjoint groups and a set of obnoxious alternatives. Agents and alternatives are represented by points in a metric space. The goal is to compute the…

Computer Science and Game Theory · Computer Science 2024-12-17 Alexandros A. Voudouris

We examine the following voting situation. A committee of $k$ people is to be formed from a pool of n candidates. The voters selecting the committee will submit a list of $j$ candidates that they would prefer to be on the committee. We…

Combinatorics · Mathematics 2014-02-05 Matt Davis , Michael E. Orrison , Francis Edward Su

Social choice is replete with various settings including single-winner voting, multi-winner voting, probabilistic voting, multiple referenda, and public decision making. We study a general model of social choice called Sub-Committee Voting…

Computer Science and Game Theory · Computer Science 2017-11-17 Haris Aziz , Barton E. Lee

We consider the notions of agreement, diversity, and polarization in ordinal elections (that is, in elections where voters rank the candidates). While (computational) social choice offers good measures of agreement between the voters, such…

Computer Science and Game Theory · Computer Science 2023-05-18 Piotr Faliszewski , Andrzej Kaczmarczyk , Krzysztof Sornat , Stanisław Szufa , Tomasz Wąs

In many real world situations, collective decisions are made using voting. Moreover, scenarios such as committee or board elections require voting rules that return multiple winners. In multi-winner approval voting (AV), an agent may vote…

Computer Science and Game Theory · Computer Science 2019-05-31 Jaelle Scheuerman , Jason L. Harman , Nicholas Mattei , K. Brent Venable

Most social choice rules assume access to full rankings, while current alignment practice -- despite aiming for diversity -- typically treats voters as anonymous and comparisons as independent, effectively extracting only about one bit per…

Computer Science and Game Theory · Computer Science 2026-03-23 Luise Ge , Daniel Halpern , Gregory Kehne , Yevgeniy Vorobeychik

In some preference aggregation scenarios, voters' preferences are highly structured: e.g., the set of candidates may have one-dimensional structure (so that voters' preferences are single-peaked) or be described by a binary decision tree…

Computer Science and Game Theory · Computer Science 2022-02-02 Sonja Kraiczy , Edith Elkind

The paper considers the problem of finding the number of dominant voters in two-level voting procedures. At the first stage, voting is conducted among local groups of voters, and at the second stage, the results are aggregated to form a…

Discrete Mathematics · Computer Science 2025-06-11 N. I. Shushko , D. V. Lemtyuzhnikova

We consider a setting with agents that have preferences over alternatives and are partitioned into disjoint districts. The goal is to choose one alternative as the winner using a mechanism which first decides a representative alternative…

Computer Science and Game Theory · Computer Science 2023-01-10 Aris Filos-Ratsikas , Alexandros A. Voudouris