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Related papers: Interconnected Contests

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In competitive resource allocation formulations multiple agents compete over different contests by committing their limited resources in them. For these settings, contest games offer a game-theoretic foundation to analyze how players can…

Computer Science and Game Theory · Computer Science 2024-08-05 Gilberto Diaz-Garcia , Francesco Bullo , Jason R. Marden

Within the framework of Game Theory, contests study decision-making in those situations or conflicts when rewards depend on the relative rank between contenders rather than their absolute performance. By relying on the formalism of Tullock…

Physics and Society · Physics 2023-04-03 A. de Miguel-Arribas , J. Morón-Vidal , L. M. Floría , C. Gracia-Lázaro , L. Hernández , Y. Moreno

This paper studies a special kind of equilibrium termed as "balanced equilibrium" which arises in the power allocation game defined in \cite{allocation}. In equilibrium, each country in antagonism has to use all of its own power to…

Computer Science and Game Theory · Computer Science 2018-03-13 Yuke Li , A. Stephen Morse

When opposing parties compete for a prize, the sunk effort players exert during the conflict can affect the value of the winner's reward. These spillovers can have substantial influence on the equilibrium behavior of participants in…

Theoretical Economics · Economics 2023-02-07 Maria Betto , Matthew W. Thomas

We study network games in which players choose both the partners with whom they associate and an action level (e.g., effort) that creates spillovers for those partners. We introduce a framework and two solution concepts, extending standard…

Theoretical Economics · Economics 2024-02-07 Evan Sadler , Benjamin Golub

In this work the single server model with counteraction is considered. We extend the classic fluid model using results from the theory of conflict controlled processes. Our new model describes conflict processes in neworks. For this model…

Optimization and Control · Mathematics 2009-09-30 Oleksii Ignatenko

Strategic interactions between a group of individuals or organisations can be modelled as games played on networks, where a player's payoff depends not only on their actions but also on those of their neighbours. Inferring the network…

Machine Learning · Computer Science 2022-08-19 Emanuele Rossi , Federico Monti , Yan Leng , Michael M. Bronstein , Xiaowen Dong

This paper develops a distributed resource allocation game to study countries' pursuit of targets such as self-survival in the networked international environment. The contributions are two. First, the game formalizes countries' power…

Social and Information Networks · Computer Science 2017-02-28 Yuke Li , A. S Morse

We here study the Battle of the Sexes game, a textbook case of asymmetric games, on small networks. Due to the conflicting preferences of the players, analytical approaches are scarce and most often update strategies are employed in…

Physics and Society · Physics 2021-08-24 A. D. Correia , L. L. Leestmaker , H. T. C. Stoof

We study $n$-dimensional contests between two players with heterogeneous effort costs, where each dimension (battle) is modeled as a Tullock contest. Prize-allocation rules are identity-independent, budget-balanced, and weakly increasing in…

Theoretical Economics · Economics 2026-03-31 Siyuan Fan , Zhonghong Kuang , Jingfeng Lu

We investigate multi-round team competitions between two teams, where each team selects one of its players simultaneously in each round and each player can play at most once. The competition defines an extensive-form game with perfect…

Computer Science and Game Theory · Computer Science 2016-02-25 Kai Jin , Pingzhong Tang , Shiteng Chen

A variety of social, economic, and political interactions have long been modelled after Blotto games. In this paper, we introduce a general model of dynamic $n$-player Blotto contests. The players have asymmetric resources, and the…

Theoretical Economics · Economics 2022-07-27 Nejat Anbarcı , Kutay Cingiz , Mehmet S. Ismail

A recent body of experimental literature has studied empirical game-theoretical analysis, in which we have partial knowledge of a game, consisting of observations of a subset of the pure-strategy profiles and their associated payoffs to…

Computer Science and Game Theory · Computer Science 2014-02-13 John Fearnley , Martin Gairing , Paul Goldberg , Rahul Savani

In this paper, we investigate informational asymmetries in the Colonel Blotto game, a game-theoretic model of competitive resource allocation between two players over a set of battlefields. The battlefield valuations are subject to…

Computer Science and Game Theory · Computer Science 2025-05-06 Keith Paarporn , Rahul Chandan , Mahnoosh Alizadeh , Jason R. Marden

In the present work, we study the advertising competition of several marketing campaigns who need to determine how many resources to allocate to potential customers to advertise their products through direct marketing while taking into…

Computer Science and Game Theory · Computer Science 2016-08-10 Antonia Masucci , Alonso Silva

We train two neural networks adversarially to play static games. At each iteration, a row and column network observe a new random bimatrix game and output individual mixed strategies. The parameters of each network are independently updated…

Theoretical Economics · Economics 2025-05-09 Daniele Condorelli , Massimiliano Furlan

We study competition among contests in a general model that allows for an arbitrary and heterogeneous space of contest design, where the goal of the contest designers is to maximize the contestants' sum of efforts. Our main result shows…

Computer Science and Game Theory · Computer Science 2021-07-29 Xiaotie Deng , Yotam Gafni , Ron Lavi , Tao Lin , Hongyi Ling

We introduce Game networks (G nets), a novel representation for multi-agent decision problems. Compared to other game-theoretic representations, such as strategic or extensive forms, G nets are more structured and more compact; more…

Computer Science and Game Theory · Computer Science 2024-01-18 Pierfrancesco La Mura

In a multi-battle contest, each time a player competes by investing some of her budgets or resources in a component battle to collect a value if winning the battle. There are multiple battles to fight, and the budgets get consumed over…

Computer Science and Game Theory · Computer Science 2016-02-15 Chu-Han Cheng , Po-An Chen , Wing-Kai Hon

Individuals, or organizations, cooperate with or compete against one another in a wide range of practical situations. Such strategic interactions are often modeled as games played on networks, where an individual's payoff depends not only…

Computer Science and Game Theory · Computer Science 2020-09-22 Yan Leng , Xiaowen Dong , Junfeng Wu , Alex Pentland
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