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Related papers: REACT3D: Recovering Articulations for Interactive …

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3D Gaussian Splatting (GS) enables fast and high-quality scene reconstruction, but it lacks an object-consistent and semantically aware structure. We propose Split&Splat, a framework for panoptic scene reconstruction using 3DGS. Our…

Graphics · Computer Science 2026-02-04 Leonardo Monchieri , Elena Camuffo , Francesco Barbato , Pietro Zanuttigh , Simone Milani

Reconstructing outdoor 3D scenes from temporal observations is a challenge that recent work on neural fields has offered a new avenue for. However, existing methods that recover scene properties, such as geometry, appearance, or radiance,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Andrea Ramazzina , Stefanie Walz , Pragyan Dahal , Mario Bijelic , Felix Heide

Articulated 3D objects are central to many applications in robotics, AR/VR, and animation. Recent approaches to modeling such objects either rely on optimization-based reconstruction pipelines that require dense-view supervision or on…

Computer Vision and Pattern Recognition · Computer Science 2025-11-05 Chuhao Chen , Isabella Liu , Xinyue Wei , Hao Su , Minghua Liu

Articulated 3D reconstruction has valuable applications in various domains, yet it remains costly and demands intensive work from domain experts. Recent advancements in template-free learning methods show promising results with monocular…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Tao Tu , Ming-Feng Li , Chieh Hubert Lin , Yen-Chi Cheng , Min Sun , Ming-Hsuan Yang

We address the challenge of generating 3D articulated objects in a controllable fashion. Currently, modeling articulated 3D objects is either achieved through laborious manual authoring, or using methods from prior work that are hard to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Jiayi Liu , Hou In Ivan Tam , Ali Mahdavi-Amiri , Manolis Savva

Interactive perception enables robots to manipulate the environment and objects to bring them into states that benefit the perception process. Deformable objects pose challenges to this due to significant manipulation difficulty and…

Interactive 3D simulated objects are crucial in AR/VR, animations, and robotics, driving immersive experiences and advanced automation. However, creating these articulated objects requires extensive human effort and expertise, limiting…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Long Le , Jason Xie , William Liang , Hung-Ju Wang , Yue Yang , Yecheng Jason Ma , Kyle Vedder , Arjun Krishna , Dinesh Jayaraman , Eric Eaton

Real-time multi-camera 3D reconstruction is crucial for 3D perception, immersive interaction, and robotics. Existing methods struggle with multi-view fusion, camera extrinsic uncertainty, and scalability for large camera setups. We propose…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Chentian Sun

Zero-shot scene understanding in real-world settings presents major challenges due to the complexity and variability of natural scenes, where models must recognize new objects, actions, and contexts without prior labeled examples. This work…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Manjunath Prasad Holenarasipura Rajiv , B. M. Vidyavathi

People often use physical intuition when manipulating articulated objects, irrespective of object semantics. Motivated by this observation, we identify an important embodied task where an agent must play with objects to recover their parts.…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 Samir Yitzhak Gadre , Kiana Ehsani , Shuran Song

We explore a novel method to perceive and manipulate 3D articulated objects that generalizes to enable a robot to articulate unseen classes of objects. We propose a vision-based system that learns to predict the potential motions of the…

Robotics · Computer Science 2024-05-03 Ben Eisner , Harry Zhang , David Held

Camera motion estimation is a key technique for 3D scene reconstruction and Simultaneous localization and mapping (SLAM). To make it be feasibly achieved, previous works usually assume slow camera motions, which limits its usage in many…

Computer Vision and Pattern Recognition · Computer Science 2018-12-10 Zunjie Zhu , Feng Xu

This paper presents a method which can track and 3D reconstruct the non-rigid surface motion of human performance using a moving RGB-D camera. 3D reconstruction of marker-less human performance is a challenging problem due to the large…

Computer Vision and Pattern Recognition · Computer Science 2018-10-10 Shafeeq Elanattil , Peyman Moghadam , Simon Denman , Sridha Sridharan , Clinton Fookes

This paper proposes a new approach for monocular dense 3D reconstruction of a complex dynamic scene from two perspective frames. By applying superpixel over-segmentation to the image, we model a generically dynamic (hence non-rigid) scene…

Computer Vision and Pattern Recognition · Computer Science 2017-12-21 Suryansh Kumar , Yuchao Dai , Hongdong Li

Human behaviors are the major causes of scene dynamics and inherently contain rich cues regarding the dynamics. This paper formalizes a new task of proactive scene decomposition and reconstruction, an online approach that leverages…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Baicheng Li , Zike Yan , Dong Wu , Hongbin Zha

Agile humanoid locomotion in complex 3D en- vironments requires balancing perceptual fidelity with com- putational efficiency, yet existing methods typically rely on rigid sensing configurations. We propose ADAPT (Adaptive dual-projection…

Robotics · Computer Science 2026-03-18 Shuo Shao , Tianchen Huang , Wei Gao , Shiwu Zhang

In this paper, we introduce SLAM3R, a novel and effective system for real-time, high-quality, dense 3D reconstruction using RGB videos. SLAM3R provides an end-to-end solution by seamlessly integrating local 3D reconstruction and global…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yuzheng Liu , Siyan Dong , Shuzhe Wang , Yingda Yin , Yanchao Yang , Qingnan Fan , Baoquan Chen

It has long been challenging to recover the underlying dynamic 3D scene representations from a monocular RGB video. Existing works formulate this problem into finding a single most plausible solution by adding various constraints such as…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Ziyang Song , Jinxi Li , Bo Yang

We present SeeingThroughClutter, a method for reconstructing structured 3D representations from single images by segmenting and modeling objects individually. Prior approaches rely on intermediate tasks such as semantic segmentation and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-16 Rio Aguina-Kang , Kevin James Blackburn-Matzen , Thibault Groueix , Vladimir Kim , Matheus Gadelha

In this paper, we present an active exploration framework for high-fidelity 3D reconstruction that incrementally builds a multi-level uncertainty space and selects next-best-views through an uncertainty-driven motion planner. We introduce a…

Robotics · Computer Science 2025-11-26 Yan Li , Yingzhao Li , Gim Hee Lee