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Cybersickness remains a critical barrier to the widespread adoption of Virtual Reality (VR), particularly in scenarios involving intense or artificial motion cues. Among the key contributors is excessive optical flow-perceived visual motion…

Human-Computer Interaction · Computer Science 2026-01-30 Yitong Zhu , Qianghong Dong , Guanxuan Jiang , Zhuowen Liang , Yuyang Wang

Facing the severe global dementia problem, an exploration was conducted adopting the technology of virtual reality (VR). This report lays a technical foundation for further research project "Early Detection of Dementia Using Testing Tools…

Human-Computer Interaction · Computer Science 2020-01-22 Yiming Zhong , Yuan Tian , Mira Park , Soonja Yeom

Deep learning (DL)-based automated cybersickness detection methods, along with adaptive mitigation techniques, can enhance user comfort and interaction. However, recent studies show that these DL-based systems are susceptible to adversarial…

Cryptography and Security · Computer Science 2025-12-22 Istiak Ahmed , Ripan Kumar Kundu , Khaza Anuarul Hoque

Recently, great progress has been made in virtual reality(VR) research and application. However, virtual reality faces a big problem since its appearance, i.e. discomfort (nausea, stomach awareness, etc). Discomfort can be relieved by…

Human-Computer Interaction · Computer Science 2019-04-01 Wei Qionghua , Wang Hui , Wei Qiang

Virtual reality (VR) is an emerging technology of great societal potential. Some of its most exciting and promising use cases include remote scene content and untethered lifelike navigation. This article first highlights the relevance of…

Networking and Internet Architecture · Computer Science 2022-08-11 Jacob Chakareski , Mahmudur Khan , Murat Yuksel

This work presents a dataset collected to predict cybersickness in virtual reality environments. The data was collected from navigation tasks in a virtual environment designed to induce cybersickness. The dataset consists of many data…

Human-Computer Interaction · Computer Science 2023-03-27 Yuyang Wang , Ruichen Li , Jean-Rémy Chardonnet , Pan Hui

The field of Computer Vision (CV) has faced challenges. Initially, it relied on handcrafted features and rule-based algorithms, resulting in limited accuracy. The introduction of machine learning (ML) has brought progress, particularly…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Aaryan Panda , Damodar Panigrahi , Shaswata Mitra , Sudip Mittal , Shahram Rahimi

Technological advancements have spurred the usage of machine learning based applications in sports science. Physiotherapists, sports coaches and athletes actively look to incorporate the latest technologies in order to further improve…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Ashish Singh , Antonio Bevilacqua , Thach Le Nguyen , Feiyan Hu , Kevin McGuinness , Martin OReilly , Darragh Whelan , Brian Caulfield , Georgiana Ifrim

Most action recognition models today are highly parameterized, and evaluated on datasets with appearance-wise distinct classes. It has also been shown that 2D Convolutional Neural Networks (CNNs) tend to be biased toward texture rather than…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Sofia Broomé , Ernest Pokropek , Boyu Li , Hedvig Kjellström

Transfer learning increasingly becomes an important tool in handling data scarcity often encountered in machine learning. In the application of high-throughput thickness as a downstream process of the high-throughput optimization of…

In-place gesture-based virtual locomotion techniques enable users to control their viewpoint and intuitively move in the 3D virtual environment. A key research problem is to accurately and quickly recognize in-place gestures, since they can…

Human-Computer Interaction · Computer Science 2022-09-05 Lizhi Zhao , Xuequan Lu , Qianyue Bao , Meili Wang

The purpose of gesture recognition is to recognize meaningful movements of human bodies, and gesture recognition is an important issue in computer vision. In this paper, we present a multimodal gesture recognition method based on 3D densely…

Computer Vision and Pattern Recognition · Computer Science 2020-01-17 Yi Zhang , Chong Wang , Ye Zheng , Jieyu Zhao , Yuqi Li , Xijiong Xie

Most existing cross-modal language-to-video retrieval (VR) research focuses on single-modal input from video, i.e., visual representation, while the text is omnipresent in human environments and frequently critical to understand video. To…

Computer Vision and Pattern Recognition · Computer Science 2023-05-08 Weijia Wu , Yuzhong Zhao , Zhuang Li , Jiahong Li , Hong Zhou , Mike Zheng Shou , Xiang Bai

This paper describes our solution for the video recognition task of ActivityNet Kinetics challenge that ranked the 1st place. Most of existing state-of-the-art video recognition approaches are in favor of an end-to-end pipeline. One…

Computer Vision and Pattern Recognition · Computer Science 2017-08-15 Yunlong Bian , Chuang Gan , Xiao Liu , Fu Li , Xiang Long , Yandong Li , Heng Qi , Jie Zhou , Shilei Wen , Yuanqing Lin

Semantic video segmentation is a key challenge for various applications. This paper presents a new model named Noisy-LSTM, which is trainable in an end-to-end manner, with convolutional LSTMs (ConvLSTMs) to leverage the temporal coherency…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Bowen Wang , Liangzhi Li , Yuta Nakashima , Ryo Kawasaki , Hajime Nagahara , Yasushi Yagi

This paper presents a deep learning framework for medical video segmentation. Convolution neural network (CNN) and transformer-based methods have achieved great milestones in medical image segmentation tasks due to their incredible semantic…

Computer Vision and Pattern Recognition · Computer Science 2024-02-13 Chengxi Zeng , Xinyu Yang , David Smithard , Majid Mirmehdi , Alberto M Gambaruto , Tilo Burghardt

Human action recognition in videos is a critical task with significant implications for numerous applications, including surveillance, sports analytics, and healthcare. The challenge lies in creating models that are both precise in their…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Yufei Xie

Many statistical learning models hold an assumption that the training data and the future unlabeled data are drawn from the same distribution. However, this assumption is difficult to fulfill in real-world scenarios and creates barriers in…

Human-Computer Interaction · Computer Science 2020-09-16 Yuxin Ma , Arlen Fan , Jingrui He , Arun Reddy Nelakurthi , Ross Maciejewski

Given an input video of a person and a new garment, the objective of this paper is to synthesize a new video where the person is wearing the specified garment while maintaining spatiotemporal consistency. Although significant advances have…

Computer Vision and Pattern Recognition · Computer Science 2024-12-19 Hung Nguyen , Quang Qui-Vinh Nguyen , Khoi Nguyen , Rang Nguyen

In this work we tackle the task of video-based visual emotion recognition in the wild. Standard methodologies that rely solely on the extraction of bodily and facial features often fall short of accurate emotion prediction in cases where…

Computer Vision and Pattern Recognition · Computer Science 2022-02-03 Ioannis Pikoulis , Panagiotis P. Filntisis , Petros Maragos
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