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To improve the experiences of face-to-face conversation with avatar, this paper presents a novel conversation system. It is composed of two sequence-to-sequence models respectively for listening and speaking and a Generative Adversarial…

Computer Vision and Pattern Recognition · Computer Science 2019-08-22 Zezhou Chen , Zhaoxiang Liu , Huan Hu , Jinqiang Bai , Shiguo Lian , Fuyuan Shi , Kai Wang

One of the main goals of robotics and intelligent agent research is to enable natural communication with humans in physically situated settings. While recent work has focused on verbal modes such as language and speech, non-verbal…

Robotics · Computer Science 2025-09-17 Anna Deichler , Siyang Wang , Simon Alexanderson , Jonas Beskow

Traditional 3D modeling requires technical expertise, specialized software, and time-intensive processes, making it inaccessible for many users. Our research aims to lower these barriers by combining generative AI and augmented reality (AR)…

Graphics · Computer Science 2025-05-01 Majid Behravan , Maryam Haghani , Denis Gracanin

This study investigates innovative interaction designs for communication and collaborative learning between learners of mixed hearing and signing abilities, leveraging advancements in mixed reality technologies like Apple Vision Pro and…

Human-Computer Interaction · Computer Science 2025-03-11 Si Chen , Haocong Cheng , Suzy Su , Stephanie Patterson , Raja Kushalnagar , Qi Wang , Yun Huang

Due to their significance in human communication, the automatic generation of co-speech gestures in artificial embodied agents has received a lot of attention. Although modern deep learning approaches can generate realistic-looking…

Human-Computer Interaction · Computer Science 2023-07-20 Hendric Voß , Stefan Kopp

Extended reality (XR) demands generative models that respond to users' tracked real-world motion, yet current video world models accept only coarse control signals such as text or keyboard input, limiting their utility for embodied…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Linxi Xie , Lisong C. Sun , Ashley Neall , Tong Wu , Shengqu Cai , Gordon Wetzstein

Many people struggle with social anxiety, feeling fear, or even physically uncomfortable in social situations like talking to strangers. Exposure therapy, a clinical method that gradually and repeatedly exposes individuals to the source of…

Human-Computer Interaction · Computer Science 2025-06-05 Han Zhang , KaWing Tsang , Zhenhui Peng

Virtual Reality (VR) and Augmented Reality (AR) are emerging as transformative tools in education, offering new possibilities for engagement and immersion. This paper explores their potential in language learning within public education,…

Generative artificial intelligence has shown promise in prompting virtual worlds into existence, yet little attention has been given to understanding how this process unfolds as social interaction. We present Social Conjurer, a framework…

Human-Computer Interaction · Computer Science 2024-10-03 Amina Kobenova , Cyan DeVeaux , Samyak Parajuli , Andrzej Banburski-Fahey , Judith Amores Fernandez , Jaron Lanier

Talking head generation is increasingly important in virtual reality (VR), especially for social scenarios involving multi-turn conversation. Existing approaches face notable limitations: mesh-based 3D methods can model dual-person dialogue…

Computer Vision and Pattern Recognition · Computer Science 2026-01-16 Peng Chen , Xiaobao Wei , Yi Yang , Naiming Yao , Hui Chen , Feng Tian

Traditional sign language teaching methods face challenges such as limited feedback and diverse learning scenarios. Although 2D resources lack real-time feedback, classroom teaching is constrained by a scarcity of teacher. Methods based on…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Hongli Wen , Yang Xu , Lin Li , Xudong Ru , Xingce Wang , Zhongke Wu

Believable proxies of human behavior can empower interactive applications ranging from immersive environments to rehearsal spaces for interpersonal communication to prototyping tools. In this paper, we introduce generative…

Human-Computer Interaction · Computer Science 2023-08-08 Joon Sung Park , Joseph C. O'Brien , Carrie J. Cai , Meredith Ringel Morris , Percy Liang , Michael S. Bernstein

We present Social Agent, a novel framework for synthesizing realistic and contextually appropriate co-speech nonverbal behaviors in dyadic conversations. In this framework, we develop an agentic system driven by a Large Language Model (LLM)…

Graphics · Computer Science 2025-10-07 Zeyi Zhang , Yanju Zhou , Heyuan Yao , Tenglong Ao , Xiaohang Zhan , Libin Liu

Inter-generational communication is essential for bridging generational gaps and fostering mutual understanding. However, maintaining it is complex due to cultural, communicative, and geographical differences. Recent research indicated that…

Human-Computer Interaction · Computer Science 2024-10-24 Qiuxin Du , Xiaoying Wei , Jiawei Li , Emily Kuang , Jie Hao , Dongdong Weng , Mingming Fan

Virtual reality (VR) and interactive 3D visualization systems have enhanced educational experiences and environments, particularly in complicated subjects such as anatomy education. VR-based systems surpass the potential limitations of…

Advances in AI have enabled ESL learners to practice speaking through conversational systems. However, most tools rely on explicit correction, which can interrupt the conversation and undermine confidence. Grounded in second language…

Human-Computer Interaction · Computer Science 2026-02-05 Minju Park , Seunghyun Lee , Juhwan Ma , Dongwook Yoon

Oral examinations are a prevalent but psychologically demanding form of assessment in higher education. Many students experience intense anxiety, which can impair cognitive performance and hinder academic success. This position paper…

Human-Computer Interaction · Computer Science 2025-08-18 Jens Grubert , Yvonne Sedelmaier , Dieter Landes

While generative artificial intelligence (GenAI) is finding increased adoption in workplaces, current tools are primarily designed for individual use. Prior work established the potential for these tools to enhance personal creativity and…

Human-Computer Interaction · Computer Science 2026-02-25 Janet G. Johnson , Macarena Peralta , Mansanjam Kaur , Ruijie Sophia Huang , Sheng Zhao , Ruijia Guan , Shwetha Rajaram , Michael Nebeling

Socially interactive agents are gaining prominence in domains like healthcare, education, and service contexts, particularly virtual agents due to their inherent scalability. To facilitate authentic interactions, these systems require…

Human-Computer Interaction · Computer Science 2025-01-22 Oliver Chojnowski , Alexander Eberhard , Michael Schiffmann , Ana Müller , Anja Richert

Most prior works on communication in multi-agent reinforcement learning have focused on emergent communication, which often results in inefficient and non-interpretable systems. Inspired by the role of language in natural intelligence, we…

Multiagent Systems · Computer Science 2025-08-08 Maxime Toquebiau , Jae-Yun Jun , Faïz Benamar , Nicolas Bredeche