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Reconstructing dynamic humans together with static scenes from monocular videos remains difficult, especially under fast motion, where RGB frames suffer from motion blur. Event cameras exhibit distinct advantages, e.g., microsecond temporal…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Xiaoting Yin , Hao Shi , Kailun Yang , Jiajun Zhai , Shangwei Guo , Lin Wang , Kaiwei Wang

Nowadays as convolution neural networks demonstrate its powerful problem-solving ability in the area of image processing, efforts have been made to reconstruct detailed face shapes from 2D face images or videos. However, to make the full…

Computer Vision and Pattern Recognition · Computer Science 2026-05-06 Zhangnan Jiang , Zichen Yang

Recovering world-coordinate human motion from monocular videos with humanoid robot retargeting is significant for embodied intelligence and robotics. To avoid complex SLAM pipelines or heavy temporal models, we propose a lightweight,…

Robotics · Computer Science 2025-12-29 Zhangzheng Tu , Kailun Su , Shaolong Zhu , Yukun Zheng

DUSt3R-based end-to-end scene reconstruction has recently shown promising results in dense visual SLAM. However, most existing methods only use image pairs to estimate pointmaps, overlooking spatial memory and global consistency.To this…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Guole Shen , Tianchen Deng , Yanbo Wang , Yongtao Chen , Yilin Shen , Jiuming Liu , Jingchuan Wang

We introduce a free-viewpoint rendering method -- HumanNeRF -- that works on a given monocular video of a human performing complex body motions, e.g. a video from YouTube. Our method enables pausing the video at any frame and rendering the…

Computer Vision and Pattern Recognition · Computer Science 2022-06-16 Chung-Yi Weng , Brian Curless , Pratul P. Srinivasan , Jonathan T. Barron , Ira Kemelmacher-Shlizerman

3D human pose estimation captures the human joint points in three-dimensional space while keeping the depth information and physical structure. That is essential for applications that require precise pose information, such as human-computer…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Jianbin Jiao , Xina Cheng , Weijie Chen , Xiaoting Yin , Hao Shi , Kailun Yang

3D spatial perception is fundamental to generalizable robotic manipulation, yet obtaining reliable, high-quality 3D geometry remains challenging. Depth sensors suffer from noise and material sensitivity, while existing reconstruction models…

Robotics · Computer Science 2026-05-05 Sizhe Yang , Linning Xu , Hao Li , Juncheng Mu , Jia Zeng , Dahua Lin , Jiangmiao Pang

Single-view 3D reconstruction is currently approached from two dominant perspectives: reconstruction of scenes with limited diversity using 3D data supervision or reconstruction of diverse singular objects using large image priors. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Andreea Ardelean , Mert Özer , Bernhard Egger

Recent works on dynamic 3D neural field reconstruction assume the input from synchronized multi-view videos whose poses are known. The input constraints are often not satisfied in real-world setups, making the approach impractical. We show…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Changwoon Choi , Jeongjun Kim , Geonho Cha , Minkwan Kim , Dongyoon Wee , Young Min Kim

Recent advances in 3D Gaussian Splatting (3DGS) have enabled generalizable, on-the-fly reconstruction of sequential input views. However, existing methods often predict per-pixel Gaussians and combine Gaussians from all views as the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Jiaxin Guo , Tongfan Guan , Wenzhen Dong , Wenzhao Zheng , Wenting Wang , Yue Wang , Yeung Yam , Yun-Hui Liu

The latest trends in the research field of single-view human reconstruction devote to learning deep implicit functions constrained by explicit body shape priors. Despite the remarkable performance improvements compared with traditional…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Yingzhi Tang , Qijian Zhang , Junhui Hou , Yebin Liu

In this paper, we present a HAnd Mesh Recovery (HAMR) framework to tackle the problem of reconstructing the full 3D mesh of a human hand from a single RGB image. In contrast to existing research on 2D or 3D hand pose estimation from RGB…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Xiong Zhang , Qiang Li , Hong Mo , Wenbo Zhang , Wen Zheng

We introduce Complet4R, a novel end-to-end framework for Geometric Complete 4D Reconstruction, which aims to recover temporally coherent and geometrically complete reconstruction for dynamic scenes. Our method formalizes the task of…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Weibang Wang , Kenan Li , Zhuoguang Chen , Yijun Yuan , Hang Zhao

We address the challenge of accurate 3D human pose and shape estimation from monocular images. The key to accuracy and robustness lies in high-quality training data. Existing training datasets containing real images with pseudo ground truth…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Priyanka Patel , Michael J. Black

Current human pose estimation systems focus on retrieving an accurate 3D global estimate of a single person. Therefore, this paper presents one of the first 3D multi-person human pose estimation systems that is able to work in real-time and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Pawel Knap , Peter Hardy , Alberto Tamajo , Hwasup Lim , Hansung Kim

Can we scale 4D pretraining to learn general space-time representations that reconstruct an object from a few views at some times to any view at any time? We provide an affirmative answer with 4D-LRM, the first large-scale 4D reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Ziqiao Ma , Xuweiyi Chen , Shoubin Yu , Sai Bi , Kai Zhang , Chen Ziwen , Sihan Xu , Jianing Yang , Zexiang Xu , Kalyan Sunkavalli , Mohit Bansal , Joyce Chai , Hao Tan

Reconstructing a complete 3D head from a single portrait remains challenging because existing methods still face a sharp quality-speed trade-off: high-fidelity pipelines often rely on multi-stage processing and per-subject optimization,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Yujie Gao , Yao Xiao , Xiangnan Zhu , Ya Li , Yiyi Zhang , Liqing Zhang , Jianfu Zhang

We introduce CRISP, a method that recovers simulatable human motion and scene geometry from monocular video. Prior work on joint human-scene reconstruction relies on data-driven priors and joint optimization with no physics in the loop, or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Zihan Wang , Jiashun Wang , Jeff Tan , Yiwen Zhao , Jessica Hodgins , Shubham Tulsiani , Deva Ramanan

In this paper, we introduce a method for reconstructing 3D humans from a single image using a biomechanically accurate skeleton model. To achieve this, we train a transformer that takes an image as input and estimates the parameters of the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Yan Xia , Xiaowei Zhou , Etienne Vouga , Qixing Huang , Georgios Pavlakos

Monocular 3D clothed human reconstruction aims to generate a complete and realistic textured 3D avatar from a single image. Existing methods are commonly trained under multi-view supervision with annotated geometric priors, and during…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Nanjie Yao , Gangjian Zhang , Wenhao Shen , Jian Shu , Yu Feng , Hao Wang