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The default strategy for training single-view Large Reconstruction Models (LRMs) follows the fully supervised route using large-scale datasets of synthetic 3D assets or multi-view captures. Although these resources simplify the training…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Hanwen Jiang , Qixing Huang , Georgios Pavlakos

Online monocular 3D reconstruction enables dense scene recovery from streaming video but remains fundamentally limited by the stability-adaptation dilemma: the reconstruction model must rapidly incorporate novel viewpoints while preserving…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Lanbo Xu , Liang Guo , Caigui Jiang , Cheng Wang

This paper addresses the task of large-scale 3D scene reconstruction from long video sequences. Recent feed-forward reconstruction models have shown promising results by directly regressing 3D geometry from RGB images without explicit 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Tao Xie , Peishan Yang , Yudong Jin , Yingfeng Cai , Wei Yin , Weiqiang Ren , Qian Zhang , Wei Hua , Sida Peng , Xiaoyang Guo , Xiaowei Zhou

Single-image human reconstruction is vital for digital human modeling applications but remains an extremely challenging task. Current approaches rely on generative models to synthesize multi-view images for subsequent 3D reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Boyuan Wang , Runqi Ouyang , Xiaofeng Wang , Zheng Zhu , Guosheng Zhao , Chaojun Ni , Xiaopei Zhang , Guan Huang , Yijie Ren , Lihong Liu , Xingang Wang

We present Vid2Avatar, a method to learn human avatars from monocular in-the-wild videos. Reconstructing humans that move naturally from monocular in-the-wild videos is difficult. Solving it requires accurately separating humans from…

Computer Vision and Pattern Recognition · Computer Science 2023-02-23 Chen Guo , Tianjian Jiang , Xu Chen , Jie Song , Otmar Hilliges

Single-image human mesh recovery provides a compact 3D, person-centric representation that supports analysis, animation, AR and VR, rehabilitation, and human-computer interaction. However, prevailing systems impose an intact-limb prior and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Jiaying Ying , Heming Du , Kaihao Zhang , Sean M. Tweedy , Xin Yu

The 3D world limits the human body pose and the human body pose conveys information about the surrounding objects. Indeed, from a single image of a person placed in an indoor scene, we as humans are adept at resolving ambiguities of the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-19 Zhenzhen Weng , Serena Yeung

Capturing the interactions between humans and their environment in 3D is important for many applications in robotics, graphics, and vision. Recent works to reconstruct the 3D human and object from a single RGB image do not have consistent…

Computer Vision and Pattern Recognition · Computer Science 2023-11-01 Xianghui Xie , Bharat Lal Bhatnagar , Gerard Pons-Moll

Accurate reconstruction and tracking of dynamic human faces from image sequences is challenging because non-rigid deformations, expression changes, and viewpoint variations occur simultaneously, creating significant ambiguity in geometry…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Umut Kocasari , Simon Giebenhain , Richard Shaw , Matthias Nießner

Reconstructing people, objects, and their interactions in 3D is a long-standing goal for intelligent systems. Often the input is RGB video from a moving camera, making the task ill-posed; depth is ambiguous, humans and objects occlude each…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Lixin Xue , Chengwei Zheng , Georgios Paschalidis , Chen Guo , Manuel Kaufmann , Juan Zarate , Dimitrios Tzionas

Reconstructing physically stable 3D scenes from a single RGB image enables casual images to be converted into simulation-ready digital assets for applications such as immersive interaction and content creation. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Xiaoxuan Ma , Jiashun Wang , Nicolas Ugrinovic , Yehonathan Litman , Kris Kitani

Several methods have been proposed to estimate 3D human pose from multi-view images, achieving satisfactory performance on public datasets collected under relatively simple conditions. However, there are limited approaches studying…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Zhiyu Pan , Zhicheng Zhong , Wenxuan Guo , Yifan Chen , Jianjiang Feng , Jie Zhou

Despite recent advances in feed-forward 3D Gaussian Splatting, generalizable 3D reconstruction remains challenging, particularly in multi-view correspondence modeling. Existing approaches face a fundamental trade-off: explicit methods…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Heng Jia , Linchao Zhu , Na Zhao

We present a novel method to improve the accuracy of the 3D reconstruction of clothed human shape from a single image. Recent work has introduced volumetric, implicit and model-based shape learning frameworks for reconstruction of objects…

Computer Vision and Pattern Recognition · Computer Science 2020-09-30 Akin Caliskan , Armin Mustafa , Evren Imre , Adrian Hilton

Multiple cameras can provide comprehensive multi-view video coverage of a person. Fusing this multi-view data is crucial for tasks like behavioral analysis, although it traditionally requires camera calibration, a process that is often…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Yitao Zhu , Sheng Wang , Mengjie Xu , Zixu Zhuang , Zhixin Wang , Kaidong Wang , Han Zhang , Qian Wang

Immersive telepresence aims to transform human interaction in AR/VR applications by enabling lifelike full-body holographic representations for enhanced remote collaboration. However, existing systems rely on hardware-intensive multi-camera…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Fangyu Lin , Yingdong Hu , Zhening Liu , Yufan Zhuang , Zehong Lin , Jun Zhang

Human re-rendering from a single image is a starkly under-constrained problem, and state-of-the-art algorithms often exhibit undesired artefacts, such as over-smoothing, unrealistic distortions of the body parts and garments, or implausible…

Computer Vision and Pattern Recognition · Computer Science 2021-01-12 Kripasindhu Sarkar , Dushyant Mehta , Weipeng Xu , Vladislav Golyanik , Christian Theobalt

Simultaneous understanding and 3D reconstruction plays an important role in developing end-to-end embodied intelligent systems. To achieve this, recent approaches resort to 2D-to-3D feature alignment paradigm, which leads to limited 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Qi Xu , Dongxu Wei , Lingzhe Zhao , Wenpu Li , Zhangchi Huang , Shunping Ji , Peidong Liu

We present a novel approach for tracking multiple people in video. Unlike past approaches which employ 2D representations, we focus on using 3D representations of people, located in three-dimensional space. To this end, we develop a method,…

Computer Vision and Pattern Recognition · Computer Science 2021-11-16 Jathushan Rajasegaran , Georgios Pavlakos , Angjoo Kanazawa , Jitendra Malik

The aspiration for artificial general intelligence, fueled by the rapid progress of multimodal models, demands human-comparable performance across diverse environments. We propose HumanPCR, an evaluation suite for probing MLLMs' capacity…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Keliang Li , Hongze Shen , Hao Shi , Ruibing Hou , Hong Chang , Jie Huang , Chenghao Jia , Wen Wang , Yiling Wu , Dongmei Jiang , Shiguang Shan , Xilin Chen