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Generative model-based imitation learning methods have recently achieved strong results in learning high-complexity motor skills from human demonstrations. However, imitation learning of interactive policies that coordinate with humans in…

Robotics · Computer Science 2025-11-18 Max M. Sun , Todd Murphey

Investigating children's embodied learning in mixed-reality environments, where they collaboratively simulate scientific processes, requires analyzing complex multimodal data to interpret their learning and coordination behaviors. Learning…

An agent, artificial or human, must be continuously adjusting its behaviour in order to thrive in a more or less demanding environment. An artificial agent with the ability to predict human emotional valence in a geospatial and temporal…

Artificial Intelligence · Computer Science 2020-03-10 Nuno A. C. Henriques , Helder Coelho , Leonel Garcia-Marques

While the advancement of large language models has spurred the development of AI agents to automate tasks, numerous use cases inherently require agents to collaborate with humans due to humans' latent preferences, domain expertise, or the…

Artificial Intelligence · Computer Science 2025-12-09 Yijia Shao , Vinay Samuel , Yucheng Jiang , John Yang , Diyi Yang

Today's autonomous agents, largely driven by foundation models (FMs), can understand natural language instructions and solve long-horizon tasks with human-like reasoning. However, current human-robot interaction largely follows a one-way…

Robotics · Computer Science 2026-03-17 Linus Nwankwo , Bjoern Ellensohn , Christian Rauch , Elmar Rueckert

Interactive multi-agent simulation algorithms are used to compute the trajectories and behaviors of different entities in virtual reality scenarios. However, current methods involve considerable parameter tweaking to generate plausible…

Graphics · Computer Science 2018-12-04 Jiaping Ren , Wei Xiang , Yangxi Xiao , Ruigang Yang , Dinesh Manocha , Xiaogang Jin

We propose a self-supervised algorithm to learn representations from egocentric video data. Recently, significant efforts have been made to capture humans interacting with their own environments as they go about their daily activities. In…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Himangi Mittal , Pedro Morgado , Unnat Jain , Abhinav Gupta

Human presence has traditionally been constrained by the limits of physical embodiment, allowing individuals to exist in only one place at a time. This article introduces Multi-Existence Identity (MEI)- a socio-technical framework that…

Human-Computer Interaction · Computer Science 2026-04-21 A S M Touhidul Islam , John Tookey

Artificial intelligence (AI) and large language models (LLMs) are reshaping education, with virtual avatars emerging as digital teachers capable of enhancing engagement, sustaining attention, and addressing instructor shortages. Aligned…

Human-Computer Interaction · Computer Science 2026-01-27 Xiaokang Lei , Ching Christie Pang , Yuyang Jiang , Xin Tong , Pan Hui

Autonomous driving faces challenges in navigating complex real-world traffic, requiring safe handling of both common and critical scenarios. Reinforcement learning (RL), a prominent method in end-to-end driving, enables agents to learn…

Robotics · Computer Science 2026-03-09 Ahmed Abouelazm , Johannes Ratz , Philip Schörner , J. Marius Zöllner

Building human-like agent, which aims to learn and think like human intelligence, has long been an important research topic in AI. To train and test human-like agents, we need an environment that imposes the agent to rich multimodal…

Artificial Intelligence · Computer Science 2021-05-04 Kwanyoung Park , Hyunseok Oh , Youngki Lee

Quantum computing education faces significant challenges due to its complexity and the limitations of current tools; this paper introduces a novel Intelligent Teaching Assistant for quantum computing education and details its evolutionary…

Computers and Society · Computer Science 2025-04-29 Iizalaarab Elhaimeur , Nikos Chrisochoides

Interactive Machine Learning is concerned with creating systems that operate in environments alongside humans to achieve a task. A typical use is to extend or amplify the capabilities of a human in cognitive or physical ways, requiring the…

Machine Learning · Computer Science 2019-02-05 Miguel Alonso

Metaverse, a burgeoning technological trend that combines virtual and augmented reality, provides users with a fully digital environment where they can assume a virtual identity through a digital avatar and interact with others as they were…

Computers and Society · Computer Science 2023-11-28 Nikolaos Misirlis , Yiannis Nikolaidis , Anna Sabidussi

Optimizing and refining action execution through exploration and interaction is a promising way for robotic manipulation. However, practical approaches to interaction-driven robotic learning are still underexplored, particularly for…

Robotics · Computer Science 2025-09-24 Yibo Peng , Jiahao Yang , Shenhao Yan , Ziyu Huang , Shuang Li , Shuguang Cui , Yiming Zhao , Yatong Han

A core issue in multi-agent federated reinforcement learning is defining how to aggregate insights from multiple agents. This is commonly done by taking the average of each participating agent's model weights into one common model (FedAvg).…

Machine Learning · Computer Science 2023-07-19 Liam Hebert , Lukasz Golab , Pascal Poupart , Robin Cohen

Social and behavioral scientists increasingly aim to study how humans interact, collaborate, and make decisions alongside artificial intelligence. However, the experimental infrastructure for such work remains underdeveloped: (1) few…

Human-Computer Interaction · Computer Science 2025-10-16 Crystal Qian , Vivian Tsai , Michael Behr , Nada Hussein , Léo Laugier , Nithum Thain , Lucas Dixon

Crowds do not merely move; they decide. Human navigation is inherently contextual: people interpret the meaning of space, social norms, and potential consequences before acting. Sidewalks invite walking, crosswalks invite crossing, and…

Graphics · Computer Science 2026-04-08 Juyeong Hwang , Seong-Eun Hong , Jinhyun Kim , JaeYoung Seon , Giljoo Nam , Hanyoung Jang , HyeongYeop Kang

Artificial intelligence (AI) tutors have become increasingly popular in learning environments. In this study, we propose an AI agent prototype framework for exploring AI-assisted learning with temporal interaction patterns, multiple…

Computers and Society · Computer Science 2026-04-21 Yiyao Yang , Yasemin Gulbahar

This paper presents a dynamic gamification architecture for an Extended Reality Artificial Intelligence virtual training environment designed to enhance STEM education through immersive adaptive, and kinesthetic learning. The proposed…

Human-Computer Interaction · Computer Science 2026-03-30 Shadeeb Hossain , Natalie Sommer , Neda Adib
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