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Despite large-scale pretraining endowing models with language and vision reasoning capabilities, improving their spatial reasoning capability remains challenging due to the lack of data grounded in the 3D world. While it is possible for…

Recent advancements in autonomous driving, augmented reality, robotics, and embodied intelligence have necessitated 3D perception algorithms. However, current 3D perception methods, especially specialized small models, exhibit poor…

Computer Vision and Pattern Recognition · Computer Science 2025-02-14 Fan Yang , Sicheng Zhao , Yanhao Zhang , Hui Chen , Haonan Lu , Jungong Han , Guiguang Ding

AI search depends on linking large language models (LLMs) with vast external knowledge sources. Yet web pages, PDF files, and other raw documents are not inherently LLM-ready: they are long, noisy, and unstructured. Conventional retrieval…

Computation and Language · Computer Science 2025-10-31 Hongjin Qian , Zheng Liu

Automated movie creation requires coordinating multiple characters, modalities, and narrative elements across extended sequences -- a challenge that existing end-to-end approaches struggle to address effectively. We present…

Multimedia · Computer Science 2026-04-28 Tianyidan Xie , Zhentao Huang , Mingjie Wang , Xin Huang , Jun Zhou , Minglun Gong , Zili Yi

Large Language Models (LLMs) have revolutionized AI systems by enabling communication with machines using natural language. Recent developments in Generative AI (GenAI) like Vision-Language Models (GPT-4V) and Gemini have shown great…

Computation and Language · Computer Science 2024-07-17 Jakub M. Tomczak

We study compiled AI, a paradigm in which large language models generate executable code artifacts during a compilation phase, after which workflows execute deterministically without further model invocation. This paradigm has antecedents…

Procedural Content Generation (PCG) is widely used to create scalable and diverse environments in games. However, existing methods, such as the Wave Function Collapse (WFC) algorithm, are often limited to static scenarios and lack the…

Artificial Intelligence · Computer Science 2025-03-14 Aniruddha Srinivas Joshi

Generating realistic, context-aware two-person motion conditioned on diverse modalities remains a fundamental challenge for graphics, animation and embodied AI systems. Real-world applications such as VR/AR companions, social robotics and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Prerit Gupta , Shourya Verma , Ananth Grama , Aniket Bera

Automatically generating high-quality real world 3D scenes is of enormous interest for applications such as virtual reality and robotics simulation. Towards this goal, we introduce NeuralField-LDM, a generative model capable of synthesizing…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Seung Wook Kim , Bradley Brown , Kangxue Yin , Karsten Kreis , Katja Schwarz , Daiqing Li , Robin Rombach , Antonio Torralba , Sanja Fidler

Deep reinforcement learning (DRL) shows promising potential for autonomous driving decision-making. However, DRL demands extensive computational resources to achieve a qualified policy in complex driving scenarios due to its low learning…

Robotics · Computer Science 2024-12-25 Hao Pang , Zhenpo Wang , Guoqiang Li

Transformer based methods have enabled users to create, modify, and comprehend text and image data. Recently proposed Large Reconstruction Models (LRMs) further extend this by providing the ability to generate high-quality 3D models with…

Computer Vision and Pattern Recognition · Computer Science 2025-01-09 Kunal Kathare , Ankit Dhiman , K Vikas Gowda , Siddharth Aravindan , Shubham Monga , Basavaraja Shanthappa Vandrotti , Lokesh R Boregowda

In this work, we introduce CC3D, a conditional generative model that synthesizes complex 3D scenes conditioned on 2D semantic scene layouts, trained using single-view images. Different from most existing 3D GANs that limit their…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Sherwin Bahmani , Jeong Joon Park , Despoina Paschalidou , Xingguang Yan , Gordon Wetzstein , Leonidas Guibas , Andrea Tagliasacchi

Multimodal Large Language Models (MLLMs) have achieved remarkable advances by integrating text, image, and audio understanding within a unified architecture. However, existing distributed training frameworks remain fundamentally data-blind:…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-20 Hyeonjun An , Sihyun Kim , Chaerim Lim , Hyunjoon Kim , Rathijit Sen , Sangmin Jung , Hyeonsoo Lee , Dongwook Kim , Takki Yu , Jinkyu Jeong , Youngsok Kim , Kwanghyun Park

Retrieval-Augmented Generation (RAG) has significantly enhanced large language models (LLMs) in knowledge-intensive tasks by incorporating external knowledge retrieval. However, existing RAG frameworks primarily rely on semantic similarity…

Computation and Language · Computer Science 2025-04-18 Elahe Khatibi , Ziyu Wang , Amir M. Rahmani

Multi-document (MD) processing is crucial for LLMs to handle real-world tasks such as summarization and question-answering across large sets of documents. While LLMs have improved at processing long inputs, MD contexts still present unique…

Computation and Language · Computer Science 2025-04-30 Gabrielle Kaili-May Liu , Bowen Shi , Avi Caciularu , Idan Szpektor , Arman Cohan

Large language models (LLMs) have taken the world by storm by making many previously difficult uses of AI feasible. LLMs are controlled via highly expressive textual prompts and return textual answers. Unfortunately, this unstructured text…

Artificial Intelligence · Computer Science 2024-10-28 Mandana Vaziri , Louis Mandel , Claudio Spiess , Martin Hirzel

Serious Games (SGs) are nowadays shifting focus to include procedural content generation (PCG) in the development process as a means of offering personalized and enhanced player experience. However, the development of a framework to assess…

As Large Language Models (LLMs) and other forms of Generative AI permeate various aspects of our lives, their application for learning and education has provided opportunities and challenges. This paper presents an investigation into the…

Computers and Society · Computer Science 2023-06-06 Daniel Leiker , Sara Finnigan , Ashley Ricker Gyllen , Mutlu Cukurova

3D layout generation and editing play a crucial role in Embodied AI and immersive VR interaction. However, manual creation requires tedious labor, while data-driven generation often lacks diversity. The emergence of large models introduces…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Haiyan Jiang , Deyu Zhang , Dongdong Weng , Weitao Song , Henry Been-Lirn Duh

Reinforcement learning (RL) recommender systems often rely on static datasets that fail to capture the fluid, ever changing nature of user preferences in real-world scenarios. Meanwhile, generative AI techniques have emerged as powerful…

Information Retrieval · Computer Science 2025-09-10 Danial Ebrat , Eli Paradalis , Luis Rueda
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