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Related papers: NegotiationGym: Self-Optimizing Agents in a Multi-…

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Negotiation is a complex activity involving strategic reasoning, persuasion, and psychology. An average person is often far from an expert in negotiation. Our goal is to assist humans to become better negotiators through a…

Computation and Language · Computer Science 2019-10-01 Yiheng Zhou , He He , Alan W Black , Yulia Tsvetkov

Many challenges remain before AI agents can be deployed in real-world environments. However, one virtue of such environments is that they are inherently multi-agent and contain human experts. Using advanced social intelligence in such an…

Machine Learning · Computer Science 2025-08-22 Eric Ye , Ren Tao , Natasha Jaques

Frontline humanitarian negotiators are increasingly exploring ways to use AI tools in their workflows. However, current AI-tools in negotiation primarily focus on outcomes, neglecting crucial aspects of the negotiation process. Through…

Human-Computer Interaction · Computer Science 2024-10-15 ZIlin Ma , Yiyang Mei , Claude Bruderlein , Krzysztof Z. Gajos , Weiwei Pan

Agentic AI systems use specialized agents to handle tasks within complex workflows, enabling automation and efficiency. However, optimizing these systems often requires labor-intensive, manual adjustments to refine roles, tasks, and…

Computation and Language · Computer Science 2024-12-24 Kamer Ali Yuksel , Hassan Sawaf

When designing systems that are complex, dynamic and stochastic in nature, simulation is generally recognised as one of the best design support technologies, and a valuable aid in the strategic and tactical decision making process. A…

Neural and Evolutionary Computing · Computer Science 2013-05-30 Peer-Olaf Siebers , Uwe Aickelin

A multiagent system may be thought of as an artificial society of autonomous software agents and we can apply concepts borrowed from welfare economics and social choice theory to assess the social welfare of such an agent society. In this…

Multiagent Systems · Computer Science 2011-09-30 U. Endriss , N. Maudet , F. Sadri , F. Toni

Reinforcement learning (RL) has recently shown impressive performance in complex game AI and robotics tasks. To a large extent, this is thanks to the availability of simulated environments such as OpenAI Gym, Atari Learning Environment, or…

Computation and Language · Computer Science 2020-11-18 Rajkumar Ramamurthy , Rafet Sifa , Christian Bauckhage

ComfyUI is a popular workflow-based interface that allows users to customize image generation tasks through an intuitive node-based system. However, the complexity of managing node connections and diverse modules can be challenging for…

Multiagent Systems · Computer Science 2025-09-18 Oucheng Huang , Yuhang Ma , Zeng Zhao , Mingrui Wu , Jiayi Ji , Rongsheng Zhang , Zhipeng Hu , Xiaoshuai Sun , Rongrong Ji

Large Language Model-based Multi-Agent Systems (MAS) have demonstrated remarkable capabilities in complex tasks. However, manually designing optimal communication topologies is labor-intensive, while automated expansion methods often result…

Machine Learning · Computer Science 2026-05-12 Yulang Chen , Haoxuan Peng , Jinyan Liu , Zichen Wen , Dongrui Liu , Linfeng Zhang

We introduce OceanGym, the first comprehensive benchmark for ocean underwater embodied agents, designed to advance AI in one of the most demanding real-world environments. Unlike terrestrial or aerial domains, underwater settings present…

Computation and Language · Computer Science 2025-11-26 Yida Xue , Mingjun Mao , Xiangyuan Ru , Yuqi Zhu , Baochang Ren , Shuofei Qiao , Mengru Wang , Shumin Deng , Xinyu An , Ningyu Zhang , Ying Chen , Huajun Chen

We present an effective technique for training deep learning agents capable of negotiating on a set of clauses in a contract agreement using a simple communication protocol. We use Multi Agent Reinforcement Learning to train both agents…

Machine Learning · Computer Science 2018-09-20 Vishal Sunder , Lovekesh Vig , Arnab Chatterjee , Gautam Shroff

Many studies have applied reinforcement learning to train a dialog policy and show great promise these years. One common approach is to employ a user simulator to obtain a large number of simulated user experiences for reinforcement…

Computation and Language · Computer Science 2020-04-24 Ryuichi Takanobu , Runze Liang , Minlie Huang

Recent advances in large language models (LLMs) have spurred growing interest in using LLM-integrated agents for social simulation, often under the implicit assumption that realistic population dynamics will emerge once role-specified…

Multiagent Systems · Computer Science 2026-05-08 Yiming Li , Dacheng Tao

World models have emerged as a powerful paradigm for building interactive simulation environments, with recent video-based approaches demonstrating impressive progress in generating visually plausible dynamics. However, because these models…

Artificial Intelligence · Computer Science 2026-05-15 Hongyu Wang , Jingquan Wang , Bocheng Zou , Radu Serban , Dan Negrut

Creating effective dialogue systems for mental health support requires high-quality multi-turn counseling dialogue data, yet collecting real counselor-client conversations presents significant challenges, including privacy concerns, high…

Computation and Language · Computer Science 2026-05-27 Huachuan Qiu , Zhenzhong Lan

Large Language Models (LLMs) are increasingly relied upon for coding tasks, yet in most scenarios it is assumed that all relevant information can be either accessed in context or matches their training data. We posit that LLMs can benefit…

Agent-based modeling and simulation tools provide a mature platform for development of complex simulations. They however, have not been applied much in the domain of mainstream modeling and simulation of computer networks. In this article,…

Networking and Internet Architecture · Computer Science 2017-08-07 Muaz A. Niazi , Amir Hussain

It is well-known that acting in an individually rational manner, according to the principles of classical game theory, may lead to sub-optimal solutions in a class of problems named social dilemmas. In contrast, humans generally do not have…

Computer Science and Game Theory · Computer Science 2014-01-16 Steven de Jong , Simon Uyttendaele , Karl Tuyls

Agents trained with reinforcement learning often develop brittle policies that fail when dynamics shift, a problem amplified by static benchmarks. AbideGym, a dynamic MiniGrid wrapper, introduces agent-aware perturbations and scalable…

Machine Learning · Computer Science 2025-09-26 Abi Aryan , Zac Liu , Aaron Childress

Current validation methods often rely on recorded data and basic functional checks, which may not be sufficient to encompass the scenarios an autonomous vehicle might encounter. In addition, there is a growing need for complex scenarios…

Robotics · Computer Science 2024-02-08 Marc Kaufeld , Rainer Trauth , Johannes Betz
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