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In this paper, we learn disentangled representations of timbre and pitch for musical instrument sounds. We adapt a framework based on variational autoencoders with Gaussian mixture latent distributions. Specifically, we use two separate…

Machine Learning · Computer Science 2019-07-02 Yin-Jyun Luo , Kat Agres , Dorien Herremans

Recent studies show the ability of unsupervised models to learn invertible audio representations using Auto-Encoders. They enable high-quality sound synthesis but a limited control since the latent spaces do not disentangle timbre…

Sound · Computer Science 2020-08-18 Antoine Caillon , Adrien Bitton , Brice Gatinet , Philippe Esling

In this paper, we present a novel audio synthesizer, CAESynth, based on a conditional autoencoder. CAESynth synthesizes timbre in real-time by interpolating the reference sounds in their shared latent feature space, while controlling a…

Sound · Computer Science 2021-11-10 Aaron Valero Puche , Sukhan Lee

Timbre and pitch are the two main perceptual properties of musical sounds. Depending on the target applications, we sometimes prefer to focus on one of them, while reducing the effect of the other. Researchers have managed to hand-craft…

Sound · Computer Science 2018-11-09 Yun-Ning Hung , Yi-An Chen , Yi-Hsuan Yang

Existing work on pitch and timbre disentanglement has been mostly focused on single-instrument music audio, excluding the cases where multiple instruments are presented. To fill the gap, we propose DisMix, a generative framework in which…

Timbre is a set of perceptual attributes that identifies different types of sound sources. Although its definition is usually elusive, it can be seen from a signal processing viewpoint as all the spectral features that are perceived…

Audio and Speech Processing · Electrical Eng. & Systems 2020-07-14 Adrien Bitton , Philippe Esling , Tatsuya Harada

We present the Latent Timbre Synthesis (LTS), a new audio synthesis method using Deep Learning. The synthesis method allows composers and sound designers to interpolate and extrapolate between the timbre of multiple sounds using the latent…

Audio and Speech Processing · Electrical Eng. & Systems 2020-11-03 K. Tatar , D. Bisig , P. Pasquier

The ability to automatically generate music that appropriately matches an arbitrary input track is a challenging task. We present a novel controllable system for generating single stems to accompany musical mixes of arbitrary length. At the…

Sound · Computer Science 2024-02-05 Marco Pasini , Maarten Grachten , Stefan Lattner

Controllable timbre synthesis has been a subject of research for several decades, and deep neural networks have been the most successful in this area. Deep generative models such as Variational Autoencoders (VAEs) have the ability to…

Sound · Computer Science 2023-07-21 Anastasia Natsiou , Luca Longo , Sean O'Leary

Generating multi-instrument music from symbolic music representations is an important task in Music Information Retrieval (MIR). A central but still largely unsolved problem in this context is musically and acoustically informed control in…

Sound · Computer Science 2023-09-22 Ben Maman , Johannes Zeitler , Meinard Müller , Amit H. Bermano

Timbre spaces have been used in music perception to study the perceptual relationships between instruments based on dissimilarity ratings. However, these spaces do not generalize to novel examples and do not provide an invertible mapping,…

Sound · Computer Science 2018-10-02 Philippe Esling , Axel Chemla--Romeu-Santos , Adrien Bitton

The recent success of raw audio waveform synthesis models like WaveNet motivates a new approach for music synthesis, in which the entire process --- creating audio samples from a score and instrument information --- is modeled using…

Sound · Computer Science 2018-11-02 Jong Wook Kim , Rachel Bittner , Aparna Kumar , Juan Pablo Bello

Generating sound effects with controllable variations is a challenging task, traditionally addressed using sophisticated physical models that require in-depth knowledge of signal processing parameters and algorithms. In the era of…

Sound · Computer Science 2024-12-30 Yunyi Liu , Craig Jin

We present a deep neural network-based methodology for synthesising percussive sounds with control over high-level timbral characteristics of the sounds. This approach allows for intuitive control of a synthesizer, enabling the user to…

Audio and Speech Processing · Electrical Eng. & Systems 2020-04-06 António Ramires , Pritish Chandna , Xavier Favory , Emilia Gómez , Xavier Serra

We present a fast and high-fidelity method for music generation, based on specified f0 and loudness, such that the synthesized audio mimics the timbre and articulation of a target instrument. The generation process consists of learned…

Audio and Speech Processing · Electrical Eng. & Systems 2020-09-08 Michael Michelashvili , Lior Wolf

In recent years, text-to-audio systems have achieved remarkable success, enabling the generation of complete audio segments directly from text descriptions. While these systems also facilitate music creation, the element of human creativity…

Sound · Computer Science 2025-04-15 Weixuan Yuan , Qadeer Khan , Vladimir Golkov

In recent years, research on music transcription has focused mainly on architecture design and instrument-specific data acquisition. With the lack of availability of diverse datasets, progress is often limited to solo-instrument tasks such…

Audio and Speech Processing · Electrical Eng. & Systems 2024-01-25 Frank Cwitkowitz , Kin Wai Cheuk , Woosung Choi , Marco A. Martínez-Ramírez , Keisuke Toyama , Wei-Hsiang Liao , Yuki Mitsufuji

Neural audio synthesis methods can achieve high-fidelity and realistic sound generation by utilizing deep generative models. Such models typically rely on external labels which are often discrete as conditioning information to achieve…

Sound · Computer Science 2024-06-12 Yunyi Liu , Craig Jin

We propose a unified model for three inter-related tasks: 1) to \textit{separate} individual sound sources from a mixed music audio, 2) to \textit{transcribe} each sound source to MIDI notes, and 3) to\textit{ synthesize} new pieces based…

Sound · Computer Science 2021-08-10 Liwei Lin , Qiuqiang Kong , Junyan Jiang , Gus Xia

Timbre is a primary mode of expression in diverse musical contexts. However, prevalent audio-driven synthesis methods predominantly rely on pitch and loudness envelopes, effectively flattening timbral expression from the input. Our approach…

Sound · Computer Science 2024-07-08 Jordie Shier , Charalampos Saitis , Andrew Robertson , Andrew McPherson
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