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3D structure modeling is essential across scales, enabling applications from fluid simulation and 3D reconstruction to protein folding and molecular docking. Yet, despite shared 3D spatial patterns, current approaches remain fragmented,…

Machine Learning · Computer Science 2025-10-10 Shuqi Lu , Haowei Lin , Lin Yao , Zhifeng Gao , Xiaohong Ji , Yitao Liang , Weinan E , Linfeng Zhang , Guolin Ke

Real-time generative game engines represent a paradigm shift in interactive simulation, promising to replace traditional graphics pipelines with neural world models. However, existing approaches are fundamentally constrained by the ``Memory…

Artificial Intelligence · Computer Science 2026-02-03 Wei Zeng , Xuchen Li , Ruili Feng , Zhen Liu , Fengwei An , Jian Zhao

Recent advances in differentiable rendering have sparked an interest in learning generative models of textured 3D meshes from image collections. These models natively disentangle pose and appearance, enable downstream applications in…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Dario Pavllo , Jonas Kohler , Thomas Hofmann , Aurelien Lucchi

Autoregressive image modeling relies on visual tokenizers to compress images into compact latent representations. We design an end-to-end training pipeline that jointly optimizes reconstruction and generation, enabling direct supervision…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Wenda Chu , Bingliang Zhang , Jiaqi Han , Yizhuo Li , Linjie Yang , Yisong Yue , Qiushan Guo

Reference-based object composition involves integrating foreground reference image with background scene to produce harmonious fused image. This task becomes particularly challenging in cross-domain scenarios, where models must balance…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Raghu Vamsi Chittersu , Yuvraj Singh Rathore , Pranav Adlinge , Kunal Swami

We explore the perspectives of machine learning techniques in the context of quantum field theories. In particular, we discuss two-dimensional complex scalar field theory at nonzero temperature and chemical potential -- a theory with a…

High Energy Physics - Lattice · Physics 2019-07-17 Kai Zhou , Gergely Endrődi , Long-Gang Pang , Horst Stöcker

This paper proposes a new end-to-end neural rendering architecture to transfer appearance and reenact human actors. Our method leverages a carefully designed graph convolutional network (GCN) to model the human body manifold structure,…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Thiago L. Gomes , Thiago M. Coutinho , Rafael Azevedo , Renato Martins , Erickson R. Nascimento

Monocular visual SLAM enables 3D reconstruction from internet video and autonomous navigation on resource-constrained platforms, yet suffers from scale drift, i.e., the gradual divergence of estimated scale over long sequences. Existing…

Computer Vision and Pattern Recognition · Computer Science 2026-01-15 Yuchen Wu , Jiahe Li , Xiaohan Yu , Lina Yu , Jin Zheng , Xiao Bai

This paper addresses the task of large-scale 3D scene reconstruction from long video sequences. Recent feed-forward reconstruction models have shown promising results by directly regressing 3D geometry from RGB images without explicit 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Tao Xie , Peishan Yang , Yudong Jin , Yingfeng Cai , Wei Yin , Weiqiang Ren , Qian Zhang , Wei Hua , Sida Peng , Xiaoyang Guo , Xiaowei Zhou

We propose a learning system in which language is grounded in visual percepts without specific pre-defined categories of terms. We present a unified generative method to acquire a shared semantic/visual embedding that enables the learning…

Computation and Language · Computer Science 2021-08-02 Nisha Pillai , Cynthia Matuszek , Francis Ferraro

Deep generative models allow for photorealistic image synthesis at high resolutions. But for many applications, this is not enough: content creation also needs to be controllable. While several recent works investigate how to disentangle…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Michael Niemeyer , Andreas Geiger

The visual world we sense, interpret and interact everyday is a complex composition of interleaved physical entities. Therefore, it is a very challenging task to generate vivid scenes of similar complexity using computers. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2019-02-05 Mehmet Ozgur Turkoglu , William Thong , Luuk Spreeuwers , Berkay Kicanaoglu

We introduce altiro3D, a free extended library developed to represent reality starting from a given original RGB image or flat video. It allows to generate a light-field (or Native) image or video and get a realistic 3D experience. To…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 E. Canessa , L. Tenze

Sketch-based modeling strives to bring the ease and immediacy of drawing to the 3D world. However, while drawings are easy for humans to create, they are very challenging for computers to interpret due to their sparsity and ambiguity. We…

Graphics · Computer Science 2018-06-20 Johanna Delanoy , Mathieu Aubry , Phillip Isola , Alexei A. Efros , Adrien Bousseau

The development of generalizable Novel View Synthesis (NVS) models is critically limited by the scarcity of large-scale training data featuring diverse and precise camera trajectories. While real-world captures are photorealistic, they are…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Chenhan Jiang , Yu Chen , Qingwen Zhang , Jifei Song , Songcen Xu , Dit-Yan Yeung , Jiankang Deng

Spatial intelligence is emerging as a transformative frontier in AI, yet it remains constrained by the scarcity of large-scale 3D datasets. Unlike the abundant 2D imagery, acquiring 3D data typically requires specialized sensors and…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Xingyu Miao , Haoran Duan , Quanhao Qian , Jiuniu Wang , Yang Long , Ling Shao , Deli Zhao , Ran Xu , Gongjie Zhang

Existing diffusion-based 3D scene generation methods primarily operate in 2D image/video latent spaces, which makes maintaining cross-view appearance and geometric consistency inherently challenging. To bridge this gap, we present OneWorld,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Sensen Gao , Zhaoqing Wang , Qihang Cao , Dongdong Yu , Changhu Wang , Tongliang Liu , Mingming Gong , Jiawang Bian

Pose stylization, which aims to synthesize stylized content aligning with target poses, serves as a fundamental task across 2D, 3D, and video domains. In the 3D realm, prevailing approaches typically rely on a cascade pipeline: first…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Hongyu Yan , Kunming Luo , Weiyu Li , Kaiyi Zhang , Yixun Liang , Jingwei Huang , Chunchao Guo , Ping Tan

3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Beichen Wen , Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

We propose Panoptic Lifting, a novel approach for learning panoptic 3D volumetric representations from images of in-the-wild scenes. Once trained, our model can render color images together with 3D-consistent panoptic segmentation from…

Computer Vision and Pattern Recognition · Computer Science 2022-12-21 Yawar Siddiqui , Lorenzo Porzi , Samuel Rota Buló , Norman Müller , Matthias Nießner , Angela Dai , Peter Kontschieder