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Fictitious play with reinforcement learning is a general and effective framework for zero-sum games. However, using the current deep neural network models, the implementation of fictitious play faces crucial challenges. Neural network model…

Machine Learning · Computer Science 2019-12-02 Rong-Jun Qin , Jing-Cheng Pang , Yang Yu

Diffusion models developed on top of powerful text-to-image generation models like Stable Diffusion achieve remarkable success in visual story generation. However, the best-performing approach considers historically generated results as…

Computer Vision and Pattern Recognition · Computer Science 2023-05-29 Zhangyin Feng , Yuchen Ren , Xinmiao Yu , Xiaocheng Feng , Duyu Tang , Shuming Shi , Bing Qin

Reinforcement learning agents deployed in the real world often have to cope with partially observable environments. Therefore, most agents employ memory mechanisms to approximate the state of the environment. Recently, there have been…

Machine Learning · Computer Science 2023-10-30 Fabian Paischer , Thomas Adler , Markus Hofmarcher , Sepp Hochreiter

A truly interactive world model requires three key ingredients: real-time long-horizon streaming, consistent spatial memory, and precise user control. However, most existing approaches address only one of these aspects in isolation, as…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Yicong Hong , Yiqun Mei , Chongjian Ge , Yiran Xu , Yang Zhou , Sai Bi , Yannick Hold-Geoffroy , Mike Roberts , Matthew Fisher , Eli Shechtman , Kalyan Sunkavalli , Feng Liu , Zhengqi Li , Hao Tan

Stochastic video prediction models take in a sequence of image frames, and generate a sequence of consecutive future image frames. These models typically generate future frames in an autoregressive fashion, which is slow and requires the…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Ananya Kumar , S. M. Ali Eslami , Danilo J. Rezende , Marta Garnelo , Fabio Viola , Edward Lockhart , Murray Shanahan

Video games have served as useful benchmarks for the decision-making community, but going beyond Atari games towards modern games has been prohibitively expensive for the vast majority of the research community. Prior work in modern video…

Learning to flexibly follow task instructions in dynamic environments poses interesting challenges for reinforcement learning agents. We focus here on the problem of learning control flow that deviates from a strict step-by-step execution…

Machine Learning · Computer Science 2021-06-30 Ethan A. Brooks , Janarthanan Rajendran , Richard L. Lewis , Satinder Singh

Despite their success in image generation, diffusion models can memorize training data, raising serious privacy and copyright concerns. Although prior work has sought to characterize, detect, and mitigate memorization, the fundamental…

Computer Vision and Pattern Recognition · Computer Science 2025-10-01 Juyeop Kim , Songkuk Kim , Jong-Seok Lee

Social learning, a cornerstone of cultural evolution, enables individuals to acquire knowledge by observing and imitating others. At the heart of its efficacy lies episodic memory, which encodes specific behavioral sequences to facilitate…

Artificial Intelligence · Computer Science 2024-12-31 Ismael T. Freire , Paul Verschure

Regularization-based methods are beneficial to alleviate the catastrophic forgetting problem in class-incremental learning. With the absence of old task images, they often assume that old knowledge is well preserved if the classifier…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Xiaomeng Xin , Yiran Zhong , Yunzhong Hou , Jinjun Wang , Liang Zheng

Contextual memory integration remains a high challenge in the development of language models, particularly in tasks that require maintaining coherence over extended sequences. Traditional approaches, such as self-attention mechanisms and…

Computation and Language · Computer Science 2025-08-11 George Applegarth , Christian Weatherstone , Maximilian Hollingsworth , Henry Middlebrook , Marcus Irvin

Continual learning aims to acquire tasks sequentially without catastrophic forgetting, yet standard strategies face a core tradeoff: regularization-based methods (e.g., EWC) can overconstrain updates when task optima are weakly overlapping,…

Machine Learning · Computer Science 2026-05-28 Zekun Wang , Anant Gupta , Christopher J. MacLellan

With the rapid advancements in diffusion models and 3D generation techniques, dynamic 3D content generation has become a crucial research area. However, achieving high-fidelity 4D (dynamic 3D) generation with strong spatial-temporal…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Jinwei Li , Huan-ang Gao , Wenyi Li , Haohan Chi , Chenyu Liu , Chenxi Du , Yiqian Liu , Mingju Gao , Guiyu Zhang , Zongzheng Zhang , Li Yi , Yao Yao , Jingwei Zhao , Hongyang Li , Yikai Wang , Hao Zhao

Masked-based autoregressive models have demonstrated promising image generation capability in continuous space. However, their potential for video generation remains under-explored. In this paper, we propose \textbf{VideoMAR}, a concise and…

Computer Vision and Pattern Recognition · Computer Science 2025-06-19 Hu Yu , Biao Gong , Hangjie Yuan , DanDan Zheng , Weilong Chai , Jingdong Chen , Kecheng Zheng , Feng Zhao

Video Diffusion Models have been developed for video generation, usually integrating text and image conditioning to enhance control over the generated content. Despite the progress, ensuring consistency across frames remains a challenge,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Tian Xia , Xuweiyi Chen , Sihan Xu

The synthesis of spatiotemporally coherent 4D content presents fundamental challenges in computer vision, requiring simultaneous modeling of high-fidelity spatial representations and physically plausible temporal dynamics. Current…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Xiaoyan Liu , Kangrui Li , Yuehao Song , Jiaxin Liu

Surgical phase recognition from video enables various downstream applications. Transformer-based sliding window approaches have set the state-of-the-art by capturing rich spatial-temporal features. However, while transformers can…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Hao Ding , Xu Lian , Mathias Unberath

Existing person video generation methods either lack the flexibility in controlling both the appearance and motion, or fail to preserve detailed appearance and temporal consistency. In this paper, we tackle the problem of motion transfer…

Computer Vision and Pattern Recognition · Computer Science 2019-08-13 Kun Cheng , Hao-Zhi Huang , Chun Yuan , Lingyiqing Zhou , Wei Liu

In this work, we improve the generative replay in a continual learning setting to perform well on challenging scenarios. Current generative rehearsal methods are usually benchmarked on small and simple datasets as they are not powerful…

Machine Learning · Computer Science 2023-09-20 Valeriya Khan , Sebastian Cygert , Kamil Deja , Tomasz Trzciński , Bartłomiej Twardowski

Long video generation remains a challenging and compelling topic in computer vision. Diffusion based models, among the various approaches to video generation, have achieved state of the art quality with their iterative denoising procedures.…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Siyang Zhang , Harry Yang , Ser-Nam Lim
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