Related papers: Digraph Yama Nim
We consider some biased Maker-Breaker games. Starting with the complete $k$-uniform hypergraph on $n$ vertices, at each turn Maker claims one edge, and then Breaker claims $b$ edges. Maker's goal is to obtain a set of edges having some…
We present formulae for computing the Yamada polynomial of spatial graphs obtained by replacing edges of plane graphs, such as cycle-graphs, theta-graphs, and bouquet-graphs, by spatial parts. As a corollary, it is shown that zeros of…
Motivated by the controller placement problems in software-defined networks and the fair division principles of classical "cake cutting", we investigate the following two-player zero-sum game. In our model, a defender places a limited…
Seymour's Second Neighborhood Conjecture asserts that every digraph (without digons) has a vertex whose first out-neighborhood is at most as large as its second out-neighborhood. It is proved for tournaments, tournaments missing a matching…
We investigate a game played between two players, Maker and Breaker, on a countably infinite complete graph where the vertices are the rational numbers. The players alternately claim unclaimed edges. It is Maker's goal to have after…
A \emph{bidding} game is played on a graph as follows. A token is placed on an initial vertex and both players are allocated budgets. In each turn, the players simultaneously submit bids that do not exceed their available budgets, the…
Given a mapping from a set of players to the leaves of a complete binary tree (called a seeding), a knockout tournament is conducted as follows: every round, every two players with a common parent compete against each other, and the winner…
We study a variant of the classical Wythoff's game. The classical form is played with two piles of stones, from which two players take turns to remove stones from one or both piles. When removing stones from both piles, an equal number must…
A mixed graph is a set of vertices together with an edge set and an arc set. An $(m,n)$-mixed graph $G$ is a mixed graph whose edges are each assigned one of $m$ colours, and whose arcs are each assigned one of $n$ colours. A \emph{switch}…
We study the m-Eternal Domination problem, which is the following two-player game between a defender and an attacker on a graph: initially, the defender positions k guards on vertices of the graph; the game then proceeds in turns between…
Concurrent multi-player games with $\omega$-regular objectives are a standard model for systems that consist of several interacting components, each with its own objective. The standard solution concept for such games is Nash Equilibrium,…
Alternating sign matrices (ASMs) are square matrices with entries 0, 1, or -1 whose rows and columns sum to 1 and whose nonzero entries alternate in sign. We put ASMs into a larger context by studying the order ideals of subposets of a…
Given two finite sets of integers $S\subseteq\NNN\setminus\{0\}$ and $D\subseteq\NNN\setminus\{0,1\}$,the impartial combinatorial game $\IMARK(S,D)$ is played on a heap of tokens. From a heap of $n$ tokens, each player can moveeither to a…
A {\em tournament} is a directed graph $T$ such that every pair of vertices is connected by an arc. A {\em feedback vertex set} is a set $S$ of vertices in $T$ such that $T - S$ is acyclic. We consider the {\sc Feedback Vertex Set} problem…
Two players play a game by alternately splitting a surface of a compact $2$-manifold along a simple closed curve that is not null-homotopic and attaching disks to the resulting boundary; the last player who can move wins. Starting from an…
The domination game is played on a graph $G$ by two players, named Dominator and Staller. They alternatively select vertices of $G$ such that each chosen vertex enlarges the set of vertices dominated before the move on it. Dominator's goal…
A mixed dominating set $S$ of a graph $G=(V,E)$ is a subset $ S \subseteq V \cup E$ such that each element $v\in (V \cup E) \setminus S$ is adjacent or incident to at least one element in $S$. The mixed domination number $\gamma_m(G)$ of a…
Let I be an independent set of a graph G. Imagine that a token is located on any vertex of I. We can now move the tokens of I along the edges of the graph as long as the set of tokens still defines an independent set of G. Given two…
We introduce a new combinatorial game, named Triangle Game. In this game, a directed $3$-cycle graph is given, and tokens are placed on each vertex. The player chooses an edge and takes at least one token from the initial vertex. At the…
We study a variant of the chip-firing game called \emph{diffusion}. In diffusion on a graph, each vertex of the graph is initially labelled with an integer interpreted as the number of chips at that vertex, and at each subsequent step, each…