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Related papers: Retargeting Matters: General Motion Retargeting fo…

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Hand motion capture data is now relatively easy to obtain, even for complicated grasps; however this data is of limited use without the ability to retarget it onto the hands of a specific character or robot. The target hand may differ…

Graphics · Computer Science 2024-02-08 Arjun S. Lakshmipathy , Jessica K. Hodgins , Nancy S. Pollard

Task performance in terms of task completion time in teleoperation is still far behind compared to humans conducting tasks directly. One large identified impact on this is the human capability to perform transformations and alignments,…

Robotics · Computer Science 2025-05-20 Max Grobbel , Daniel Flögel , Philipp Rigoll , Sören Hohmann

Human motion provides rich priors for training general-purpose humanoid control policies, but raw demonstrations are often incompatible with a robot's kinematics and dynamics, limiting their direct use. We present a two-stage pipeline for…

Robotics · Computer Science 2026-03-13 Hanwen Wang , Qiayuan Liao , Bike Zhang , Kunzhao Ren , Koushil Sreenath , Xiaobin Xiong

Humanoid robots that autonomously interact with physical environments over extended horizons represent a central goal of embodied intelligence. Existing approaches rely on reference motions or task-specific rewards, tightly coupling…

Robotics · Computer Science 2026-02-26 Yutang Lin , Jieming Cui , Yixuan Li , Baoxiong Jia , Yixin Zhu , Siyuan Huang

The paper proposes a novel regularization procedure for machine learning. The proposed high-order regularization (HR) provides new insight into regularization, which is widely used to train a neural network that can be utilized to…

Machine Learning · Computer Science 2025-05-14 Xinghua Liu , Ming Cao

Meta-reinforcement learning (meta-RL) algorithms allow for agents to learn new behaviors from small amounts of experience, mitigating the sample inefficiency problem in RL. However, while meta-RL agents can adapt quickly to new tasks at…

Machine Learning · Computer Science 2022-04-26 Michael Wan , Jian Peng , Tanmay Gangwani

Reinforcement learning from human feedback (RLHF) is a recent technique to improve the quality of the text generated by a language model, making it closer to what humans would generate. A core ingredient in RLHF's success in aligning and…

Computation and Language · Computer Science 2024-07-08 Miguel Moura Ramos , Patrick Fernandes , António Farinhas , André F. T. Martins

Humans learn locomotion through visual observation, interpreting visual content first before imitating actions. However, state-of-the-art humanoid locomotion systems rely on either curated motion capture trajectories or sparse text…

In this paper, we introduce DynaRetarget, a complete pipeline for retargeting human motions to humanoid control policies. The core component of DynaRetarget is a novel Sampling-Based Trajectory Optimization (SBTO) framework that refines…

Robotics · Computer Science 2026-05-11 Victor Dhedin , Ilyass Taouil , Shafeef Omar , Dian Yu , Kun Tao , Angela Dai , Majid Khadiv

Recent state-of-the-art artificial agents lack the ability to adapt rapidly to new tasks, as they are trained exclusively for specific objectives and require massive amounts of interaction to learn new skills. Meta-reinforcement learning…

Machine Learning · Computer Science 2022-03-23 Zhenshan Bing , Lukas Knak , Fabrice Oliver Robin , Kai Huang , Alois Knoll

Humanoid robots are expected to operate reliably over long horizons while executing versatile whole-body skills. Yet Reinforcement Learning (RL) motion policies typically lose stability under prolonged operation, sensor/actuator noise, and…

Robotics · Computer Science 2025-11-14 Yang Zhang , Zhanxiang Cao , Buqing Nie , Haoyang Li , Zhong Jiangwei , Qiao Sun , Xiaoyi Hu , Xiaokang Yang , Yue Gao

Generating human motion that satisfies customized zero-shot goal functions, enabling applications such as controllable character animation and behavior synthesis for virtual agents, is a critical capability. While current approaches handle…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Hanchao Liu , Fang-Lue Zhang , Shining Zhang , Tai-Jiang Mu , Shi-Min Hu

Motion retargeting from a human demonstration to a robot is an effective way to reduce the professional requirements and workload of robot programming, but faces the challenges resulting from the differences between humans and robots.…

Robotics · Computer Science 2022-03-01 Haodong Zhang , Weijie Li , Jiangpin Liu , Zexi Chen , Yuxiang Cui , Yue Wang , Rong Xiong

We present a reinforcement learning framework for autonomous goalkeeping with humanoid robots in real-world scenarios. While prior work has demonstrated similar capabilities on quadrupedal platforms, humanoid goalkeeping introduces two…

Reinforcement learning (RL) requires skillful definition and remarkable computational efforts to solve optimization and control problems, which could impair its prospect. Introducing human guidance into reinforcement learning is a promising…

Machine Learning · Computer Science 2022-11-30 Jingda Wu , Zhiyu Huang , Wenhui Huang , Chen Lv

We propose DemoDiffusion, a simple method for enabling robots to perform manipulation tasks by imitating a single human demonstration, without requiring task-specific training or paired human-robot data. Our approach is based on two…

Robotics · Computer Science 2026-03-10 Sungjae Park , Homanga Bharadhwaj , Shubham Tulsiani

Learning dexterous and agile policy for humanoid and dexterous hand control requires large-scale demonstrations, but collecting robot-specific data is prohibitively expensive. In contrast, abundant human motion data is readily available…

In this paper, we present a novel framework designed to reconstruct long-sequence 3D human motion in the world coordinates from in-the-wild videos with multiple shot transitions. Such long-sequence in-the-wild motions are highly valuable to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Yuhong Zhang , Guanlin Wu , Ling-Hao Chen , Zhuokai Zhao , Jing Lin , Xiaoke Jiang , Jiamin Wu , Zhuoheng Li , Hao Frank Yang , Haoqian Wang , Lei Zhang

Effectively measuring the similarity between two human motions is necessary for several computer vision tasks such as gait analysis, person identi- fication and action retrieval. Nevertheless, we believe that traditional approaches such as…

Computer Vision and Pattern Recognition · Computer Science 2018-08-07 Huseyin Coskun , David Joseph Tan , Sailesh Conjeti , Nassir Navab , Federico Tombari

Humanoid robots have achieved significant progress in motion generation and control, exhibiting movements that appear increasingly natural and human-like. Inspired by the Turing Test, we propose the Motion Turing Test, a framework that…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Mingzhe Li , Mengyin Liu , Zekai Wu , Xincheng Lin , Junsheng Zhang , Ming Yan , Zengye Xie , Changwang Zhang , Chenglu Wen , Lan Xu , Siqi Shen , Cheng Wang
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