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Related papers: Affordance-Guided Diffusion Prior for 3D Hand Reco…

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Recently, there has been a significant amount of research conducted on 3D hand reconstruction to use various forms of human-computer interaction. However, 3D hand reconstruction in the wild is challenging due to extreme lack of in-the-wild…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Junho Park , Kyeongbo Kong , Suk-Ju Kang

We tackle the problem of forecasting bimanual 3D hand motion & articulation from a single image in everyday settings. To address the lack of 3D hand annotations in diverse settings, we design an annotation pipeline consisting of a diffusion…

Computer Vision and Pattern Recognition · Computer Science 2025-10-08 Aditya Prakash , David Forsyth , Saurabh Gupta

Robotic grasping of house-hold objects has made remarkable progress in recent years. Yet, human grasps are still difficult to synthesize realistically. There are several key reasons: (1) the human hand has many degrees of freedom (more than…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Korrawe Karunratanakul , Jinlong Yang , Yan Zhang , Michael Black , Krikamol Muandet , Siyu Tang

Diffusion models have shown remarkable capabilities in generating high quality and creative images conditioned on text. An interesting application of such models is structure preserving text guided image editing. Existing approaches rely on…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Hareesh Ravi , Sachin Kelkar , Midhun Harikumar , Ajinkya Kale

Text-to-image generative models can generate high-quality humans, but realism is lost when generating hands. Common artifacts include irregular hand poses, shapes, incorrect numbers of fingers, and physically implausible finger…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Supreeth Narasimhaswamy , Uttaran Bhattacharya , Xiang Chen , Ishita Dasgupta , Saayan Mitra , Minh Hoai

Grasping objects successfully from a single-view camera is crucial in many robot manipulation tasks. An approach to solve this problem is to leverage simulation to create large datasets of pairs of objects and grasp poses, and then learn a…

Robotics · Computer Science 2024-12-12 Joao Carvalho , An T. Le , Philipp Jahr , Qiao Sun , Julen Urain , Dorothea Koert , Jan Peters

Many manipulation tasks, such as placement or within-hand manipulation, require the object's pose relative to a robot hand. The task is difficult when the hand significantly occludes the object. It is especially hard for adaptive hands, for…

Robotics · Computer Science 2021-12-20 Bowen Wen , Chaitanya Mitash , Sruthi Soorian , Andrew Kimmel , Avishai Sintov , Kostas E. Bekris

In this abstract we describe recent [4,7] and latest work on the determination of affordances in visually perceived 3D scenes. Our method builds on the hypothesis that geometry on its own provides enough information to enable the detection…

Computer Vision and Pattern Recognition · Computer Science 2019-06-14 Eduardo Ruiz , Walterio Mayol-Cuevas

Large scale text-guided diffusion models have garnered significant attention due to their ability to synthesize diverse images that convey complex visual concepts. This generative power has more recently been leveraged to perform text-to-3D…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Etai Sella , Gal Fiebelman , Peter Hedman , Hadar Averbuch-Elor

Robotic manipulation faces critical challenges in understanding spatial affordances--the "where" and "how" of object interactions--essential for complex manipulation tasks like wiping a board or stacking objects. Existing methods, including…

Diffusion Models represent a significant advancement in generative modeling, employing a dual-phase process that first degrades domain-specific information via Gaussian noise and restores it through a trainable model. This framework enables…

Neural and Evolutionary Computing · Computer Science 2024-11-21 Benedikt Hartl , Yanbo Zhang , Hananel Hazan , Michael Levin

Affordance grounding aims to locate objects' "action possibilities" regions, which is an essential step toward embodied intelligence. Due to the diversity of interactive affordance, the uniqueness of different individuals leads to diverse…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Hongchen Luo , Wei Zhai , Jing Zhang , Yang Cao , Dacheng Tao

We propose a novel image editing technique that enables 3D manipulations on single images, such as object rotation and translation. Existing 3D-aware image editing approaches typically rely on synthetic multi-view datasets for training…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Ruicheng Wang , Jianfeng Xiang , Jiaolong Yang , Xin Tong

Accurate 3D human pose estimation remains a critical yet unresolved challenge, requiring both temporal coherence across frames and fine-grained modeling of joint relationships. However, most existing methods rely solely on geometric cues…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Jerrin Bright , Yuhao Chen , John S. Zelek

Diffusion models are a powerful class of generative models capable of producing high-quality images from pure noise using a simple text prompt. While most methods which introduce additional spatial constraints into the generated images…

Computer Vision and Pattern Recognition · Computer Science 2024-09-18 Zakaria Patel , Kirill Serkh

We present the first text-based image editing approach for object parts based on pre-trained diffusion models. Diffusion-based image editing approaches capitalized on the deep understanding of diffusion models of image semantics to perform…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Aleksandar Cvejic , Abdelrahman Eldesokey , Peter Wonka

3D object affordance grounding aims to identify regions on 3D objects that support human-object interaction (HOI), a capability essential to embodied visual reasoning. However, most existing approaches rely on static visual or textual cues,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Aihua Mao , Kaihang Huang , Yong-Jin Liu , Chee Seng Chan , Ying He

Reconstructing a renderable 3D model from images is a useful but challenging task. Recent feedforward 3D reconstruction methods have demonstrated remarkable success in efficiently recovering geometry, but still cannot accurately model the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Zekai Gu , Shuoxuan Feng , Yansong Wang , Hanzhuo Huang , Zhongshuo Du , Chengfeng Zhao , Chengwei Ren , Peng Wang , Yuan Liu

3D object generation from a single image involves estimating the full 3D geometry and texture of unseen views from an unposed RGB image captured in the wild. Accurately reconstructing an object's complete 3D structure and texture has…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Hritam Basak , Hadi Tabatabaee , Shreekant Gayaka , Ming-Feng Li , Xin Yang , Cheng-Hao Kuo , Arnie Sen , Min Sun , Zhaozheng Yin

We tackle the problem of Human Mesh Recovery (HMR) from a single RGB image, formulating it as an image-conditioned human pose and shape generation. While recovering 3D human pose from 2D observations is inherently ambiguous, most existing…

Computer Vision and Pattern Recognition · Computer Science 2025-10-01 Donghwan Kim , Tae-Kyun Kim
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