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Related papers: Affordance-Guided Diffusion Prior for 3D Hand Reco…

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Estimating the pose and shape of hands and objects under interaction finds numerous applications including augmented and virtual reality. Existing approaches for hand and object reconstruction require explicitly defined physical constraints…

Computer Vision and Pattern Recognition · Computer Science 2022-04-28 Tze Ho Elden Tse , Kwang In Kim , Ales Leonardis , Hyung Jin Chang

Human affordance learning investigates contextually relevant novel pose prediction such that the estimated pose represents a valid human action within the scene. While the task is fundamental to machine perception and automated interactive…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Prasun Roy , Saumik Bhattacharya , Subhankar Ghosh , Umapada Pal , Michael Blumenstein

Exploiting pre-trained diffusion models for restoration has recently become a favored alternative to the traditional task-specific training approach. Previous works have achieved noteworthy success by limiting the solution space using…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Peiqing Yang , Shangchen Zhou , Qingyi Tao , Chen Change Loy

Understanding how humans interact with the world necessitates accurate 3D hand pose estimation, a task complicated by the hand's high degree of articulation, frequent occlusions, self-occlusions, and rapid motions. While most existing…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Enes Duran , Muhammed Kocabas , Vasileios Choutas , Zicong Fan , Michael J. Black

In this paper we explore the richness of information captured by the latent space of a vision-based generative model. The model combines unsupervised generative learning with a task-based performance predictor to learn and to exploit…

Machine Learning · Computer Science 2020-10-08 Yizhe Wu , Sudhanshu Kasewa , Oliver Groth , Sasha Salter , Li Sun , Oiwi Parker Jones , Ingmar Posner

Modeling the physical contacts between the hand and object is standard for refining inaccurate hand poses and generating novel human grasp in 3D hand-object reconstruction. However, existing methods rely on geometric constraints that cannot…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Zhongqun Zhang , Hengfei Wang , Ziwei Yu , Yihua Cheng , Angela Yao , Hyung Jin Chang

Modeling hand-object manipulations is essential for understanding how humans interact with their environment. While of practical importance, estimating the pose of hands and objects during interactions is challenging due to the large mutual…

Computer Vision and Pattern Recognition · Computer Science 2020-04-29 Yana Hasson , Bugra Tekin , Federica Bogo , Ivan Laptev , Marc Pollefeys , Cordelia Schmid

We introduce and evaluate several architectures for Convolutional Neural Networks to predict the 3D joint locations of a hand given a depth map. We first show that a prior on the 3D pose can be easily introduced and significantly improves…

Computer Vision and Pattern Recognition · Computer Science 2016-12-05 Markus Oberweger , Paul Wohlhart , Vincent Lepetit

We study image inpainting with generative diffusion models. Existing methods typically either train dedicated task-specific models, or adapt a pretrained diffusion model separately for each masked image at deployment. We introduce a…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Yilie Huang , Xun Yu Zhou

Reasoning the human-object interactions (HOI) is essential for deeper scene understanding, while object affordances (or functionalities) are of great importance for human to discover unseen HOIs with novel objects. Inspired by this, we…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Zhi Hou , Baosheng Yu , Yu Qiao , Xiaojiang Peng , Dacheng Tao

3D asset generation plays a pivotal role in fields such as gaming and virtual reality, enabling the rapid synthesis of high-fidelity 3D objects from a single or multiple images. Building on this capability, enabling style-controllable…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Yiran Qiao , Yiren Lu , Yunlai Zhou , Disheng Liu , Linlin Hou , Rui Yang , Yu Yin , Jing Ma

Robots are increasingly expected to manipulate objects in ever more unstructured environments where the object properties have high perceptual uncertainty from any single sensory modality. This directly impacts successful object…

Robotics · Computer Science 2022-07-15 Wenyu Liang , Fen Fang , Cihan Acar , Wei Qi Toh , Ying Sun , Qianli Xu , Yan Wu

Grounding 3D object affordance is a task that locates objects in 3D space where they can be manipulated, which links perception and action for embodied intelligence. For example, for an intelligent robot, it is necessary to accurately…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 He Zhu , Quyu Kong , Kechun Xu , Xunlong Xia , Bing Deng , Jieping Ye , Rong Xiong , Yue Wang

3D affordance grounding aims to highlight the actionable regions on 3D objects, which is crucial for robotic manipulation. Previous research primarily focused on learning affordance knowledge from static cues such as language and images,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Hanqing Wang , Mingyu Liu , Xiaoyu Chen , Chengwei MA , Yiming Zhong , Wenti Yin , Yuhao Liu , Zhiqing Cui , Jiahao Yuan , Lu Dai , Zhiyuan Ma , Hui Xiong

Previous probabilistic models for 3D Human Pose Estimation (3DHPE) aimed to enhance pose accuracy by generating multiple hypotheses. However, most of the hypotheses generated deviate substantially from the true pose. Compared to…

Computer Vision and Pattern Recognition · Computer Science 2024-01-11 Hongbo Kang , Yong Wang , Mengyuan Liu , Doudou Wu , Peng Liu , Xinlin Yuan , Wenming Yang

Robotic manipulation with two-finger grippers is challenged by objects lacking distinct graspable features. Traditional pre-grasping methods, which typically involve repositioning objects or utilizing external aids like table edges, are…

Three-dimensional (3D) human pose estimation using a monocular camera has gained increasing attention due to its ease of implementation and the abundance of data available from daily life. However, owing to the inherent depth ambiguity in…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Danqi Yan , Qing Gao , Yuepeng Qian , Xinxing Chen , Chenglong Fu , Yuquan Leng

This paper develops and evaluates a novel method that allows for the detection of affordances in a scalable and multiple-instance manner on visually recovered pointclouds. Our approach has many advantages over alternative methods, as it is…

Computer Vision and Pattern Recognition · Computer Science 2018-12-04 Eduardo Ruiz , Walterio Mayol-Cuevas

Generative reconstruction methods compute the 3D configuration (such as pose and/or geometry) of a shape by optimizing the overlap of the projected 3D shape model with images. Proper handling of occlusions is a big challenge, since the…

Computer Vision and Pattern Recognition · Computer Science 2016-02-12 Helge Rhodin , Nadia Robertini , Christian Richardt , Hans-Peter Seidel , Christian Theobalt

Generative text-to-image models, such as Stable Diffusion, have demonstrated a remarkable ability to generate diverse, high-quality images. However, they are surprisingly inept when it comes to rendering human hands, which are often…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Zhenyue Qin , Yiqun Zhang , Yang Liu , Dylan Campbell