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Related papers: HART: Human Aligned Reconstruction Transformer

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Dressed people reconstruction from images is a popular task with promising applications in the creative media and game industry. However, most existing methods reconstruct the human body and garments as a whole with the supervision of 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Yue Shi , Yuxuan Xiong , Jingyi Chai , Bingbing Ni , Wenjun Zhang

It is challenging to directly estimate the human geometry from a single image due to the high diversity and complexity of body shapes with the various clothing styles. Most of model-based approaches are limited to predict the shape and pose…

Computer Vision and Pattern Recognition · Computer Science 2022-02-02 Lixiang Lin , Jianke Zhu

This paper presents a framework for efficient 3D clothed avatar reconstruction. By combining the advantages of the high accuracy of optimization-based methods and the efficiency of learning-based methods, we propose a coarse-to-fine way to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Tingting Liao , Xiaomei Zhang , Yuliang Xiu , Hongwei Yi , Xudong Liu , Guo-Jun Qi , Yong Zhang , Xuan Wang , Xiangyu Zhu , Zhen Lei

Human body fitting, which aligns parametric body models such as SMPL to raw 3D point clouds of clothed humans, serves as a crucial first step for downstream tasks like animation and texturing. An effective fitting method should be both…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Xiaoben Li , Jingyi Wu , Zeyu Cai , Siyuan Yu , Boqian Li , Yuliang Xiu

We have recently seen tremendous progress in the neural advances for photo-real human modeling and rendering. However, it's still challenging to integrate them into an existing mesh-based pipeline for downstream applications. In this paper,…

Generalizable rendering of an animatable human avatar from sparse inputs relies on data priors and inductive biases extracted from training on large data to avoid scene-specific optimization and to enable fast reconstruction. This raises…

Computer Vision and Pattern Recognition · Computer Science 2025-02-14 Jing Wen , Alexander G. Schwing , Shenlong Wang

Reconstructing 3D clothed humans from monocular camera data is highly challenging due to viewpoint limitations and image ambiguity. While implicit function-based approaches, combined with prior knowledge from parametric models, have made…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Yong Deng , Baoxing Li , Xu Zhao

Reconstructing animatable and high-quality 3D head avatars from monocular videos, especially with realistic relighting, is a valuable task. However, the limited information from single-view input, combined with the complex head poses and…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Dongbin Zhang , Yunfei Liu , Lijian Lin , Ye Zhu , Kangjie Chen , Minghan Qin , Yu Li , Haoqian Wang

We present deep neural network methodology to reconstruct the 3d pose and shape of people, given an input RGB image. We rely on a recently introduced, expressivefull body statistical 3d human model, GHUM, trained end-to-end, and learn to…

Computer Vision and Pattern Recognition · Computer Science 2021-06-15 Andrei Zanfir , Eduard Gabriel Bazavan , Mihai Zanfir , William T. Freeman , Rahul Sukthankar , Cristian Sminchisescu

We present a novel method to improve the accuracy of the 3D reconstruction of clothed human shape from a single image. Recent work has introduced volumetric, implicit and model-based shape learning frameworks for reconstruction of objects…

Computer Vision and Pattern Recognition · Computer Science 2020-09-30 Akin Caliskan , Armin Mustafa , Evren Imre , Adrian Hilton

We propose a novel algorithm for the fitting of 3D human shape to images. Combining the accuracy and refinement capabilities of iterative gradient-based optimization techniques with the robustness of deep neural networks, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2020-08-20 Jie Song , Xu Chen , Otmar Hilliges

Reconstructing 3D human heads in low-view settings presents technical challenges, mainly due to the pronounced risk of overfitting with limited views and high-frequency signals. To address this, we propose geometry decomposition and adopt a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Baixin Xu , Jiarui Zhang , Kwan-Yee Lin , Chen Qian , Ying He

In this paper, we present a HAnd Mesh Recovery (HAMR) framework to tackle the problem of reconstructing the full 3D mesh of a human hand from a single RGB image. In contrast to existing research on 2D or 3D hand pose estimation from RGB…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Xiong Zhang , Qiang Li , Hong Mo , Wenbo Zhang , Wen Zheng

Modeling 3D articulated objects with realistic geometry, textures, and kinematics is essential for a wide range of applications. However, existing optimization-based reconstruction methods often require dense multi-view inputs and expensive…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Sylvia Yuan , Ruoxi Shi , Xinyue Wei , Xiaoshuai Zhang , Hao Su , Minghua Liu

We propose SplatArmor, a novel approach for recovering detailed and animatable human models by `armoring' a parameterized body model with 3D Gaussians. Our approach represents the human as a set of 3D Gaussians within a canonical space,…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Rohit Jena , Ganesh Subramanian Iyer , Siddharth Choudhary , Brandon Smith , Pratik Chaudhari , James Gee

Primitive-based methods such as 3D Gaussian Splatting have recently become the state-of-the-art for novel-view synthesis and related reconstruction tasks. Compared to neural fields, these representations are more flexible, adaptive, and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Jorge Condor , Nicolas Moenne-Loccoz , Merlin Nimier-David , Piotr Didyk , Zan Gojcic , Qi Wu

In recent years, point cloud perception tasks have been garnering increasing attention. This paper presents the first attempt to estimate 3D human body mesh from sparse LiDAR point clouds. We found that the major challenge in estimating…

Computer Vision and Pattern Recognition · Computer Science 2025-10-03 Bohao Fan , Wenzhao Zheng , Jianjiang Feng , Jie Zhou

Single-image human reconstruction is vital for digital human modeling applications but remains an extremely challenging task. Current approaches rely on generative models to synthesize multi-view images for subsequent 3D reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Boyuan Wang , Runqi Ouyang , Xiaofeng Wang , Zheng Zhu , Guosheng Zhao , Chaojun Ni , Xiaopei Zhang , Guan Huang , Yijie Ren , Lihong Liu , Xingang Wang

Transparent objects are common in daily life, while their optical properties pose challenges for RGB-D cameras to capture accurate depth information. This issue is further amplified when these objects are hand-held, as hand occlusions…

Robotics · Computer Science 2024-09-17 Ran Yu , Haixin Yu , Shoujie Li , Huang Yan , Ziwu Song , Wenbo Ding

Although 3D Gaussian Splatting (3DGS) has recently made progress in 3D human reconstruction, it primarily relies on 2D pixel-level supervision, overlooking the geometric complexity and topological relationships of different body parts. To…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Hongsheng Wang , Weiyue Zhang , Sihao Liu , Xinrui Zhou , Jing Li , Zhanyun Tang , Shengyu Zhang , Fei Wu , Feng Lin
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