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Related papers: ZeroScene: A Zero-Shot Framework for 3D Scene Gene…

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The creation of 3D scenes has traditionally been both labor-intensive and costly, requiring designers to meticulously configure 3D assets and environments. Recent advancements in generative AI, including text-to-3D and image-to-3D methods,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Ziyang Yan , Yihua Shao , Minwen Liao , Siyu Chen , Nan Wang , Muyuan Lin , Jenq-Neng Hwang , Hao Zhao , Fabio Remondino , Lei Li

We propose a novel, zero-shot image generation technique called "Visual Concept Blending" that provides fine-grained control over which features from multiple reference images are transferred to a source image. If only a single reference…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Hiroya Makino , Takahiro Yamaguchi , Hiroyuki Sakai

Scene generation has extensive industrial applications, demanding both high realism and precise control over geometry and appearance. Language-driven retrieval methods compose plausible scenes from a large object database, but overlook…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Zhifei Yang , Guangyao Zhai , Keyang Lu , YuYang Yin , Chao Zhang , Zhen Xiao , Jieyi Long , Nassir Navab , Yikai Wang

Generating 3D visual scenes is at the forefront of visual generative AI, but current 3D generation techniques struggle with generating scenes with multiple high-resolution objects. Here we introduce Lay-A-Scene, which solves the task of…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Ohad Rahamim , Hilit Segev , Idan Achituve , Yuval Atzmon , Yoni Kasten , Gal Chechik

We are witnessing significant breakthroughs in the technology for generating 3D objects from text. Existing approaches either leverage large text-to-image models to optimize a 3D representation or train 3D generators on object-centric…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Qihang Zhang , Chaoyang Wang , Aliaksandr Siarohin , Peiye Zhuang , Yinghao Xu , Ceyuan Yang , Dahua Lin , Bolei Zhou , Sergey Tulyakov , Hsin-Ying Lee

Recent advancements in Generative Artificial Intelligence (GenAI) have significantly enhanced the capabilities of both image generation and editing. However, current approaches often treat these tasks separately, leading to inefficiencies…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Thanh-Nhan Vo , Trong-Thuan Nguyen , Tam V. Nguyen , Minh-Triet Tran

Text-driven 3D scene generation has seen significant advancements recently. However, most existing methods generate single-view images using generative models and then stitch them together in 3D space. This independent generation for each…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Wenrui Li , Fucheng Cai , Yapeng Mi , Zhe Yang , Wangmeng Zuo , Xingtao Wang , Xiaopeng Fan

Current texture synthesis methods, which generate textures from fixed viewpoints, suffer from inconsistencies due to the lack of global context and geometric understanding. Meanwhile, recent advancements in video generation models have…

Graphics · Computer Science 2025-06-27 Donggoo Kang , Jangyeong Kim , Dasol Jeong , Junyoung Choi , Jeonga Wi , Hyunmin Lee , Joonho Gwon , Joonki Paik

Despite significant progress in monocular depth estimation in the wild, recent state-of-the-art methods cannot be used to recover accurate 3D scene shape due to an unknown depth shift induced by shift-invariant reconstruction losses used in…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 Wei Yin , Jianming Zhang , Oliver Wang , Simon Niklaus , Long Mai , Simon Chen , Chunhua Shen

How can one efficiently generate high-quality, wide-scope 3D scenes from arbitrary single images? Existing methods suffer several drawbacks, such as requiring multi-view data, time-consuming per-scene optimization, distorted geometry in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Hanwen Liang , Junli Cao , Vidit Goel , Guocheng Qian , Sergei Korolev , Demetri Terzopoulos , Konstantinos N. Plataniotis , Sergey Tulyakov , Jian Ren

Neural 3D scene reconstruction methods have achieved impressive performance when reconstructing complex geometry and low-textured regions in indoor scenes. However, these methods heavily rely on 3D data which is costly and time-consuming to…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Yi Guo , Che Sun , Yunde Jia , Yuwei Wu

Single-view 3D reconstruction is currently approached from two dominant perspectives: reconstruction of scenes with limited diversity using 3D data supervision or reconstruction of diverse singular objects using large image priors. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Andreea Ardelean , Mert Özer , Bernhard Egger

With the widespread use of virtual reality applications, 3D scene generation has become a new challenging research frontier. 3D scenes have highly complex structures and need to ensure that the output is dense, coherent, and contains all…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Xiaolu Hou , Mingcheng Li , Dingkang Yang , Jiawei Chen , Ziyun Qian , Xiao Zhao , Yue Jiang , Jinjie Wei , Qingyao Xu , Lihua Zhang

Text-to-image model personalization aims to introduce a user-provided concept to the model, allowing its synthesis in diverse contexts. However, current methods primarily focus on the case of learning a single concept from multiple images…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Omri Avrahami , Kfir Aberman , Ohad Fried , Daniel Cohen-Or , Dani Lischinski

Generating immersive 3D scenes from texts is a core task in computer vision, crucial for applications in virtual reality and game development. Despite the promise of leveraging 2D diffusion priors, existing methods suffer from spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Jisheng Chu , Wenrui Li , Rui Zhao , Wangmeng Zuo , Shifeng Chen , Xiaopeng Fan

We present a method for text-driven perpetual view generation -- synthesizing long-term videos of various scenes solely, given an input text prompt describing the scene and camera poses. We introduce a novel framework that generates such…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Rafail Fridman , Amit Abecasis , Yoni Kasten , Tali Dekel

Viewpoint missing of objects is common in scene reconstruction, as camera paths typically prioritize capturing the overall scene structure rather than individual objects. This makes it highly challenging to achieve high-fidelity…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Ziwei Chen , Ziling Liu , Zitong Huang , Mingqi Gao , Feng Zheng

The development of generalizable Novel View Synthesis (NVS) models is critically limited by the scarcity of large-scale training data featuring diverse and precise camera trajectories. While real-world captures are photorealistic, they are…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Chenhan Jiang , Yu Chen , Qingwen Zhang , Jifei Song , Songcen Xu , Dit-Yan Yeung , Jiankang Deng

Recent text-to-video generation approaches rely on computationally heavy training and require large-scale video datasets. In this paper, we introduce a new task of zero-shot text-to-video generation and propose a low-cost approach (without…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Levon Khachatryan , Andranik Movsisyan , Vahram Tadevosyan , Roberto Henschel , Zhangyang Wang , Shant Navasardyan , Humphrey Shi

Multi-view or 4D video generation has emerged as a significant research topic. Nonetheless, recent approaches to 4D generation still struggle with fundamental limitations, as they primarily rely on harnessing multiple video diffusion models…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Jangho Park , Taesung Kwon , Jong Chul Ye