Related papers: ZeroScene: A Zero-Shot Framework for 3D Scene Gene…
Traditional image-to-3D models often struggle with scenes containing multiple objects due to biases and occlusion complexities. To address this challenge, we present REPARO, a novel approach for compositional 3D asset generation from single…
We introduce a novel method for dynamic free-view synthesis of an ambient scenes from a monocular capture bringing a immersive quality to the viewing experience. Our method builds upon the recent advancements in 3D Gaussian Splatting (3DGS)…
Precise geometric control in image generation is essential for engineering \& product design and creative industries to control 3D object features accurately in image space. Traditional 3D editing approaches are time-consuming and demand…
Modern machine learning models for scene understanding, such as depth estimation and object tracking, rely on large, high-quality datasets that mimic real-world deployment scenarios. To address data scarcity, we propose an end-to-end system…
This paper investigates the problem of zero-shot action recognition, in the setting where no training videos with seen actions are available. For this challenging scenario, the current leading approach is to transfer knowledge from the…
This paper presents the first exploration of text-to-image diffusion models for zero-shot sketch-based 3D shape retrieval (ZS-SBSR). Existing sketch-based 3D shape retrieval methods struggle in zero-shot settings due to the absence of…
Diffusion models are increasingly popular for generative tasks, including personalized composition of subjects and styles. While diffusion models can generate user-specified subjects performing text-guided actions in custom styles, they…
Recent advances in vision-language models like Stable Diffusion have shown remarkable power in creative image synthesis and editing.However, most existing text-to-image editing methods encounter two obstacles: First, the text prompt needs…
Capturing and labeling real-world 3D data is laborious and time-consuming, which makes it costly to train strong 3D models. To address this issue, recent works present a simple method by generating randomized 3D scenes without simulation…
This paper introduces MIDI, a novel paradigm for compositional 3D scene generation from a single image. Unlike existing methods that rely on reconstruction or retrieval techniques or recent approaches that employ multi-stage…
We present BlenderFusion, a generative visual compositing framework that synthesizes new scenes by recomposing objects, camera, and background. It follows a layering-editing-compositing pipeline: (i) segmenting and converting visual inputs…
We report Zero123++, an image-conditioned diffusion model for generating 3D-consistent multi-view images from a single input view. To take full advantage of pretrained 2D generative priors, we develop various conditioning and training…
Multi-camera 3D perception has emerged as a prominent research field in autonomous driving, offering a viable and cost-effective alternative to LiDAR-based solutions. The existing multi-camera algorithms primarily rely on monocular 2D…
Single-view 3D scene reconstruction involves inferring both object geometry and spatial layout. Existing methods typically reconstruct objects independently or rely on implicit scene context, failing to exploit the repeated instances…
We present StdGEN++, a novel and comprehensive system for generating high-fidelity, semantically decomposed 3D characters from diverse inputs. Existing 3D generative methods often produce monolithic meshes that lack the structural…
In this paper, we tackle a new task of 3D object synthesis, where a 3D model is composited with another object category to create a novel 3D model. However, most existing text/image/3D-to-3D methods struggle to effectively integrate…
Creating large-scale virtual urban scenes with variant styles is inherently challenging. To facilitate prototypes of virtual production and bypass the need for complex materials and lighting setups, we introduce the first…
Operating effectively in novel real-world environments requires robotic systems to estimate and interact with previously unseen objects. Current state-of-the-art models address this challenge by using large amounts of training data and…
3D texture swapping allows for the customization of 3D object textures, enabling efficient and versatile visual transformations in 3D editing. While no dedicated method exists, adapted 2D editing and text-driven 3D editing approaches can…
Scene-level novel view synthesis (NVS) is fundamental to many vision and graphics applications. Recently, pose-conditioned diffusion models have led to significant progress by extracting 3D information from 2D foundation models, but these…