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We consider infinite-state turn-based stochastic games of two players, Box and Diamond, who aim at maximizing and minimizing the expected total reward accumulated along a run, respectively. Since the total accumulated reward is unbounded,…

Computer Science and Game Theory · Computer Science 2012-08-09 Tomáš Brázdil , Antonín Kučera , Petr Novotný

In this paper, we consider combinatorial game rulesets based on data structures normally covered in an undergraduate Computer Science Data Structures course: arrays, stacks, queues, priority queues, sets, linked lists, and binary trees. We…

Data Structures and Algorithms · Computer Science 2016-05-23 Mara Bovee , Kyle Burke , Craig Tennenhouse

We consider the outer billiards map with contraction outside polygons. We construct a 1-parameter family of systems such that each system has an open set in which the dynamics is reduced to that of a piecewise contraction on the interval.…

Dynamical Systems · Mathematics 2015-01-26 In-Jee Jeong

In this article, we study feature attributions of Machine Learning (ML) models originating from linear game values and coalitional values defined as operators on appropriate functional spaces. The main focus is on random games based on the…

Computer Science and Game Theory · Computer Science 2024-08-13 Alexey Miroshnikov , Konstandinos Kotsiopoulos , Khashayar Filom , Arjun Ravi Kannan

This paper investigates Nash equilibria (NEs) in multi-player turn-based games on graphs, where player preferences are modeled as $\omega$-automatic relations via deterministic parity automata. Unlike much of the existing literature, which…

Logic in Computer Science · Computer Science 2026-01-23 Véronique Bruyère , Christophe Grandmont , Jean-François Raskin

We study the equational theory of the Weihrauch lattice with composition and iterations, meaning the collection of equations between terms built from variables, the lattice operations $\sqcup$, $\sqcap$, the composition operator $\star$ and…

Logic in Computer Science · Computer Science 2025-01-30 Cécilia Pradic

We determine the full nim-value structure of additive subtraction games in the {\em primitive quadratic} regime. The problem appears in Winning Ways by Berlekamp et al. in 1982; it includes a closed formula, involving Beatty-type {\em…

Combinatorics · Mathematics 2026-03-31 Urban Larsson , Hikaru Manabe

Uniform interpolation is a strong form of interpolation providing an interpretation of propositional quantifiers within a propositional logic. Pitts' seminal work establishes this property for intuitionistic propositional logic relying on a…

Logic in Computer Science · Computer Science 2026-05-28 Iris van der Giessen , Ian Shillito

This thesis will be discussing scoring play combinatorial games and looking at the general structure of these games under different operators. I will also be looking at the Sprague-Grundy values for scoring play impartial games, and…

Combinatorics · Mathematics 2012-02-22 Fraser Stewart

We revisit the Dynkin game problem in a general framework, improve classical results and relax some assumptions. The criterion is expressed in terms of families of random variables indexed by stopping times. We construct two nonnegative…

Probability · Mathematics 2013-08-15 Magdalena Kobylanski , Marie-Claire Quenez , Marc Roger de Campagnolle

We study the existence of positional strategies for the protagonist in infinite duration games over arbitrary game graphs. We prove that prefix-independent objectives in $\Sigma_0^2$ which are positional and admit a (strongly) neutral…

Logic in Computer Science · Computer Science 2026-05-06 Pierre Ohlmann , Michał Skrzypczak

In recent years, the combinatorial properties of monomials ideals and binomial ideals have been widely studied. In particular, combinatorial interpretations of free resolution algorithms have been given in both cases. In this present work,…

Commutative Algebra · Mathematics 2014-10-06 Trevor McGuire

In the context of two-player games over graphs, a language $L$ is called positional if, in all games using $L$ as winning objective, the protagonist can play optimally using positional strategies, that is, strategies that do not depend on…

Formal Languages and Automata Theory · Computer Science 2026-03-11 Antonio Casares , Pierre Ohlmann

A new approach to play games quantum mechanically is proposed. We consider two players who perform measurements in an EPR-type setting. The payoff relations are defined as functions of *correlations*, i.e. without reference to classical or…

Quantum Physics · Physics 2009-11-10 Azhar Iqbal , Stefan Weigert

In this work, we define cooperative games on simplicial complexes, generalizing the study of probabilistic values of Weber and quasi-probabilistic values of Bilbao, Driessen, Jim\'{e}nez Losada and Lebr\'{o}n. Applications to Multi-Touch…

Combinatorics · Mathematics 2020-02-17 Ivan Martino

This is an introduction into John Conway's beautiful Combinatorial Game Theory, providing precise statements and detailed proofs for the fundamental parts of his theory. (1) Combinatorial game theory, (2) the GROUP of games, (3) the FIELD…

Combinatorics · Mathematics 2007-08-21 Dierk Schleicher , Michael Stoll

Potential game is an emerging notion and framework for studying N-player games, especially with heterogeneous players. In this paper, we build an analytical framework for dynamic potential games. We prove that a game is a dynamic potential…

Optimization and Control · Mathematics 2024-09-09 Xin Guo , Yufei Zhang

Game comonads offer a categorical view of a number of model-comparison games central to model theory, such as pebble and Ehrenfeucht-Fra\"iss\'e games. Remarkably, the categories of coalgebras for these comonads capture preservation of…

Logic in Computer Science · Computer Science 2024-07-02 Samson Abramsky , Luca Reggio

We introduce a new class of population games that we call monotropic; these are games characterized by the presence of a unique globally neutrally stable Nash equilibrium. Monotropic games generalize strictly concave potential games and…

Computer Science and Game Theory · Computer Science 2014-04-22 Ioannis Avramopoulos

We consider a team formation setting where agents have varying levels of expertise in a global set of required skills, and teams are ranked with respect to how well the expertise of teammates complement each other. We model this setting as…

Computer Science and Game Theory · Computer Science 2020-11-04 Bugra Caskurlu , Fatih Erdem Kizilkaya , Berkehan Ozen