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Human motion taxonomies serve as high-level hierarchical abstractions that classify how humans move and interact with their environment. They have proven useful to analyse grasps, manipulation skills, and whole-body support poses. Despite…

Natural and lifelike locomotion remains a fundamental challenge for humanoid robots to interact with human society. However, previous methods either neglect motion naturalness or rely on unstable and ambiguous style rewards. In this paper,…

Robotics · Computer Science 2025-03-13 Haodong Zhang , Liang Zhang , Zhenghan Chen , Lu Chen , Yue Wang , Rong Xiong

Humans can produce complex whole-body motions when interacting with their surroundings, by planning, executing and combining individual limb movements. We investigated this fundamental aspect of motor control in the setting of autonomous…

Robotics · Computer Science 2023-08-16 Kai Yuan , Noor Sajid , Karl Friston , Zhibin Li

Human motion generation involves creating natural sequences of human body poses, widely used in gaming, virtual reality, and human-computer interaction. It aims to produce lifelike virtual characters with realistic movements, enhancing…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Jiayi Zhao , Dongdong Weng , Qiuxin Du , Zeyu Tian

Human motion generative modeling or synthesis aims to characterize complicated human motions of daily activities in diverse real-world environments. However, current research predominantly focuses on either low-level, short-period motions…

Robotics · Computer Science 2025-06-03 Jusheng Zhang , Jinzhou Tang , Sidi Liu , Mingyan Li , Sheng Zhang , Jian Wang , Keze Wang

Humanoid robots are machines built with an anthropomorphic shape. Despite decades of research into the subject, it is still challenging to tackle the robot locomotion problem from an algorithmic point of view. For example, these machines…

Robotics · Computer Science 2020-04-28 Stefano Dafarra

Human motion generation is often learned in Euclidean spaces, although valid motions follow structured non-Euclidean geometry. We present Riemannian Motion Generation (RMG), a unified framework that represents motion on a product manifold…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Fangran Miao , Jian Huang , Ting Li

Selecting robot design parameters can be challenging since these parameters are often coupled with the performance of the controller and, therefore, the resulting capabilities of the robot. This leads to a time-consuming and often expensive…

Robotics · Computer Science 2023-08-23 Adrian B. Ghansah , Jeeseop Kim , Maegan Tucker , Aaron D. Ames

Conditional human motion generation is an important topic with many applications in virtual reality, gaming, and robotics. While prior works have focused on generating motion guided by text, music, or scenes, these typically result in…

Computer Vision and Pattern Recognition · Computer Science 2024-02-26 German Barquero , Sergio Escalera , Cristina Palmero

In recent decades, advancements in motion learning have enabled robots to acquire new skills and adapt to unseen conditions in both structured and unstructured environments. In practice, motion learning methods capture relevant patterns and…

Robotics · Computer Science 2023-08-21 Hadi Beik-Mohammadi , Søren Hauberg , Georgios Arvanitidis , Gerhard Neumann , Leonel Rozo

Generative models have shown promising results in capturing human mobility characteristics and generating synthetic trajectories. However, it remains challenging to ensure that the generated geospatial mobility data is semantically…

Machine Learning · Computer Science 2025-10-28 Ammar Haydari , Dongjie Chen , Zhengfeng Lai , Michael Zhang , Chen-Nee Chuah

This paper tackles the problem of physics-aware human motion synthesis in a dynamic scene. Unlike existing works which mainly tend to generate physically unrealistic motions due to limited contact modeling, typically restricted to hands, in…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Chaoyue Xing , Wei Mao , Miaomiao Liu

Generalizing motion representation across diverse characters remains challenging due to significant topological variations in skeletal structures across datasets and species, which hinder the development of scalable generative models. To…

Graphics · Computer Science 2026-05-27 Zongye Zhang , Yuzhuo Cui , Qingjie Liu , Yunhong Wang

To reduce the computational cost of humanoid motion generation, we introduce a new approach to representing robot kinematic reachability: the differentiable reachability map. This map is a scalar-valued function defined in the task space…

Robotics · Computer Science 2025-08-18 Masaki Murooka , Iori Kumagai , Mitsuharu Morisawa , Fumio Kanehiro

Recent progress in stochastic motion prediction, i.e., predicting multiple possible future human motions given a single past pose sequence, has led to producing truly diverse future motions and even providing control over the motion of some…

Computer Vision and Pattern Recognition · Computer Science 2022-01-14 Wei Mao , Miaomiao Liu , Mathieu Salzmann

Human motion is a continuous physical process in 3D space, governed by complex dynamic and kinematic constraints. Existing methods typically represent the human pose as an abstract graph structure, neglecting the intrinsic physical…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Shuaijin Wan

Video generation models are rapidly improving in their ability to synthesize human actions in novel contexts, holding the potential to serve as high-level planners for contextual robot control. To realize this potential, a key research…

Robotics · Computer Science 2025-12-12 James Ni , Zekai Wang , Wei Lin , Amir Bar , Yann LeCun , Trevor Darrell , Jitendra Malik , Roei Herzig

Generating reasonable and high-quality human interactive motions in a given dynamic environment is crucial for understanding, modeling, transferring, and applying human behaviors to both virtual and physical robots. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Peishan Cong , Ziyi Wang , Yuexin Ma , Xiangyu Yue

Data-driven models of robot motion constructed using principles from Geometric Mechanics have been shown to produce useful predictions of robot motion for a variety of robots. For robots with a useful number of DoF, these geometric…

Robotics · Computer Science 2025-06-19 Ruizhen Hu , Shai Revzen

The field has made significant progress in synthesizing realistic human motion driven by various modalities. Yet, the need for different methods to animate various body parts according to different control signals limits the scalability of…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Zixiang Zhou , Yu Wan , Baoyuan Wang
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