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Hair plays a significant role in personal identity and appearance, making it an essential component of high-quality, photorealistic avatars. Existing approaches either focus on modeling the facial region only or rely on personalized models,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Ziyan Wang , Giljoo Nam , Aljaz Bozic , Chen Cao , Jason Saragih , Michael Zollhoefer , Jessica Hodgins

We present the Locally Adaptive Morphable Model (LAMM), a highly flexible Auto-Encoder (AE) framework for learning to generate and manipulate 3D meshes. We train our architecture following a simple self-supervised training scheme in which…

Computer Vision and Pattern Recognition · Computer Science 2024-01-08 Michail Tarasiou , Rolandos Alexandros Potamias , Eimear O'Sullivan , Stylianos Ploumpis , Stefanos Zafeiriou

We present Neural Strands, a novel learning framework for modeling accurate hair geometry and appearance from multi-view image inputs. The learned hair model can be rendered in real-time from any viewpoint with high-fidelity view-dependent…

Computer Vision and Pattern Recognition · Computer Science 2022-08-01 Radu Alexandru Rosu , Shunsuke Saito , Ziyan Wang , Chenglei Wu , Sven Behnke , Giljoo Nam

While real-world anime super-resolution (SR) has gained increasing attention in the SR community, existing methods still adopt techniques from the photorealistic domain. In this paper, we analyze the anime production workflow and rethink…

Image and Video Processing · Electrical Eng. & Systems 2024-04-05 Boyang Wang , Fengyu Yang , Xihang Yu , Chao Zhang , Hanbin Zhao

Hair care is an essential daily activity, yet it remains inaccessible to individuals with limited mobility and challenging for autonomous robot systems due to the fine-grained physical structure and complex dynamics of hair. In this work,…

Anime video generation faces significant challenges due to the scarcity of anime data and unusual motion patterns, leading to issues such as motion distortion and flickering artifacts, which result in misalignment with human preferences.…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Bingwen Zhu , Yudong Jiang , Baohan Xu , Siqian Yang , Mingyu Yin , Yidi Wu , Huyang Sun , Zuxuan Wu

3D Morphable Models (3DMMs) enable controllable facial geometry and expression editing for reconstruction, animation, and AR/VR, but traditional PCA-based mesh models are limited in resolution, detail, and photorealism. Neural volumetric…

We introduce a new hair modeling method that uses a dual representation of classical hair strands and 3D Gaussians to produce accurate and realistic strand-based reconstructions from multi-view data. In contrast to recent approaches that…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Egor Zakharov , Vanessa Sklyarova , Michael Black , Giljoo Nam , Justus Thies , Otmar Hilliges

We present a novel approach for 3D hair reconstruction from single photographs based on a global hair prior combined with local optimization. Capturing strand-based hair geometry from single photographs is challenging due to the variety and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Vanessa Sklyarova , Egor Zakharov , Malte Prinzler , Giorgio Becherini , Michael J. Black , Justus Thies

Identifying anatomical landmarks in 3D dental models is essential for orthodontic treatment, yet manual placement is labor-intensive and requires expert knowledge. While machine learning methods have been proposed for automatic landmark…

Computer Vision and Pattern Recognition · Computer Science 2025-09-01 José Rodríguez-Ortega , Francisco Pérez-Hernández , Siham Tabik

State-of-the-art methods for mesh detailization predominantly utilize Generative Adversarial Networks (GANs) to generate detailed meshes from coarse ones. These methods typically learn a specific style code for each category or similar…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Jingnan Gao , Weizhe Liu , Weixuan Sun , Senbo Wang , Xibin Song , Taizhang Shang , Shenzhou Chen , Hongdong Li , Xiaokang Yang , Yichao Yan , Pan Ji

We study the problem of creating a character model that can be controlled in real time from a single image of an anime character. A solution to this problem would greatly reduce the cost of creating avatars, computer games, and other…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Pramook Khungurn

We propose a novel diffusion-based framework for automatic colorization of Anime-style facial sketches. Our method preserves the structural fidelity of the input sketch while effectively transferring stylistic attributes from a reference…

Graphics · Computer Science 2025-06-06 Junpyo Seo , Hanbin Koo , Jieun Yook , Byung-Ro Moon

In the film and gaming industries, achieving a realistic hair appearance typically involves the use of strands originating from the scalp. However, reconstructing these strands from observed surface images of hair presents significant…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Yusuke Takimoto , Hikari Takehara , Hiroyuki Sato , Zihao Zhu , Bo Zheng

Animation colorization plays a vital role in animation production, yet existing methods struggle to achieve color accuracy and temporal consistency. To address these challenges, we propose \textbf{AnimeColor}, a novel reference-based…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Yuhong Zhang , Liyao Wang , Han Wang , Danni Wu , Zuzeng Lin , Feng Wang , Li Song

We present Large Inverse Rendering Model (LIRM), a transformer architecture that jointly reconstructs high-quality shape, materials, and radiance fields with view-dependent effects in less than a second. Our model builds upon the recent…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Zhengqin Li , Dilin Wang , Ka Chen , Zhaoyang Lv , Thu Nguyen-Phuoc , Milim Lee , Jia-Bin Huang , Lei Xiao , Cheng Zhang , Yufeng Zhu , Carl S. Marshall , Yufeng Ren , Richard Newcombe , Zhao Dong

Automatic colorization of anime line drawing has attracted much attention in recent years since it can substantially benefit the animation industry. User-hint based methods are the mainstream approach for line drawing colorization, while…

Computer Vision and Pattern Recognition · Computer Science 2023-02-27 Yu Cao , Hao Tian , P. Y. Mok

Reconstructing strand-level 3D hair from a single-view image is highly challenging, especially when preserving consistent and realistic attributes in unseen regions. Existing methods rely on limited frontal-view cues and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Leyang Jin , Yujian Zheng , Bingkui Tong , Yuda Qiu , Zhenyu Xie , Hao Li

Hair appearance is a complex phenomenon due to hair geometry and how the light bounces on different hair fibers. For this reason, reproducing a specific hair color in a rendering environment is a challenging task that requires manual work…

Graphics · Computer Science 2022-02-09 Robin Kips , Panagiotis-Alexandros Bokaris , Matthieu Perrot , Pietro Gori , Isabelle Bloch

Recent 3D face reconstruction methods reconstruct the entire head compared to earlier approaches which only model the face. Although these methods accurately reconstruct facial features, they do not explicitly regulate the upper part of the…

Computer Vision and Pattern Recognition · Computer Science 2022-08-26 Sohan Anisetty , Varsha Saravanabavan , Cai Yiyu